Mortmal
Arcane
- Joined
- Jun 15, 2009
- Messages
- 9,496
Underrail, a game developed by Stygian Software, is a post-apocalyptic RPG that has been widely praised by the RPG community, particularly on RPGCodex forums. However, this praise is largely undeserved, as the game is vastly overrated due to the double standard that the community has towards indie titles versus big budget games.
One of the most significant flaws of Underrail is the lack of party creation. Players are limited to a single character throughout the entire game, which severely limits the tactical depth of the game. Players are unable to create a well-balanced party with different classes and abilities, and this can lead to some tedious gameplay moments.
Additionally, while the combat system is functional, it is not particularly engaging. The lack of party creation means that battles can often feel like a slog. The game's environments are also quite dull and uninteresting, with very little variation between different areas. There is a lack of variety in the types of enemies and challenges that players face throughout the game, which can make the gameplay feel repetitive and uninspired.
Another major issue with the game is the lack of polish at its release. Underrail was riddled with bugs and glitches, which significantly impacted the overall experience. The final area of the game was especially frustrating and tedious, leading to a lackluster conclusion to an already underwhelming experience.
Despite these flaws, Underrail has found a fanbase among incels, who seem to appreciate the game's bleak and grimy post-apocalyptic setting. The game caters to the same demographic with its lack of female characters and emphasis on violent, aggressive gameplay. This can make the game feel uninviting to players who are looking for a more balanced and inclusive RPG experience.
In conclusion, while Underrail has some redeeming qualities, such as its intricate skill system and interactive environment, it ultimately falls short of delivering a satisfying RPG experience. Its lack of party creation, dull environments, and underwhelming gameplay mechanics make for a tedious and unengaging experience. While the game may appeal to some niche groups, it fails to deliver a satisfying experience for most players.
One of the most significant flaws of Underrail is the lack of party creation. Players are limited to a single character throughout the entire game, which severely limits the tactical depth of the game. Players are unable to create a well-balanced party with different classes and abilities, and this can lead to some tedious gameplay moments.
Additionally, while the combat system is functional, it is not particularly engaging. The lack of party creation means that battles can often feel like a slog. The game's environments are also quite dull and uninteresting, with very little variation between different areas. There is a lack of variety in the types of enemies and challenges that players face throughout the game, which can make the gameplay feel repetitive and uninspired.
Another major issue with the game is the lack of polish at its release. Underrail was riddled with bugs and glitches, which significantly impacted the overall experience. The final area of the game was especially frustrating and tedious, leading to a lackluster conclusion to an already underwhelming experience.
Despite these flaws, Underrail has found a fanbase among incels, who seem to appreciate the game's bleak and grimy post-apocalyptic setting. The game caters to the same demographic with its lack of female characters and emphasis on violent, aggressive gameplay. This can make the game feel uninviting to players who are looking for a more balanced and inclusive RPG experience.
In conclusion, while Underrail has some redeeming qualities, such as its intricate skill system and interactive environment, it ultimately falls short of delivering a satisfying RPG experience. Its lack of party creation, dull environments, and underwhelming gameplay mechanics make for a tedious and unengaging experience. While the game may appeal to some niche groups, it fails to deliver a satisfying experience for most players.