One of my friends keeps telling me to buy this game but I keep telling him it doesn't really look like an RPG. He says it's like a GTA in CyberPunk, if that is the case is a it a good GTA? Is it worth buying on sale?
It's an action/RPG akin to nuDeus or VMTB. As a GTA it's meh at best. And I'd say it's worth of buying on sale for sure. The problem with this game is that the main quest sequence is very railroady while small side quests where all the meat is.
Agreed. I think Cyberpunk is much more fun than GTA, but the two games feel very dissimilar. As jackofshadows said, Cyberpunk strives more towards "open world Deus Ex" than towards imitating GTA. It's a competent looter-shooter with RPG elements, some of which are quite interesting, combined with rudimentary stealth game play. Unfortunately Cyberpunk never reaches its potential, mostly due to cop outs with regard to level design.
And then there's the storyfaggotry, which is quite impressive for what it is, but Cyberpunk's railroaded "cinematic" sequences are occasionally egregious. The
Skip Any Cutscene mod may help.
IMO, Cyberpunk is a better RPG than Witcher 3, and a much better shooter than GTA. If that sounds like faint praise, I really don't mean it that way; the fact that I'm reduced to talking about GTA as a "shooter" emphasizes the lack of legit points of comparison between the two games. Despite superficial similarities, they differ wildly in tone and design philosophy. Where GTA would give you a plane to fly (with janky half-assed controls) for a given mission, Cyberpunk would just show a cutscene of you flying it. On the other hand, Cyberpunk's core gameplay loop provides genuine thrill and even genuine challenge, at least early on, along with compelling character-build options, whereas GTA is ... GTA. I don't know how to characterize it, exactly, the ultimate in shallow fuck-around sandboxes? Rockstar will let you do almost anything, but none of it's really fun or interesting for more than a few minutes at a time.
Definitely worth a buy, on sale. The Phantom Liberty DLC I would characterize as very much optional; it tends to double down on what I consider to be the game's weakness (extremely long "narrative" sequences), without substantially improving the core gameplay loop. Also I think the base game's main story is more interesting (less dumb) than the DLC's, but that's a matter of taste.
One other area in which Cyberpunk deserves praise is the way its performance scales. This is a game that can bring cutting edge hardware to its knees, with a meaningful visual payoff, but it will also run on a toaster oven. If you're in the mood for a modern "high fidelity" game, Cyberpunk might be the best candidate, and maybe the last decent one we'll see for years to come, both technically and in terms of game play, in the AAA space.
(I have high hopes for KCD 2, of course, but even given a huge budget I'm not sure Warhorse really qualifies as AAA, as we typically use the term. Dragon's Dogma 2 is the only other exception I can think of, though I haven't yet played it. Maybe there are others, but you get the point; they're exceedingly rare.)