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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

lukaszek

the determinator
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we dont have homeless in public spaces in poland. In fact its hard to imagine the scale of san francisco problem without seeing it with your own eyes.
 

Perkel

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When CDPR started to make C77 they couldn't predict US going down to shit more than in C77
 
Vatnik Wumao
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It feels dumb that in 2077 things are more or less the same as 2020s and tech has even gotten worse.
This is a deliberate setting choice in the original material. The RABID attack on the internet, AI going wild, wars breaking out and ecological collapse has caused the tech base to decline. In 2077 Night City has just managed to recover from a nuclear strike.
 

BrotherFrank

Nouveau Riche
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I can understand if the dev's takeaway is they didn't make the setting degenerate enough, needs more homeless and LGBTQIA pride corporate shilling to even begin to match the horrific dystopia that is the modern west.
 

lightbane

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It feels dumb that in 2077 things are more or less the same as 2020s and tech has even gotten worse.
This is a deliberate setting choice in the original material. The RABID attack on the internet, AI going wild, wars breaking out and ecological collapse has caused the tech base to decline. In 2077 Night City has just managed to recover from a nuclear strike.
That was in the 2020 to 2040s, 30 years late things have gotten worse instead of better, which fits a CPunk world but it feels a bit too much at times. IMO the timeline should have been placed in 2040-2050s, which has downgraded tech alright, and the newest tabletop game is set in that time period. Hell, wasn't the videogame originally set in 2020s?
 
Vatnik Wumao
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I meant what would become CP 2077. Wasn't it originally set in 2020?
Not sure about that. I know there was an earlier build of the game that was scrapped where V had to pick a class and the game was played in third person. The scrapped version starts in V's apartment which is almost the same at the retail release.
 

Peachcurl

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Only the tabletop version had an edition set in 2020 (and some earlier as well as later). The video game definitely never was supposed to be set in 2020.
May get confusing not just because of the 2020 release, but they also shipped a CP 2020 source book with the game.
 

lightbane

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I wouldn't be surprised if the OG idea was to set the game in the 2040-50s, then it would make sense for everything to be broken down after the fall of the Internet and the WWIII equivalent. Not almost 40 years later. I wonder if the sequel will still be set in the same timeline, or with a different one.
 
Vatnik Wumao
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The 2040-2050 era would be much harsher than the 2077 setting. Taking the TTRPG rules, V would start the game homeless or living in his car. Any purchase over 500 eddies would need a fixer to arrange. CDPR might have wanted to soften the setting to make it more approachable.
 

POOPERSCOOPER

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One of my friends keeps telling me to buy this game but I keep telling him it doesn't really look like an RPG. He says it's like a GTA in CyberPunk, if that is the case is a it a good GTA? Is it worth buying on sale?
 

jackofshadows

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One of my friends keeps telling me to buy this game but I keep telling him it doesn't really look like an RPG. He says it's like a GTA in CyberPunk, if that is the case is a it a good GTA? Is it worth buying on sale?
It's an action/RPG akin to nuDeus or VMTB. As a GTA it's meh at best. And I'd say it's worth of buying on sale for sure. The problem with this game is that the main quest sequence is very railroady while small side quests where all the meat is.
 

lightbane

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The 2040-2050 era would be much harsher than the 2077 setting. Taking the TTRPG rules, V would start the game homeless or living in his car. Any purchase over 500 eddies would need a fixer to arrange. CDPR might have wanted to soften the setting to make it more approachable.
That would have made it cooler for sure, and much more fitting, especially if you start as a Street Kid. Instead, the prologue isn't playable, so you always get a flat. AS for money issues, considering you can get rich in no time by selling guns of the literal hordes of perps, it wouldn't change much.
 
Vatnik Wumao
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AS for money issues, considering you can get rich in no time by selling guns of the literal hordes of perps, it wouldn't change much
In the TTRPG, any transaction over 500 eddies needs you to pass a contacts check. So you wouldn't be able to sell the scavenged guns for very much unless one of your party members was a fixer. V would be stuck with a bunch of worthless hardware.
 

lightbane

Arcane
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AS for money issues, considering you can get rich in no time by selling guns of the literal hordes of perps, it wouldn't change much
In the TTRPG, any transaction over 500 eddies needs you to pass a contacts check. So you wouldn't be able to sell the scavenged guns for very much unless one of your party members was a fixer. V would be stuck with a bunch of worthless hardware.
True, but as you stated before, the system would be eased for newcomers. So V would still have vendor/fixers easily accessible. Hell, that seems to be the idea in 2077 too, and yet you're going to swim in money in less than an hour if you know what you're doing. Less so once you realize buying weapons and gear is not worth it thanks to the stupid tier system, considering that random loot means a Maelstrom perp has a shotgun that would cost several zeroes to buy, to say an example.
 

Comrade Goby

Magister
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Apr 29, 2011
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Project: Eternity
I can understand if the dev's takeaway is they didn't make the setting degenerate enough, needs more homeless and LGBTQIA pride corporate shilling to even begin to match the horrific dystopia that is the modern west.

Also it wasn't pornographic enough. Everything was so chaste compared to today
 

Wasteland

Educated
Joined
Aug 23, 2021
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137
One of my friends keeps telling me to buy this game but I keep telling him it doesn't really look like an RPG. He says it's like a GTA in CyberPunk, if that is the case is a it a good GTA? Is it worth buying on sale?
It's an action/RPG akin to nuDeus or VMTB. As a GTA it's meh at best. And I'd say it's worth of buying on sale for sure. The problem with this game is that the main quest sequence is very railroady while small side quests where all the meat is.

Agreed. I think Cyberpunk is much more fun than GTA, but the two games feel very dissimilar. As jackofshadows said, Cyberpunk strives more towards "open world Deus Ex" than towards imitating GTA. It's a competent looter-shooter with RPG elements, some of which are quite interesting, combined with rudimentary stealth game play. Unfortunately Cyberpunk never reaches its potential, mostly due to cop outs with regard to level design.

And then there's the storyfaggotry, which is quite impressive for what it is, but Cyberpunk's railroaded "cinematic" sequences are occasionally egregious. The Skip Any Cutscene mod may help.

IMO, Cyberpunk is a better RPG than Witcher 3, and a much better shooter than GTA. If that sounds like faint praise, I really don't mean it that way; the fact that I'm reduced to talking about GTA as a "shooter" emphasizes the lack of legit points of comparison between the two games. Despite superficial similarities, they differ wildly in tone and design philosophy. Where GTA would give you a plane to fly (with janky half-assed controls) for a given mission, Cyberpunk would just show a cutscene of you flying it. On the other hand, Cyberpunk's core gameplay loop provides genuine thrill and even genuine challenge, at least early on, along with compelling character-build options, whereas GTA is ... GTA. I don't know how to characterize it, exactly, the ultimate in shallow fuck-around sandboxes? Rockstar will let you do almost anything, but none of it's really fun or interesting for more than a few minutes at a time.

Definitely worth a buy, on sale. The Phantom Liberty DLC I would characterize as very much optional; it tends to double down on what I consider to be the game's weakness (extremely long "narrative" sequences), without substantially improving the core gameplay loop. Also I think the base game's main story is more interesting (less dumb) than the DLC's, but that's a matter of taste.

One other area in which Cyberpunk deserves praise is the way its performance scales. This is a game that can bring cutting edge hardware to its knees, with a meaningful visual payoff, but it will also run on a toaster oven. If you're in the mood for a modern "high fidelity" game, Cyberpunk might be the best candidate, and maybe the last decent one we'll see for years to come, both technically and in terms of game play, in the AAA space.

(I have high hopes for KCD 2, of course, but even given a huge budget I'm not sure Warhorse really qualifies as AAA, as we typically use the term. Dragon's Dogma 2 is the only other exception I can think of, though I haven't yet played it. Maybe there are others, but you get the point; they're exceedingly rare.)
 
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Maxie

Wholesome Chungus
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I like that you can't hack cameras while you're using a Sandevistan type deck, really makes you avoid the Skyrim situation of being good at everything
 

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