Gangrelrumbler
Arcane
- Joined
- Mar 28, 2014
- Messages
- 4,234
whats the difference to an inventory, aside from fluff...? none. what do you think is the difference between a journalentry and an item is?
you can do this in fallout...
it needs complex checks and design in quests, and thats the reason no one is doing it
The idea is to have the game handle information without making complex checks whenever an NPC requires information from the player. When player needs to deliver food as part of the quest he can turn in any item categorized as consumable by the game. You rarely need a specific unique food item. Similarly when the player needs to find more about specific faction they could have him gather "mental items" from a relevant category of a certain value rather than having him hunt down a specific dialogue tree that was setup just for this one quest.