Vapid
Learned
- Joined
- Jan 18, 2017
- Messages
- 72
There will be no PS4 and such when CoS releases. Those will be machines of legend told through generations.
I rated your post "funny", but I'm like:
There will be no PS4 and such when CoS releases. Those will be machines of legend told through generations.
You'll control the whole party consisting of one or more characters, three being the norm. Story will dictate which ones.Maybe it was mentioned before but I want to know if you will control only one character or more?
Yes.Rhuantavan are you planning on having different, for lack of a better word, biomes? You know like krondor had that desert alien world, snowy north, elvandar was heavily forested, stuff like that. Might & Magic also had tons of different terrain.
BAK-alike is a thing now. It's official.
Whatever I work on, I usually share via patreon, but also twitter. Long story short, recently I took some time to re-evaluate the scope and size of the game and did some cuts here and there. I have reduced the playable world area (which is still large, mind you) and shortened the distances between time to make travel between locations more interesting. For example, running directly from Romar to Avanmoor now takes you approx. 5mins 40s, while it used to be around 9 before. I think nothing of interest was lost in the process, but made the project a bit more manageable size-wise. ETA is when it's done. There are way too many future factors to consider, from me working part/full-time, finding suitable help or not, etc.Any news on updates and the like? What's going on in the world of Saregnar development currently, and how far along the roadmap to release are you?
Yes! I will release a public demo later this year, which will span the whole prologue of the game, that is, the area between the first two towns, Romar and Avanmoor.Also, any chance of a meatier demo this year, with a couple of hours of playtime and some more spells to play around with?
Whatever I work on, I usually share via patreon, but also twitter. Long story short, recently I took some time to re-evaluate the scope and size of the game and did some cuts here and there. I have reduced the playable world area (which is still large, mind you) and shortened the distances between time to make travel between locations more interesting. For example, running directly from Romar to Avanmoor now takes you approx. 5mins 40s, while it used to be around 9 before. I think nothing of interest was lost in the process, but made the project a bit more manageable size-wise. ETA is when it's done. There are way too many future factors to consider, from me working part/full-time, finding suitable help or not, etc.Any news on updates and the like? What's going on in the world of Saregnar development currently, and how far along the roadmap to release are you?
Yes! I will release a public demo later this year, which will span the whole prologue of the game, that is, the area between the first two towns, Romar and Avanmoor.Also, any chance of a meatier demo this year, with a couple of hours of playtime and some more spells to play around with?
Whenever I want to feel despair about the state of our world, I check out the Patreon pages of various porn games.
30,000 per month
25,000 per month
Another 30,000 per month
Horrible. While actually ambitious games barely scrape by.
Whenever I want to feel despair about the state of our world, I check out the Patreon pages of various porn games.
30,000 per month
25,000 per month
Another 30,000 per month
Horrible. While actually ambitious games barely scrape by.
I hear you. Time to add tits.
On this Saturday, 27th March 2021, at 11 PM UTC, all viewers of the GOG.COM’s Twitch channel are in for a treat. Our friend, retro streamer Kilg0re_Tr0ut is organizing and hosting a discussion panel about the cult RPG from 1993 – Betrayal at Krondor.
Here are the guests invited to the panel by Kilg0re_Tr0ut:
• Neil Hallford – the designer of the game.
• Ilana C. Myer – an author of critically-acclaimed fantasy novels.
• Damjan Mozetic – the creator of the Call of Saregnar RPG.
The discussion panel will be followed by an extensive Betrayal at Krondor stream, also on GOG.COM’s Twitch channel.
As always, everyone’s invited – so feel free to drop by tomorrow!