? While many Japanese developers (not Square Enix) have a trained preference for thrift, Dark Souls series has sold 27,000,000 copies, with only a handful of sales and mostly in $40-60 price range.
A handful of sales? we don't live in the same universe.
Here's hard factual data, and just for steam alone (there are many other platforms from which you can buy discounted games) on the latest game, DS3
https://steamdb.info/app/374320/
1/ Discounted to $45 only
4 months after release
2/ $40 6 months after release
3/ same discount again 8 months after
4/ same discount again 9 months after
5/ first hard discount,
$30 by december, 11 months after release
6/ $30 in April 2017
7/ $30 again in May
8/ $24 in June
9/ $24 in September
10/ $24 in November
11/
$15 in December 2017
not going to repeat for every other date, but it's been basically very hard discounted by that moment
This is what you call
handful of sales and
mostly in the $40-60 price range? I wish more games only had that level of "handful".
And mind you this is just steam data which I picked because it's what we tend to have most recorded stats for.
There were things like integration into
three humble bundles, historical low of $9 on websites like greenmangaming etc etc etc.
Before you say butmyconsoles
https://www.reddit.com/r/darksouls3/comments/7y8zwi/dark_souls_iii_is_currently_on_sale_on/
It's harder to have full historical projections for those platforms, than, say, steam though, and retailers and physical media platforms like amazon tend to get you better deals than the console owner downloadable platforms. It's funny how for many games it's just cheaper to order from amazon to deliver you a physical disk on day one than buying something on the shitbox or sorny stores.
Besides, the amount of games sold doesn't tell the whole story. How much of the souls license From is taking revenue from which they can reinvest in new games, vs how much is Bandai Namco, the publisher, is getting?