Storyfag
Perfidious Pole
Case in point, I just crawled with my face over sandpaper in the mission that is preceded by Seth committing suicide by Kane, and I simply don't remember having to go through anything as difficult before. You start with 6 riflemens and 4 rocketmens, have to kill some grenadiers, riflemens and a medtank to call in a chopper, sell a half-destroyed base to get engineers, take them over a river to cap a minimal GDI base surrounded on all sides by all sorts of ridiculously annoying troops, and then withstand the almost unending meatgrinder of incoming grenadiers, humvees and medtanks, and that's without even mentioning the constant airstrike spam on your harvester.
I had to restart this shit like 5 or 6 times and micro manage my every move with split-second precision to squeeze the most optimal outcomes of that terrible, terrible starting situation for like the first 15 or so minutes of the mission. Once you build up it's smooth sailing, of course, especially since you retain the transport chopper and can drop engineers into the main GDI base, but the beginning is nothing short of complete hell - it's one wrong move and you're dead, simple as that.
Oh, that one. It's the one I mentioned previously, which made me RAEG about the airstrikes.