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Broken Age - Double Fine's Kickstarter Adventure Game

J_C

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Sometimes I'm too curious, and make one of your posts visible. Just to see if you are still jerking of during pissing me off.
 

Blackthorne

Infamous Quests
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Codex 2014 Divinity: Original Sin 2
What, do people normally NOT jerk off while pissing people off on the internet? I find that behavior abhorrent! Who ever heard of not masturbating while flaming someone? It's preposterous.


Bt
 

Metro

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:bounce:

Seriously, though, I don't jerk off when questioning JC. Too much pity knowing the poor guy has Tim Schafer's cock up his ass.
 

Zed

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Codex USB, 2014
Hey, Pendleton Ward! I follow him on Twitter.

Man! I bet Tim regrets this game and is all like "damn! should have gone with an Adventure Time adventure game instead! shit!"
 

toro

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Episode Notes
00:40: Coprophagia is the consumption of feces. Some mammals such as pigs, hamsters, and gorillas have been known to eat feces.
09:26: Lice are scavengers, feeding on skin and other debris found on the host’s body. Tim does not have lice.
12:14: Frank’s blowjob story was great.

What exactly are they talking about?
 

mindx2

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Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Episode Notes
00:40: Coprophagia is the consumption of feces. Some mammals such as pigs, hamsters, and gorillas have been known to eat feces.
09:26: Lice are scavengers, feeding on skin and other debris found on the host’s body. Tim does not have lice.
12:14: Frank’s blowjob story was great.

What exactly are they talking about?
Just a lot of cursing about pooping in mouths and the BJ story is never told just alluded to...


No matter what the final product turns out to be these videos are really enjoyable to watch. Plus that guy they got to voice the wolf character does make that character "come alive." Glad they went with an "unknown" instead of the flashy celeb like Jack Black.*


*Though he wasn't bad either.
 

toro

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Episode Notes
00:40: Coprophagia is the consumption of feces. Some mammals such as pigs, hamsters, and gorillas have been known to eat feces.
09:26: Lice are scavengers, feeding on skin and other debris found on the host’s body. Tim does not have lice.
12:14: Frank’s blowjob story was great.

What exactly are they talking about?
Just a lot of cursing about pooping in mouths and the BJ story is never told just alluded to...

Yeah. I'm watching the episode right now ...
 

suejak

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Great episode. I normally despise voice acting in adventure games, but these were really good. Made me appreciate it and really look forward to the characters.

Unfortunately, I expect a lot from this wolf character now. I hope he lives up to the hype.
 

PlanHex

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Oh nice, more Peter McConnell! <3
Hopefully a bit more of him later once the music goes final.
The voice acting bits were also really cool.


On another note, seeing as how the game went over budget and all, is the documentary going over budget and leaking funds too? Will part of the early release go to fund the documentary for the second act as well?
Anyone seen this addressed anywhere?
 

ghostdog

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That last episode was pretty cool. Good to know all the animation so far was just the basic stuff waiting on the voice actors. The music's composer in the previous episode was great too, I really liked how he used the voilin to make that ominous sound and put it all together. My interest is renewed.
 

Pyke

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I have REALLY enjoyed hearing the music for Broken Age evolve, and seeing how he does it.
Havent seen the latest episode, but its on my 'to watch' list!
 

Dexter

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http://www.polygon.com/2013/11/3/5059690/broken-age-preview
Double Fine's upcoming point-and-click adventure game, Broken Age, cuts through the verb-heavy nature of adventure titles such as Maniac Mansion and Throttle by focusing on one concept: context-based interaction, according to founder Tim Schafer.

In the early days of adventure games, players had several verbs to choose from: pull, push, open and so forth. In some cases, it made each new challenge a game of trial and error, as players had to experiment with what they could do. Schafer said that in modernizing the genre with Broken Age, streamlining the process was a big part.

"Deep down, we realized there really was always one verb, which was 'interact with', and a lot of it was context-based," Schafer said. "So in this game we've actually done that like modern adventure games like Machinarium have done. It's context-based."

:decline:
 

AstroZombie

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Makes sense, but in the pitch he mentioned they were going to do an old school adventure game and that's not what they're delivering.
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
TBH if any of you were expecting the glorious return of SCUMM I have a bridge to sell you. The number of verbs you can use to interact with an object is the least of this game's problems anyway.
 
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AstroZombie

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Divinity: Original Sin
TBH if any of you were expecting the glorious return of SCUMM I have a bridge to sell you. The number of verbs you can use to interact with an object is the least of this game's problems anyway.

I wasn't expecting much and this still managed to disappoint, makes me glad that I'm not a backer.

Makes sense, but in the pitch he mentioned they were going to do an old school adventure game and that's not what they're delivering.

Well, the words "old school" don't actually appear anywhere on the Kickstarter page: http://www.kickstarter.com/projects/doublefine/double-fine-adventure

It does say "classic". But it also says "six to eight months" next to that. :M

Touché.
 

Blackthorne

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Codex 2014 Divinity: Original Sin 2
I still maintain that the lead girl looks like a reject from Dreamworks "Bee Movie". Or an aborted sequel to "Antz".


Bt
 

Sceptic

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Divinity: Original Sin
Well, the words "old school" don't actually appear anywhere on the Kickstarter page: http://www.kickstarter.com/projects/doublefine/double-fine-adventure. It does say "classic". But it also says "six to eight months" next to that. :M
It says "a classic point-and-click adventure." Then, right under this, it has a still from Day of the Tentacle, with the following caption: "Tim’s Project Lead debut, point-and-click classic". Let's face it, the intent was pretty obvious. As for the 6-8 months, that was back when their expected budget was $400k.
 

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