S.torch
Liturgist
- Joined
- Jan 4, 2019
- Messages
- 1,115
Now that the pendelum and order has been restored in the Codex, we can keep following the endless quest for knowledge.
An example of classes in The Elder Scrolls IV: Oblivion
For those who don't know, a class in a RPG usually define what the character can do, restricting the mastering of some of the abilities available in the game and boosting the ones that belong to the class that is choosen by the player. However, some CRPGs have got rid of this class system, letting the player choose the abilities he want without any restriction except being tied to the points he is given to put in each ability. This created an "implicit" class only defined by the best abilities of the character, and not the game itself. Now, some examples of each system:
With Classes.
- Pathfinder: Kingmaker
- Pillars of Eternity
- The Elder Scrolls IV: Oblivion
- Baldur's Gate II
- Dark Souls
- Divinity: Original Sin
Classless.
- The Fallout Series
- Arcanum
- Underrail
- Age of Decadence
- The Elder Scrolls V: Skyrim
- The Witcher Series
While some people think that the class system is innecesary, others think that too litle restriction undermine the role-playing. What people on the Codex think?
An example of classes in The Elder Scrolls IV: Oblivion
With Classes.
- Pathfinder: Kingmaker
- Pillars of Eternity
- The Elder Scrolls IV: Oblivion
- Baldur's Gate II
- Dark Souls
- Divinity: Original Sin
Classless.
- The Fallout Series
- Arcanum
- Underrail
- Age of Decadence
- The Elder Scrolls V: Skyrim
- The Witcher Series
While some people think that the class system is innecesary, others think that too litle restriction undermine the role-playing. What people on the Codex think?
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