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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Just looking at screenshots of this game, am I the only one who thinks it looks awful? Things that should be hard look soft like play dough, and the reverse. Things that should have fine grain detail texture look smooth, and others that should be smooth look too grainy. The LOD of stuff in the distance is off. It feels deeply unsettling for me to look at. Is it some kind of uncanny valley effect?
The graphics can turn into frankenstein's monster at times, yeah.
In motion they're mostly fine, and it can look great at times, but overall it's mixed like everything else in the game.

I'm enjoying it ok so far, though.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783

:lol:

TBF top hardware doesn't give you great framerates here unless you ditch the RT.

I beg to differ. :)

Not many people have a 3xxx card or amd equivalent right now, man.
Availability sucks and real price when available is way higher than the initial claims everybody was gushing over.
2080ti seems about equivalent to 3070 in raytracing perf from the tests I've seen.

As for the "I beg to differ", what do you mean? What's your rig and fps/settings?
 
Joined
Jan 7, 2012
Messages
15,257
All that graphics talk makes me realize how much I am used to playing on a low end toaster...
When I look at those "see how shitty it looks" pics, I get distracted by some realistic texture and don't get what people are even bitching at. So sad.
Man I play on a toaster too. But I look at this and it doesn't feel as good as something like Doom Eternal which does run at 1440P 144 FPS high settings even on my toaster, and everything looks very sharp, equally detailed and with nothing that feels off or out of place to draw my attention. I can't figure out whether its due to the ridiculous post-processing, intended art design choices, just general QA mishaps, or all of the above. And while granted Doom Eternal isn't an open world game I also wasn't repulsed by The Witcher 3 the same way I am by seeing this game in motion. It may be some kind of uncanny valley thing where the fact that this game is imitating a real life area means my eyes are quickly drawn to the flaws.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,798
The only thing that really gets my goat so far, aside from bugs/glitches, is the fucking in-game markers. Need to check if there is a way to disable them, if not, that should be the first mod.

Did you manage to disable them?

I think the quests were designed around them. How is the experience?
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Oh yeah, as far as bugs go I've only had my companion dude walk through some elevator doors, that's been it so far.
No t-posing or weird lod issues or anything.

We'll see how well that holds up as I get further into the game, though.

Oh, and the bugged mirrors.
 

Kruno

Arcane
Patron
Village Idiot Zionist Agent Shitposter
Joined
Jan 2, 2012
Messages
11,478
As for the "I beg to differ", what do you mean? What's your rig and fps/settings?

80+ fps Ultra (with Ultra RT). 5950X (5.1GHz achieved with PBO2, and 3090 OC'd core 100Mhz.)

You can use Performance DLSS and crank up the res to 1.25 * 2560x1440 and get much better IQ than Quality DLSS @ 1440p.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Man I play on a toaster too. But I look at this and it doesn't feel as good as something like Doom Eternal which does run at 1440P 144 FPS high settings even on my toaster, and everything looks very sharp, equally detailed and with nothing that feels off or out of place to draw my attention. I can't figure out whether its due to the ridiculous post-processing, intended art design choices, just general QA mishaps, or all of the above. And while granted Doom Eternal isn't an open world game I also wasn't repulsed by The Witcher 3 the same way I am by seeing this game in motion.

Tbf. Doom Eternal has literally nothing remotely demanding to show you, so it can probably run on a gameboy color ;)
 

Kruno

Arcane
Patron
Village Idiot Zionist Agent Shitposter
Joined
Jan 2, 2012
Messages
11,478
As for the "I beg to differ", what do you mean? What's your rig and fps/settings?

80+ fps Ultra (with Ultra RT). 5950X (5.1GHz achieved with PBO2, and 3090 OC'd core 100Mhz.)
Lucky you!
Which Resolution?

I guess the new top stuff is really a notable upgrade over the old top shelf crap I'm running.

3135x1764

Looks like most people don't remember how many generations of new hardware it took to run Deus Ex > 40fps.

I will also add that Quake 2 RTX is more demanding than this game at Ultra.
 

Reapa

Doom Preacher
Joined
Jul 10, 2009
Messages
2,340
Location
Germany
turn off rt reflections and go high to ultra on anything/everything else. see it's a bad game and come back to bitch about other things.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,624
Does it?

EXFXmZB.png


Look here. The bike looked incredibly detailed, but the entire left and distance is blurry as fuck.
Disable chromatic aberration and other shit first.
 

Ghostar

Literate
Joined
Aug 29, 2020
Messages
29
Location
Buenos Aires, Argentina.
Have the same setup. Seems high 30ish FPS is the highest you will get with a 1060. The benchmarks at Tomshardware also showed this.
I am kind of mad, as they promoted the GTX 1060 6GB to be the recommended card for 1080p medium settings. Seems like they think the console experience of 30 fps is the way the game is meant to be played.

This, many times.
Have a 1060 3GB max i can get at 1080p at medium with High Textures is 35FPS aprox.
If i choose medium textures it is almost the same FPS.
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,467
Has CDprojekt been sued yet for the fraud campaign they led before the release of the game? I think all the journos should be thrown in jail too for their "reviews"
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,433
So here's a cool thing. Every "bullshit" mini-quest you encounter isn't actually bullshit. They are generally well-thought out encounters with some kind of backstory/worldbuilding within them. This is one of the the things that impresses me so far. They aren't dime-a-dozen "clear the camp" type deals. They are usually rewarding, part of the world building, and satisfying as a whole.

Right now I'm kind of feeling like if this is the model for AAA developers to follow, I might not feel so terrible playing AAA games in the future. That's a big IF though.
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,774
Location
Republic of Kongou
Chunky smooth 20-30fps in the streetrat bar on a cheapbox with a 1060 so it can technically be made playable.

I could wait for a less shitty card to arrive next month but I think playing this with all the bugs is going to be less boring.
Least it didn't give me a "upgrade to win10 or get fucked message" so I'm still waiting for something good to come out for that.

Very Easy on the ram so I can still have dozens of threads open while playing.
 
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