- Joined
- Jan 9, 2011
- Messages
- 2,864
![Glory to Codexia! [2012] Codex 2012](/forums/smiles/campaign_tags/campaign_slushfund2012.png)
![Have Many Potato [2013] Codex 2013](/forums/smiles/campaign_tags/campaign_potato2013.png)
![The Year of Incline [2014] Codex 2014](/forums/smiles/campaign_tags/campaign_incline2014.png)
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Would it kill you fucks to also mention what programming language you are doing all the programming in?
Dude, you're such a tard. Everyone knows that all serious programming projects are done in Malbolge.
Would it kill you fucks to also mention what programming language you are doing all the programming in?
Approach asymptotically Malbolge.Would it kill you fucks to also mention what programming language you are doing all the programming in?
Dude, you're such a tard. Everyone knows that all serious programming projects are done in Malbolge.
brilliant - downloaded it. The end is somewhat abrupt. Is it going to loop seamlessly?
I have some questions about Kickstarter, I wasn't sure where to put them.
How important are physical rewards to you? Do you think a game looks cheap if it doesn't have them, or does it depend on the scale of the game and its goal?
Someone told me that the higher the goal is, the higher quality the game looks whether or not this is true. Do you agree with this? Do games with higher goals seem higher quality?
Do monthly development emails sound appealing or annoying?
What do you think of unique items and abilities for backers that do not significantly alter the balance of gameplay? Unique graphics for backers? At higher tiers, maybe even unique quests or scenarios?
Our goal is to have a demo and video for Kickstarter within the next two months and I am very nervous about it. Physical rewards are the thing I'm most worried about - I don't know what we could make that would encourage people to actually donate and I'm not sure how we'd even produce them on our limited budget. Cafepress shirts are cheap as hell and I would never in a million years wear a video game shirt. I don't really want any physical rewards at all but it seems like every game has them. I appreciate any feedback! Thank you!
Good atmosphere. Looks fun to play.First few minutes of Monsterland. Still subject to constant change.
First few minutes of Monsterland. Still subject to constant change.
OK, then it's my turn.