Kliwer
Savant
- Joined
- Oct 19, 2018
- Messages
- 216
This is bullshit.The simple fact that bonus stat points are counted differently makes Archolos much easier than Gothic 2 NotR, where you should ignore all stats bonuses until the end of the game.
NotR stat bonuses system is obviously defective – but it is not a great problem for me. Its shortcomings can be exploited in a “munchkin” way but it is completely unnecessary. I have never understood people who save all bonuses until the end of the game.
Gothic games are typically more difficult in the beginning and in the middle of the game. Last 20% of each game are always easy, at this time you are always super strong. I see no reason to be even more over-powered.
In NotR I personally prefer to spend some stat bonuses in early stages. Typically I develop my chosen stats (weapon proficiency, strength/dexterity) to 30 by experience points and later I’m starting to use tablets, perma potions etc. I save some of the bonuses for later chapters, but only some. At the end of the game I'm strong enough anyway, and the early game is much more fun and much smoother.
So - the system in Archolos IS improved. But it doesn't make that much of a difference - if you play normally and not powergame like an idiot.