wwsd
Arcane
- Joined
- Jun 16, 2011
- Messages
- 8,250
Overall, good fun so far, but it seems by this point there is little left in the way of balance.
Define balance.
For example, turning yourself into a god through hermetics is not viable anymore, because you can only have so many certain items equipped, no more being a god among men because you have a bunch of magical books written by your ancestors.
On the other hand, Warrior Lodges are the shit - train your entire family in warfare and shit-kick your way to victory. Kill dudes in duels, take the rest in ramsom or use for sacrifice, get your lodge buddies to help.
I do agree that the HRE is helluva powerful now. I think the ERE is also more stable, or at least that's what I see in my last Old Gods games.
Maybe "balance" is the wrong word. It's a kind of "balance" when half of the game is extremely easy, and the other half (i.e. the HRE conquering everything in sight) is hard to deal with.
Anyway, I figured some of the issues I've been having are my fault, since I also got Jade Dragon and didn't realise they added new CBs which I didn't disable. It seems to me that Force Vassalisation is very much a Holy Roman Awesome Button (or indeed an Awesome Button for any large kingdom or empire) since it lets you expend an easily attainable commodity (prestige) in order to ROFLstomp whoever you like. I was actually kind of surprised not to see England become Britannia during my games, since they do always conquer Wales very quickly with Force Vassalisation.
"De jure claim on duchy" and "Ducal conquest" make a bit more sense; I wish there was a way to leave those enabled but not the retarded blob-enabling ones, but I'll have to make do with just disabling all the Jade Dragon CBs.