KoolNoodles
Arcane
- Joined
- Apr 28, 2012
- Messages
- 3,545
How many times have you already watched it ?
Too many, friend, too many....
How many times have you already watched it ?
Honestly, Dominions makes for an incredibly tedious and boring multiplayer game. The interface is horrendous and the game doesn't lend itself well to long gaps between turns. I'll keep submitting turns here and in decline 21 so as not to spoil anything, although feel free to AI me or whatever if you lot prefer it. Single player is a lot better.
The AI's dust walker, and my moon warrior took about 20-25 turns to leave the field. Mine ran off the map a couple squares before his.
The AI's dust walker, and my moon warrior took about 20-25 turns to leave the field. Mine ran off the map a couple squares before his.
I was honestly asking "what the fuck".
This means I get that Throne? Dare you enter my Skelliton realm?
Muty's pbem manager is pretty good for handling the turn files.Nah, I don't think a blitz game would work well, either. My objections extend to the cumbersome manner in which multiplayer works: receive a turn by email, download the turn and place it into a folder, play the turn, copy the new turn file and send it back in an email, rinse and repeat using some sort of random webpage that coordinates everything. As for diplomacy, it can't be done in game effectively because there's this odd system where you don't store old chat messages, so it all has to be done somewhere like this forum. It's just a pathetic system that was long in the tooth a decade ago. Totally ruins it.
They should either learn how to make a smooth multiplayer experience as seen in turn-based games like Field of Glory, or otherwise put more effort into the single player. I am 100% unwilling to go to the bother of copying files and emailing them back and forth. At this point that's a line in the sand.
In Conquest of Elysium, the single player was improved by addition of different planes for the player to explore. In this latest version of dominions, it seems the AI is stronger so that is a nice step forward. Still, it's all a tad tiresome and boring; early game can be fun in single player but is just tedious in multiplayer, and late game is just the most meaningless grind. Pure mediocrity at this point, honestly.
Nah, I don't think a blitz game would work well, either. My objections extend to the cumbersome manner in which multiplayer works: receive a turn by email, download the turn and place it into a folder, play the turn, copy the new turn file and send it back in an email, rinse and repeat using some sort of random webpage that coordinates everything. As for diplomacy, it can't be done in game effectively because there's this odd system where you don't store old chat messages, so it all has to be done somewhere like this forum. It's just a pathetic system that was long in the tooth a decade ago. Totally ruins it.
They should either learn how to make a smooth multiplayer experience as seen in turn-based games like Field of Glory, or otherwise put more effort into the single player. I am 100% unwilling to go to the bother of copying files and emailing them back and forth. At this point that's a line in the sand.
In Conquest of Elysium, the single player was improved by addition of different planes for the player to explore. In this latest version of dominions, it seems the AI is stronger so that is a nice step forward. Still, it's all a tad tiresome and boring; early game can be fun in single player but is just tedious in multiplayer, and late game is just the most meaningless grind. Pure mediocrity at this point, honestly.
maybe on weekends
Jokes aside, unfortunately sunday and saturday are the worst for me in terms of workload.
vacations
Attack rear now less reliable
Attack rear now less reliable
Oh no....
At least you didn't go AI first. Otherwise retreating from your cap would have been mandatory
(Ysian matrons chew on fish chips watching AI Arco horde rampage through Mictlan)