Soooo...this any good?
What do you mean?Any form of persistency in your armies/decks or?
Well I was wondering if you got some kind of wizard levels which unlocked new spells and summons out of which you picked a loadout. But you make it sounds like its random?What do you mean?Any form of persistency in your armies/decks or?
The type of the deck you get depends on your staff, which is random in Classic mode. There is Equipped mode where you get to equip staff/bodygear/talismans and customize what you get to an extent.
Fuck off you progression whore.Well I was wondering if you got some kind of wizard levels which unlocked new spells and summons out of which you picked a loadout. But you make it sounds like its random?What do you mean?Any form of persistency in your armies/decks or?
The type of the deck you get depends on your staff, which is random in Classic mode. There is Equipped mode where you get to equip staff/bodygear/talismans and customize what you get to an extent.
I'm not generally a progression whore, but I desperately want to find a multiplayer game that could scratch the same league based itch as blood bowl.Fuck off you progression whore.Well I was wondering if you got some kind of wizard levels which unlocked new spells and summons out of which you picked a loadout. But you make it sounds like its random?What do you mean?Any form of persistency in your armies/decks or?
The type of the deck you get depends on your staff, which is random in Classic mode. There is Equipped mode where you get to equip staff/bodygear/talismans and customize what you get to an extent.
The loadout is random, yes.Well I was wondering if you got some kind of wizard levels which unlocked new spells and summons out of which you picked a loadout. But you make it sounds like its random?
Try Duelyst.I'm not generally a progression whore, but I desperately want to find a multiplayer game that could scratch the same league based itch as blood bowl.Fuck off you progression whore.Well I was wondering if you got some kind of wizard levels which unlocked new spells and summons out of which you picked a loadout. But you make it sounds like its random?What do you mean?Any form of persistency in your armies/decks or?
The type of the deck you get depends on your staff, which is random in Classic mode. There is Equipped mode where you get to equip staff/bodygear/talismans and customize what you get to an extent.
Basically don't play this game if you don't know what "probability" and "randomness" truly means. It often means that even though it's a 70% to succeed, there's still that pesky 30% chance of failure. It's not pseudo-random so you can potentially get several 90-percent spells fail in a row (though the chance of that is extremely low).
For the curious onesBasically don't play this game if you don't know what "probability" and "randomness" truly means. It often means that even though it's a 70% to succeed, there's still that pesky 30% chance of failure. It's not pseudo-random so you can potentially get several 90-percent spells fail in a row (though the chance of that is extremely low).
Do you know what these terms mean?
Also when you run 6 normal dices and discard two lowest what's probability of getting 20 and higher?
C'mon you should give him a chance to prove he knows probability.For the curious onesBasically don't play this game if you don't know what "probability" and "randomness" truly means. It often means that even though it's a 70% to succeed, there's still that pesky 30% chance of failure. It's not pseudo-random so you can potentially get several 90-percent spells fail in a row (though the chance of that is extremely low).
Do you know what these terms mean?
Also when you run 6 normal dices and discard two lowest what's probability of getting 20 and higher?
http://www.redblobgames.com/articles/probability/damage-rolls.html
Version 1.8 of Chaos Reborn has been released today, and it includes a whole new way to play the game known as 'Law Mode' - with significantly reduced RNG elements. In this mode spells are cast by spending mana and creatures have hit points. Damage is inflicted based on the ratio of attack to defence. Spell decks are still built randomly, although under the influence of staffs and talismans in equipped mode, as usual.
Do you know what these terms mean?Basically don't play this game if you don't know what "probability" and "randomness" truly means. It often means that even though it's a 70% to succeed, there's still that pesky 30% chance of failure. It's not pseudo-random so you can potentially get several 90-percent spells fail in a row (though the chance of that is extremely low).
Also when you run 6 normal dices and discard two lowest what's probability of getting 20 and higher?