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Czech game "Inquisitor" - ever heard of it?

Mrowak

Arcane
Joined
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Project: Eternity
I am asking because I encountered Orc battlemages and they smear the floor with me - they deal reasonable damage with their spells. I am level 14 now. What am I doing wrong?

When you are playing as cleric, you should expect he would endure hardships. He's using novice spells, they are using apprentice spells.

Yeah, that's nice and all, but it seems there are serious balancing issues between classes. I really tried a pure mage build but running around the map kiting bats because half of the time you get "Spell failed 51%" even though you pumped everything into magic is no fun at all. In the hindsight I regret not picking Paladin, but then again now I am aware of a serious gameplay issue.

One more bloody level and I'll reach Disciple training - then I'll show them... :x unless I see "Spell failed 21%"
 

Commissar Draco

Codexia Comrade Colonel Commissar
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I am asking because I encountered Orc battlemages and they smear the floor with me - they deal reasonable damage with their spells. I am level 14 now. What am I doing wrong?

When you are playing as cleric, you should expect he would endure hardships. He's using novice spells, they are using apprentice spells.

So which class is easier to beginner? Rogue or Paladin? Can The Brazilian Slaughter can tell me what is Paladin? Fuck 13 minutes more to DL-u
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
I am asking because I encountered Orc battlemages and they smear the floor with me - they deal reasonable damage with their spells. I am level 14 now. What am I doing wrong?

When you are playing as cleric, you should expect he would endure hardships. He's using novice spells, they are using apprentice spells.

So which class is easier to beginner? Rogue or Paladin? Can The Brazilian Slaughter can tell me what is Paladin?

Paladin - he gains skill mastery levels for combat disciplines faster and generally packs the more punchs. However, I have the feeling the his usefulness is going to drastically drop towards the end of the game... so maybe rogue is the safest option. I have a rogue on level 10 now - I might return to him once I am further into the game.
 

Morkar Left

Guest
Bros, a question to you? How do you find magic? The thing is I am playing a Priest now, and ended up putting square shitloadz of points into melee and armour proficiency (6 points in each), because the suckerage of my spells is over 9000 even after putting lots of points into schools of magic (6 points in Magic of Miracles, Divine Magic and Infernal Magic) and Wisdom skill (it "improves" spell casting chance - also 6 points in it). It's goddamn annoying when you spells cost mana AND stamina AND have high probability of failure (they often fail with monsters 10 levels weaker than me) AND deal less damage then my wimpy character in melee. I tried using signs/pentacles, but they are still inefficient.

I am asking because I encountered Orc battlemages and they smear the floor with me - they deal reasonable damage with their spells. I am level 14 now. What am I doing wrong?

What about Holy Aura? According to the manual it lowers magic defense of enemy "priests".
 

Mrowak

Arcane
Joined
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Messages
3,952
Project: Eternity
Bros, a question to you? How do you find magic? The thing is I am playing a Priest now, and ended up putting square shitloadz of points into melee and armour proficiency (6 points in each), because the suckerage of my spells is over 9000 even after putting lots of points into schools of magic (6 points in Magic of Miracles, Divine Magic and Infernal Magic) and Wisdom skill (it "improves" spell casting chance - also 6 points in it). It's goddamn annoying when you spells cost mana AND stamina AND have high probability of failure (they often fail with monsters 10 levels weaker than me) AND deal less damage then my wimpy character in melee. I tried using signs/pentacles, but they are still inefficient.

I am asking because I encountered Orc battlemages and they smear the floor with me - they deal reasonable damage with their spells. I am level 14 now. What am I doing wrong?

What about Holy Aura? According to the manual it lowers magic defense of enemy "priests".

Have got 5 bloody points in it. No difference.
 

Raghar

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So which class is easier to beginner? Rogue or Paladin?

Well actually the correct term might be fallen noble, or brigand. Not Rogue. Technically he is between Baronet and Viscount.

Paladin packs a punch on closeand can estimate enemy, fallen noble has magic strike, bow, and can pick locks (he needs some money to get back into the glory).

The bow might be useful before you get into the city. However if you want to be able to use best bows, you should take fallen noble. If you want to be able to use best armors, and get into treasure room of local Paladin chapter, you should take paladin. (ability to estimate enemies is useful when you don't know what they would do)
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
Have got 5 bloody points in it. No difference.
Are you sure it's not an active skill you have to use?

Also, I find noble/rogue is the easiest so far (had to restart due to bugs, yay). Once you get your first followers they can tank for you while you do huge amounts of damage with elemental arrows, and throwing weapons make a good fall back option. Only problem is that acid/lava/etc. will kill you super fast due to low constitution, not sure how to get past those parts yet.
 

Mrowak

Arcane
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Messages
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Project: Eternity
Have got 5 bloody points in it. No difference.
Are you sure it's not an active skill you have to use?

Also, I find noble/rogue is the easiest so far (had to restart due to bugs, yay). Once you get your first followers they can tank for you while you do huge amounts of damage with elemental arrows, and throwing weapons make a good fall back option.

Yeah, though followers are utterly retarded and chug potions like they were drowning in them, especially on HARD level.

Only problem is that acid/lava/etc. will kill you super fast due to low constitution, not sure how to get past those parts yet.

I am waiting for levitation spell and Rasie Dead (still 1 level away). Lava/Acid is the fastest way to lose followers, not to mention your wimpy character.
 

thesheeep

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Okay, just started playing the game.

The balancing is screwed up. I am playing as a priest on normal.
Got the first quest where you have to kill the rats bats. Got killed by the second bat. What the fuck? o_O

Anyway, I thought "loool" and went on. Now I'm level 7 or so and can't even kill two spiders in a row without a lot of planning. And reloading. Spells themselves are fine, but mana runs out waaaaayyyyy too fast and doesn't regenerate (the regenerate spell that costs stamina is completely ineffective, not even regenerating 15% mana for 100% stamina); also, spells fail VERY often (the 2nd spell I learn, although novice, has a 50% chance? Wtf?).
I guess that this game, just like it was with Two Worlds, has that weird mage-threshold phenomenon where you utterly suck until a certain point, but once that is reached, you steamroll everything in sight.

Can anyone confirm? Or am I just doing something very wrong? I put half my points into Intelligence and distribute the others evenly. Half skill points go into spell categories (Pagan, Divine, Miracles), others distributed evenly into stuff I found interesting. Maybe I should focus on that protection aura, though. But right now, it is: Kill 1 enemy, go to town for free healing, kill 1 enemy, go to town,... That game is in deep need for fast travel.

And my god, is that game text-heavy! Which is good. Just very surprising. The translation is okay.

The game is also very open. After I could exit the starting town, I wanted to visit the mines with the orcs. Bad mistake. Orc sees priest, orc kills priest.
 

Raghar

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Killed by bats? When you have three signs in the beginning? Use staff. Or bow. Or do you think someone who is beginer should slaughter everything left and right?
 

thesheeep

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Tampere, Finland
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Well, yeah, I figured out how to use those after that :D

But are those signs really the main weapon of a priest? I'd rather use my spells, if the mana would be enough.
 

Raghar

Arcane
Vatnik
Joined
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Messages
24,069
No these are only for situations where you'd be screwed up. Casting few spells on your companions works as well.
 

Raghar

Arcane
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Joined
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Messages
24,069
You can get the first companion at level 1, and the second companion at level 1.

Considering you are level 7 already, they will not make things extraordinarily easier. Also get raise dead, and enough healing potions if you plan to use companions.

Look around city, and talk with paladin, or arrest him.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
Check the basement of the jail to find a dog companion that you can get immediately upon entering the town. You get a second companion as you explore the town (he walks up to you) after you speak to the bishop dude at the cathedral (forget his name), or possibly the yellow-robed inquisitor out front - he's a paladin and a good melee tank in purple armour, can't miss him once he appears.

Companions make the game much easier because you are basically getting 2-3x the damage output and they can tank for you. They level up at the same rate you do as well, but you can't equip them with anything as far as I know. For a ranged character they are essential to avoid too much kiting.

Also, I find the game really benefits from min/maxing early on. You don't really need any of the special skills or spells until later, so just pump your primary attribute until you get it to around 40-50, putting points into the others from time to time as needed (especially constitution for more stamina and health, even a few points makes a big difference). Maxing out your primary offensive skill is also worthwhile early on so you can equip better gear earlier. Like Fallout or Arcanum, it's best to get survivability down before you start adding secondary stuff, because combat is still ultimately going to make up a big portion of gameplay.

EDIT: Spoiler tags added on request, because why not.
 

Saxon1974

Prophet
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May 20, 2007
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2,121
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The Desert Wasteland
So do you have to side with the inquisition and torture people or can you side against them? Playing a character that has to torture people to progress doesn't really appeal to me.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
ok, I defeated the orcs in their camp, but can't enter the portal - they game simply won't let me. The mouse pointer turns into the icon of travel but when I click on the portal nothing happens. Is this normal, or is it a bug?

Also what's the deal with the gate in the mines? Any way to unlock it? Whatever, I am blind.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
So do you have to side with the inquisition and torture people or can you side against them? Playing a character that has to torture people to progress doesn't really appeal to me.
As far as I know, you don't have to - though if you refuse you might not be able to catch certain heretics. Much of the game is focused on collecting evidence, not torturing people.
 

Morkar Left

Guest
Will only get to play it at the end of the week. Can't decide if I should choose Priest or Paladin. Priest seems more apealing storywise (I WANT TO BE AN INQUISITOR!) while paladin fits more my playing style (melee).
 

Giauz Ragnacock

Scholar
Joined
Jul 16, 2011
Messages
502
You guys are going to be really disappointed in me but.......ho-hum...... I believe I blew a cent less than twelve bucks on a game that is going to make me rage while I play it... if I can bring myself to do it with any seriousness. First-off, it took forever to download, and installing it was complete hell as I had to cancel every process that was possible on my computer and load the installer from the task manager... then waiting 8 minutes for the process to start.

While all this is going on I reach the part of the main game manual where it begins to talk about the world. Whoever made that comment that the writing quality drops off is correct-it's just cheap. They really needed a native English editor for the translated text.

When I actually get to the game...... :rage: walking is EVIL and "running" is but mockery of your hope that your guy can be fast. Most of all, but I admit this is my failing, you have to click EVERYTHING! Click to move. Click every time you want to attack. I have any number of keys on this damnable keyboard that could be used for painfully slow "movement," and why doesn't my guy stay in attack mode. With every click I felt a little more hatred for my mouse that does not bother me any other time.

I applaud the creators of this game. I am not capable of anything close to what they have made. However, even if I see this abominable investment through, I can't get rid of the regret of not just saving my money maybe for something I would have appreciated more than these mouse-driven computer games.

I'll see about completing some missions Thursday night.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
You guys are going to be really disappointed in me but.......ho-hum...... I believe I blew a cent less than twelve bucks on a game that is going to make me rage while I play it... if I can bring myself to do it with any seriousness. First-off, it took forever to download, and installing it was complete hell as I had to cancel every process that was possible on my computer and load the installer from the task manager... then waiting 8 minutes for the process to start.
Sounds like your computer has some problems. Not the game's fault it took a long time to download and install.

While all this is going on I reach the part of the main game manual where it begins to talk about the world. Whoever made that comment that the writing quality drops off is correct-it's just cheap. They really needed a native English editor for the translated text.
The intro slide is rough, but most in-game dialogue is fine. Things are definitely inconsistent, but most of the translation was proof-read by volunteers, many who probably were not native speakers, so it's not too surprising.

When I actually get to the game...... :rage: walking is EVIL and "running" is but mockery of your hope that your guy can be fast. Most of all, but I admit this is my failing, you have to click EVERYTHING! Click to move. Click every time you want to attack. I have any number of keys on this damnable keyboard that could be used for painfully slow "movement," and why doesn't my guy stay in attack mode. With every click I felt a little more hatred for my mouse that does not bother me any other time.
Running sucks, yes, but that's what your speed stat is for, I guess. Not sure what you mean about clicking for everything though. It's an isometric RPG - that's sort of how these games play. At least you can click and hold to continually walk in a direction, and your guy will keep attacking any enemy without you having to continually click or hold the mouse button (plus I think you will auto-attack if an enemy attacks you directly). The game is not exactly modern in terms of design or playability, and has some of the more frustrating elements of older games, but it's no worse than, say, Baldur's Gate.
 

Giauz Ragnacock

Scholar
Joined
Jul 16, 2011
Messages
502
You guys are going to be really disappointed in me but.......ho-hum...... I believe I blew a cent less than twelve bucks on a game that is going to make me rage while I play it... if I can bring myself to do it with any seriousness. First-off, it took forever to download, and installing it was complete hell as I had to cancel every process that was possible on my computer and load the installer from the task manager... then waiting 8 minutes for the process to start.
Sounds like your computer has some problems. Not the game's fault it took a long time to download and install.

While all this is going on I reach the part of the main game manual where it begins to talk about the world. Whoever made that comment that the writing quality drops off is correct-it's just cheap. They really needed a native English editor for the translated text.
The intro slide is rough, but most in-game dialogue is fine. Things are definitely inconsistent, but most of the translation was proof-read by volunteers, many who probably were not native speakers, so it's not too surprising.

When I actually get to the game...... :rage: walking is EVIL and "running" is but mockery of your hope that your guy can be fast. Most of all, but I admit this is my failing, you have to click EVERYTHING! Click to move. Click every time you want to attack. I have any number of keys on this damnable keyboard that could be used for painfully slow "movement," and why doesn't my guy stay in attack mode. With every click I felt a little more hatred for my mouse that does not bother me any other time.
Running sucks, yes, but that's what your speed stat is for, I guess. Not sure what you mean about clicking for everything though. It's an isometric RPG - that's sort of how these games play. At least you can click and hold to continually walk in a direction, and your guy will keep attacking any enemy without you having to continually click or hold the mouse button (plus I think you will auto-attack if an enemy attacks you directly). The game is not exactly modern in terms of design or playability, and has some of the more frustrating elements of older games, but it's no worse than, say, Baldur's Gate.

Thanks for the movement tip, but I am fairly certain there is no auto attack (at least not set on default) for MC as I have let bats come at his face and decided to click attack on the bats. In both cases when I am not clicking my guy is getting his eyes clawed out. I hope as I am able to level up Speed that movement will atleast get up to more "standard slow RPG character speeds."

As for my computer, do you think only two 1G memory sticks in my computer could be too little for this huge game?

Thanks for your encouragement. Maybe I will try to get into it tonight after all. The whole Catholic Church but in a fantasy world with fantasy critters and horror movie tropes (the full-moon werewolf mystery shown in a game manual screen shot especially intrigues me) coming at you all sounds new and interesting. Ok, I'll put on my Sherlock Holmes cap and give it another go around tonight (hopefully getting into the investigation meat and potatoes of the game).
 

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