I think you can find this with a relatively easy google search. I know Broseph found a dialog mod he really liked.Expanded dialogue, perhaps with a smaller font. I can make the font myself in bitmap.
This should be pretty easy to do. However, you would need to overhaul the entire character system. It's built around HP values going from the hundreds to the thousands. It's also designed for abilities to be the main calculation for damage with weapons and player stats modifying it. I'm going to poke around for a bit and get back to you.XDY (e.g. 1d6) weapon system. More dice-ish combat. Again, maybe some sort of overhaul is availablesomewhere?
I highly recommend scripts made by this guy. I use his base engine, battle system, and a ton of other stuff. The base engine lets you change the font type/size and automatically adjusts some things that would normally be screwed up if you expand the resolution to 640 x 480.I think you can find this with a relatively easy google search. I know Broseph found a dialog mod he really liked.Expanded dialogue, perhaps with a smaller font. I can make the font myself in bitmap.
This should be pretty easy to do. However, you would need to overhaul the entire character system. It's built around HP values going from the hundreds to the thousands. It's also designed for abilities to be the main calculation for damage with weapons and player stats modifying it. I'm going to poke around for a bit and get back to you.XDY (e.g. 1d6) weapon system. More dice-ish combat. Again, maybe some sort of overhaul is availablesomewhere?
What font is that barker_s ?
If I used Unity, I'd probably use that. Great work!
I'm looking for someone to help with mapping on my RPG Maker project. It's not that I'm bad at it, I just don't like doing it. I've been working on the same project on and off for a year and a half and I barely make any progress because I keep putting it off. I'd like to finish it before the end of the year and I'm going to need some help.
PM me if interested.
Not really what I'm looking for.I'm looking for someone to help with mapping on my RPG Maker project. It's not that I'm bad at it, I just don't like doing it. I've been working on the same project on and off for a year and a half and I barely make any progress because I keep putting it off. I'd like to finish it before the end of the year and I'm going to need some help.
PM me if interested.
http://www.rpgcodex.net/forums/inde...ols-for-making-maps-of-old-skool-crpgs.92177/
Are you ill or something?Thinking of making casul mobile puzzle game.
New dev diary about OGL and in-game codex:
http://artificerentertainment.blogspot.ca/2014/06/guildcraft-dev-diary-part-v.html
I prefer to work in C#. I would, however, like to eventually release a library onto the Unity Asset Store with my rules system.New dev diary about OGL and in-game codex:
http://artificerentertainment.blogspot.ca/2014/06/guildcraft-dev-diary-part-v.html
Would be great if there was an open source OGL rules system implemented in C++.