felipepepe
Codex's Heretic
And this is Daedalic's founder quote that got people so butthurt over there:
If armchair designers talk bad about Broken Age, they are wrong cause they never made a game before. If the fucking founder of Daedalic points out how bad Broken Age is, he is now a slave driver. Also, note that they are speaking out of their asses. The guy that starts all this rumor does it based on the fact that Daedalic's JOBS page was only hiring interims:
Carsten Fichtelmann said:I unfortunately have to admit that the combined budget of Edna’s Breakout, Harvey’s New Eyes, 1.5 Knights, Deponia, Chaos on Deponia, Goodbye Deponia, A New Beginning, The Whispered World, Satinav’s Chains, Memoria, 1954: Alcatraz and The Night of the Rabbit was less than 3M Euro. These are 11 adventure games with a mean length of usually 10 hours. None of these titles is just average! I have no idea what we’d do with 3M. A Heavy Rain, maybe. Should I be depressed? I just think it’s alarming that TS wanted to have 0.3M $ and now 3M are not enough. By the way, Deponia 1-3 is more than 40 HOURS long (!) and competes internationally, everywhere.
If armchair designers talk bad about Broken Age, they are wrong cause they never made a game before. If the fucking founder of Daedalic points out how bad Broken Age is, he is now a slave driver. Also, note that they are speaking out of their asses. The guy that starts all this rumor does it based on the fact that Daedalic's JOBS page was only hiring interims:
Hate to burst your bubble, but it’s more than just a rumor that as much as 80% of Daedalic’s staff are interns. Most of them work for free in order to add something to their portfolio. Take a look at Daedalic’s recruiting page right now:
http://www.daedalic.de/de/Jobs/
Internships only. No real jobs.
So Fichtelmann should just stop gloating.