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Grand Strategy Crusader Kings III

Fedora Master

STOP POSTING
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Edgy
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Joined
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So I'm a norse pegan in England and I can't change my religion unless I get like 8*10^20 piety, and on top of that I'll need to control some sacred sites. Am I to understand that I'm basically done, unless I convert to catholicism?

There is a perk in the learning focus (right side) that cuts the piety requirement by 50%. If fervor gets low then it also gets cut by another 50% (multiplicative), though I think its impossible for it to get low if you aren't holy warring (which you can't as unreformed). You do basically need to min-max piety from a young age if you want to change a lot about the religion, meaning getting all the traits your religion like and doing pilgrimages and shit.
 
Joined
Feb 11, 2007
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So I finally found some time to actually try this, and man is it clunky. Some things I'm not even sure if they are bugs or working as intended (and stupid). I'm trying to invite someone to my court, and it just does not work. Despite their opinion of me being at +100, it's only listed as +25 against -50 reluctance. What gives? A bug? Or is the influence of opinion on their decision maxed out 25? And if yes, why the hell is that?
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
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Supposedly there are the same number of sins and virtues, but it feels like 90% of the characters are evil (Treacherous Villain, Evil Atheist, ...).
 
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vonAchdorf

Arcane
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Sep 20, 2014
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13,465
At the moment it doesn't have the same addictiveness as CK2 for me. I can play one hour and then stop. I miss minor titles (Master of the Hunt, ...) but I like some elements of the hooks system, like being able to wage war even though the realm laws forbid it if you have a hook on your liege.

Where can I see the realm laws btw? In the realm screen, it says low crown authority under the Liege, but somehow there's high crown authority in the realm and I cannot wage wars deliberately.
 
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Catacombs

Arcane
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I like some elements of the hooks system, like being able to wage war even though the realm laws forbid it if you have a hook o your liege.
Agreed. This makes using leverage a lot more intuitive and makes spy masters that much more valuable.
 

Quilty

Magister
Joined
Apr 11, 2008
Messages
2,377
Where can I see the realm laws btw? In the realm screen, it says low crown authority under the Liege, but somehow there's high crown authority in the realm and I cannot wage wars deliberately.

If I'm not mistaken, that means that in your liege's realm there is low crown authority, which determines what his vassals can do, but in your own county/duchy/whatever there is high crown authority, which determines what your vassals can do.
 

34scell

Augur
Joined
Apr 6, 2014
Messages
384
So I finally found some time to actually try this, and man is it clunky. Some things I'm not even sure if they are bugs or working as intended (and stupid). I'm trying to invite someone to my court, and it just does not work. Despite their opinion of me being at +100, it's only listed as +25 against -50 reluctance. What gives? A bug? Or is the influence of opinion on their decision maxed out 25? And if yes, why the hell is that?

So your seductress can't just instantly collect all the best men in range.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,374
The game keeps giving me the feeling that there's so much going on, while at the same time (due to being a new release without DLC) having so little going on.

It's a Paradox.

I have to be honest, I just don't see myself giving this as much time as I did CKII.

I would say that it's easy to get the same feeling in any Paradox game, even post-DLC CK2 & EU4.

What I find encouraging is that there are certain base mechanics that have a lot of potential for cool stuff - the hook system is a very streamlined way to implement the different ways in which you can manipulate people. It's easy to forget after hundreds of hours of playing, but when you first play CK2 it's easy to sit there and think "I want to achieve X, but I have no idea how because there's a million modifiers and nobody will accept any of my offers". I think hooks and all, it's easier in CK3 to figure out how you can try to achieve your personal goals.

What doesn't change is at the end of the day, CK in particular, because it isn't a very fun/robust blobber, is really about sitting there waiting for cool events that shape your Sims-like character. It's an awful wargame, I don't know why you'd play it to conquer the whole world.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Is this actually worth touching earlier than 2 years after release? I'm not exactly famished for CK gameplay, just curious.
 

fantadomat

Arcane
Edgy Vatnik Wumao
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Jun 2, 2017
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LoL a bit of a challenge for you guys. Can you find the capital of Italy,in this pic????

FJWWBPF.png

LoL it is the small white shit in the middle of afrika,with the flaming crown/flag.

:lol::lol::lol:
 

Consul

Arbiter
Joined
Nov 28, 2014
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186
Location
Europe
Is there a reason to get this if you have CK2 and 90% of its add-ons?
At this stage I would say no, unless you are fed up with CK2 and want something looking and playing slightly differently, yet being almost identical at the same time.

The good things about CK3:
- the hooks system (now you can blackmail other characters and make them do your bidding if you know their secrets, works sort of similarly to favors in CK2)
- you can actually be a tyrant now without everyone revolting against you instantly, when you do cruel actions you accumulate something like dread (dunno what it's called in the game) and if it's high enough it prevents other characters from taking actions against you.
- religions are much more detailed, you can see their doctrines (for example if the religion allows only men to be priests), which traits are seen as virtues and attitudes toward certain things like homosexuality, adultery, deviancy. You can reform a religion and customize all of those things, but this has its downsides. You can reform a religion to be a complete opposite of what it originally used to be without triggering some massive civil war, making it very unrealistic.
- the map looks great when being zoomed out.
- character models are not that bad either.
- you can see baronies on the world map.
- great loading screens.
- the stress system (doing actions that go against the traits of your character accumulate it)
- it's possible to create a cadet branch of your dynasty.

The bad:
- horrendous, atrocious UI developed for phones and tablets.
- lack of latin names of certain things like laws etc.
- you can only declare war for a single title, you can't press multiple claims like in CK2.
- only three government types (expect more with dlcs).
- lack of certain filters in character search options
- lack of certain map types.
- lack of societies and secret societies (will probably appear in a dlc).
- you can't secretly follow a religion (will probably appear in a dlc).
- only two starting dates. (I don't view it as something that negative, because I only used the earliest ones in CK2)
- no option to create a randomly generated world like in one of the CK2 dlcs.
- smaller amount of events (will improve with future dlcs)
- no plagues and epidemics (will probably appear in a dlc).
- no bloodlines (will probably appear in a dlc).

There are likely many things that I missed, but this will give you a decent picture. If I were you, I would wait for it to gain more content through dlcs and buy it on sale. I don't think there is a reason to buy it right now at full price, especially if you own CK2 with most dlcs.
 
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Generic-Giant-Spider

Guest
- you can actually be a tyrant now without everyone revolting against you instantly, when you do cruel actions you accumulate something like dread (dunno what's called in the game) and if it's high enough it prevents other characters from taking actions against you.

I wonder how my life would be like if I became Roose Bolton...

thinks

hell-4.jpg

hell-600x450.jpg

Life-after-death-proof-hell-near-death-experience-NDE-1312503.jpg

Cool...
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,849
Location
The Satellite Of Love
Playing this and having fun but it does feel like there's a lack of anything to really do so far. As with a lot of Paradox games, before long you just set the game speed to max and sit back doing absolutely nothing while your resources go up, at which point you declare an unprovoked war so you can paint a bit more of the map. Occasionally, your marriage breaks down. Pretty standard Paradox experience all around.
 

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