Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Grand Strategy Crusader Kings III

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,775
I guess they are going for emergent gameplay that creates such stories to be remembered, but who is the target audience here really? Also, if you try to generate "emergent gameplay stories" every odd hour, they stop being memorable or remarkable.
Also maybe don't force "exciting events" on the player just so something happens.
 
Joined
May 11, 2007
Messages
1,854,427
Location
Belém do Pará, Império do Brasil
Flavortards should be killed, no new substantial mechanics for years, and if they introduce some mechanics is just "wait until it accumulate, click this and get some modifier". Seriously, they are completely empty of any creativity, at least Johan is returning for EU5 so there is a sliver of hope. As for CK3 it kinda feels like abandonware after these three years.
You know things are bad when "Johan is returning for EUV" sounds like a good sign.
Johan seems to have realized mana sucks and Simulationism is the future (based), so I guess he's coming around for his redemption arc
 

Minecrawler

Educated
Joined
Jun 13, 2020
Messages
80
I'm more unimpressed by the lack of political mechanics between rulers and the catholic church.
Also lack of political mechanics in general.
Johan seems to have realized mana sucks and Simulationism is the future (based), so I guess he's coming around for his redemption arc
I won't hold my breath, but it's really funny how simulationism is the stated goal of EU5, of all things, while CK3 is moving in complete opposite direction.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,107
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
AFAIK, before mass conscription, the biggest army ever assembled in Europe was around 170k frenchmen in the 1700s, and the King of France literally had to go up and down across the country to muster such numbers
Philip III of France took an army of over 130 000 to Girona in 1285. See "Aragonese Crusade". They were defeated mostly by dysentery after their supply route through the sea was cut.
 
Joined
Jan 7, 2012
Messages
15,257
Romans had campaigns with up to around 200k, but I don't think they ever moved a single force that big. Just too difficult logistically
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,107
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I'm talking about a single campaign that lasted from the spring of 1284 to the 1st of October 1285 when the only big battle occured, though by that time the French army was not in fighting shape.
 
Last edited:

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
Romans had campaigns with up to around 200k, but I don't think they ever moved a single force that big. Just too difficult logistically
The Romans had single armies up to ~100k depending on what the precise count of auxiliaries were in I think 2 cases. But of course their total under arms was much larger. There was never really a situation for them where having 200k in a single battle would have been helpful, though I suspect they could have done it. I believe their highest total military strength ever was around 400,000 and maybe 160,000 of those were actual legionaries. This would have been around ~200 AD.
 
Joined
May 11, 2007
Messages
1,854,427
Location
Belém do Pará, Império do Brasil
Yeah the numbers of soldiers the Romans used to throw around was something else. Dudes were legit throwing 50k, 100k armies around like candy. Even before the empire. You simply wouldn't see that kind of thing west of China after the period until the late 1700s. I think it shows how much damage the Fall of Rome did. Also, changing priorities.

Granted, quality did go up in the period, AFAIK a High Roman Army would have been pretty good up to 1000 ADs against peer opponents.
European armies probably also went lower on numbers then because they became a lot more cavalry-based than the Roman Army.
Cavalry-wise, Rome was kinda sad. Heavy Infantry was their bread and butter.
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
Not only are the reviews in the toilet the the most recent DLC is getting *reamed* on the subreddit right now and also the Steam forums. I feel bad for the devs even. Of course it was their choice to make a half-assed DLC and charge obscene amounts of money for it, so I don't feel *that bad*.
 

Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
Jan 9, 2015
Messages
3,048
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
:kfc:
(TOTALLY LEGALLY) redownloaded the game and every dlc yesterday just to check out the ck3 version of after the end. suck my dick johann you're never getting a single cent from me

pupf5i.jpg


Also damn these raiding events are obnoxious. There's one where you find a doll for your kid that can trigger every time you finish raiding, so 4-5 times a month. Extremely obnoxious and unwanted.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,107
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Not only are the reviews in the toilet the the most recent DLC is getting *reamed* on the subreddit right now and also the Steam forums. I feel bad for the devs even. Of course it was their choice to make a half-assed DLC and charge obscene amounts of money for it, so I don't feel *that bad*.
Who cares, their DDs harvested so many love reactions on their forum, that's what matters! :lol:
 

Minecrawler

Educated
Joined
Jun 13, 2020
Messages
80
Not only are the reviews in the toilet the the most recent DLC is getting *reamed* on the subreddit right now and also the Steam forums. I feel bad for the devs even. Of course it was their choice to make a half-assed DLC and charge obscene amounts of money for it, so I don't feel *that bad*.
I blame long covid. Remember, all of CK3's problems stem from the fact that it was released during covid.
Now, time to celebrate a great launch with another well deserved swedish spring break.
 

IDtenT

Menace to sobriety!
Patron
Joined
Jan 21, 2012
Messages
14,727
Location
South Africa; My pronouns are: Banal/Shit/Boring
Divinity: Original Sin
:kfc:
(TOTALLY LEGALLY) redownloaded the game and every dlc yesterday just to check out the ck3 version of after the end. suck my dick johann you're never getting a single cent from me

pupf5i.jpg


Also damn these raiding events are obnoxious. There's one where you find a doll for your kid that can trigger every time you finish raiding, so 4-5 times a month. Extremely obnoxious and unwanted.
What is this map and why does it give me vertigo?
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
Any opinions on Godherja? The mod doesn't work now, but I would like to at least try it, but after my experience with the New Order, I'm afraid of a repeat of the graphomaniacal plot of that mod.

Has the Pink Panzer finally learned how to write?
 

The Jester

Cipher
Joined
Mar 1, 2020
Messages
1,741
Unlanded confirmed. Oddly description implies it doesn't have republics among new government types (one would expect them to be mentioned if included).
incline.png
MASSIVE OVER-INCLINE
incline.png
You DO realize that the "Unlanded Gameplay" will essentially be a glorified text spam simulator, right?
The landless gameplay is too big to fit well in just one DLC. If they wanted to focus on landless play, they should've made the main game about being a minor noble. Since they missed that, they should now work on improving things that can actually get better with DLC.
 
Joined
May 11, 2007
Messages
1,854,427
Location
Belém do Pará, Império do Brasil
Unlanded confirmed. Oddly description implies it doesn't have republics among new government types (one would expect them to be mentioned if included).
incline.png
MASSIVE OVER-INCLINE
incline.png
You DO realize that the "Unlanded Gameplay" will essentially be a glorified text spam simulator, right?
The landless gameplay is too big to fit well in just one DLC. If they wanted to focus on landless play, they should've made the main game about being a minor noble. Since they missed that, they should now work on improving things that can actually get better with DLC.
We shall see.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,419
Yeah the numbers of soldiers the Romans used to throw around was something else. Dudes were legit throwing 50k, 100k armies around like candy. Even before the empire.
By the time Teutoburg Forest happened they lost 20k and that was 1/10 of Rome's total military strength, so it was a huge blow. Even when Romans had 300-450k troops at their peak, they didn't muster together more than 50k all that often as they had to cover a large area, so "throwing 50k, 100k armies around like candy" is a stretch. The largest armies ever assembled at that time were around 80k (Cannae), 120k (Arausio) and 200k (Philippi, 100k on each side), and that's including auxiliaries/allies and camp followers.
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
Unlanded confirmed. Oddly description implies it doesn't have republics among new government types (one would expect them to be mentioned if included).
incline.png
MASSIVE OVER-INCLINE
incline.png
You DO realize that the "Unlanded Gameplay" will essentially be a glorified text spam simulator, right?
The landless gameplay is too big to fit well in just one DLC. If they wanted to focus on landless play, they should've made the main game about being a minor noble. Since they missed that, they should now work on improving things that can actually get better with DLC.
We shall see.
If you look at how things went with Legends, there's no frigging way unlanded gameplay doesn't suck donkey balls.
 

Oberon

Learned
Joined
Feb 26, 2021
Messages
372
Location
Helheim
games fun u just need 2 have an imagination 2 enjoy ¯\_(ツ)_/¯
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom