Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Blizzard announced "Classic" World of Warcraft

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,905
Anyway, vanilla raiding was designed with preparation/numbers>action so I don't see the ''one button'' single target rotations being an issue. Would gameplay really be better if every class had a couple GCD prio ability with 6-8 second cooldown, a GCD filler ability and a debuff to keep up ?
I don't play DPS, so I don't have any idea what DPS players find fun.
Let's just say I never heard any complaints from the best DPS players in my guild, i.e those who were topping/doing very well in the overall damage done (including trash). I am assuming it's because they took the raid as a whole rather than a boss gauntlet simulator and tried to push their class on every encounter using their CDs on trash when possible. Again I am talking about an average guild who raids for fun and bantz/competition within the guild not a guild focused on parsing or speedrunning which is quite different and definitely not the majority of players.
 
Last edited:

Sarathiour

Cipher
Joined
Jun 7, 2020
Messages
3,276
They removed down-ranking?

You don't use different spell ranks as a Paladin. If you are the designated Flash of Light spammer, you spam rank 1 FoL. If you are the designated Holy Light spammer, you spam rank 4 iirc. The one with the full +healing coefficient, I think it was rank 4. The only healer on which using different ranks makes sense is Priest and even then it's basically pointless to do so after getting some gear going. As for whether this was the case in original vanilla, who cares? Original vanilla hasn't been a thing for almost 20 years.
You don't downrank with a paladin because the mana cost get refunded on crit, so you generally don't have mana issue. Priest on the other side does dowwrank their spell, especially their version of flash of light.
Never played healer on horde side, so dunno for shaman, and druid are objectively sub-optimal healer, but this will get me in another argument with someone coping about vanilla mechanism, completely missing the point that balance and optimal composition knowledge had nothing to do back then with today's turbo autism.

In my mind, what kills MMO was all the information, spreadsheet and optimal farm route becoming widely available.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
Paladins don't have mana issues because they spam rank 1 flash of light ;d Vanilla doesn't have enough +crit gear for illumination to make much sense and rely on it. There are essentially 3 ways to heal as a Paladin. Rank 1 FoL spam, Rank 4 Holy Light spam or max rank Holy Light spam. Both holy light spammers are essentially the same person, depending on the situation, but you'll mostly be using rank 4. You funnel every possible +crit gear to the Holy Light spammer, everything else goes to the other one. Even then, you will run out of mana eventually if you spam max rank HL. And you designate 1 person to judge Light.
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,569
Location
Brazil
I'm treating this Season just like a PoE league, aka give it a fair shot and if I dont find it fun, just drop it and go do something else
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,010
Location
Frostfell
I only subbed in wow once, in last year. Will I gonna lost my lv 72 frost mage and lv 76 affliction warlock when Cata is launched? Because I played in private servers vanilla, tbc, wotlk and cataclysm. Liked every expansion except cata. Like Warlocks at lv 10 with felguards, a demon which not even high level warlocks in vanilla could permanently control and only very high level fully dedicated demonologists could control in TBC. The lack of class quests, reagents for spells and so on. Not menitoning all wokeness.

When I'm using the soul which I stole from a creature to summon a demon, the most important thing is to be politically correct, hence instead of "enslave demon", is now "subjulgate demon which is pure BS.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,010
Location
Frostfell
Everything is shit in Cata
  • Low lv warlocks dominating high level demons
  • The dumbing down of talent trees
  • Enemies aren't a threat to players
  • No more tiers for skills
  • No more reagents for spells
  • No more quest specific quests with unique rewards like warlock quests
  • Armor design become even worse
  • Till WotLK, each expansion was implementing new abilities and interesting talents. Cata was the first expansion to start to remove fun stuff instead of giving more fun stuff.
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
584
I wonder if they're going to go pre-nerf route. I remember at launch Cata's endgame being somewhat hard (for pug standards at least) especially compared to the snorefest that was wotlk. Healers actually had to think about which type of heal to use and preserve their mana, tank couldn't just aoe pull the whole instance etc. Which resulted in constant bitching on the forums and as a result Blizzard caved and basically did a blanket nerf over everything.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
Not entirely. If you are a healer, Cata is probably the best expansion past TBC. Healing is quantified by a ratio of mana to speed to numbers healed and Cata is considered to be the slowest expansion in this context (the slowest healing has ever been in WoW's entire run actually), which means all types of healing get to shine and mana management is extremely important on top of that. That is in direct opposition to WotLK, where only disc (or disc-heavy holy) Priests and holy Paladins are viable, there is no time for Druids and Shamans to shine due to their healing style apart from very select fights with constant, low raid-wide damage like Sapphiron (in which Priests with Empowered Renew are still the best anyway). Putting Cata dungeons and raids in WotLK will destroy that.
 

KazikluBey

Cipher
Patron
Joined
Feb 10, 2007
Messages
791
PC RPG Website of the Year, 2015
Not entirely. If you are a healer, Cata is probably the best expansion past TBC. Healing is quantified by a ratio of mana to speed to numbers healed and Cata is considered to be the slowest expansion in this context (the slowest healing has ever been in WoW's entire run actually), which means all types of healing get to shine and mana management is extremely important on top of that. That is in direct opposition to WotLK, where only disc (or disc-heavy holy) Priests and holy Paladins are viable, there is no time for Druids and Shamans to shine due to their healing style apart from very select fights with constant, low raid-wide damage like Sapphiron (in which Priests with Empowered Renew are still the best anyway). Putting Cata dungeons and raids in WotLK will destroy that.
Nothing slow about shaman healing in WotLK, and Chain heal is a smart heal which chooses a needy target to jump to. I haven't really tried thinking too hard on optimal comps, but on Warmane's Lordaeron the basic 25-man healer comp people go for in ICC is 2 paladins, 2 shamans, 1 disco (before you start 4 or 3 (pala/shaman/disco) healing). Also, give me the rogue energy/DK runic power/etc you get from a resto druid over Empowered Renew any day.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,945
Getting tired of areas you have already quested at in the overland part of a zone being repurposed as an instanced dungeon. Its lazy and uninteresting. Been going on for far to long in a variety of MMO's.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
Nothing slow about shaman healing in WotLK, and Chain heal is a smart heal which chooses a needy target to jump to. I haven't really tried thinking too hard on optimal comps, but on Warmane's Lordaeron the basic 25-man healer comp people go for in ICC is 2 paladins, 2 shamans, 1 disco (before you start 4 or 3 (pala/shaman/disco) healing). Also, give me the rogue energy/DK runic power/etc you get from a resto druid over Empowered Renew any day.
Low health targets get sniped immediately, so there's little room for chain heal to do any substantial healing. You'll only get good healing as a shaman if your priests and paladins suck. As for resto druid over Empowered Renew, almost nobody needs extra resources due to WotLK's design philosophy and it's better to bring another Priest with ER for those fights where it makes sense for it. Druids are notoriously shit healers in WotLK due to the meta. WotLK is not fun for healers at all, the only engaging one is a heavy-disc holy hybrid priest because straight-up holy priests suck.
 
Last edited:
Joined
Jun 13, 2019
Messages
741
What would be the best way to enjoy the pre BC WoW nowadays?

I would say private servers. They also don't have the wokization of Blizzard. There are genders instead of body types in char creation...
those servers are all either ran by retarded grifting third worlders or just plain old retarded third worlders. they also lie about population numbers and also make deals with chinese gold sellers to make money under the table. any vanilla server that opens inevitably becomes a ghost tong long before the final content hits, and an mmo isn't an mmo when there's nobody to play with
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,503
I would say private servers. They also don't have the wokization of Blizzard. There are genders instead of body types in char creation...
those servers are all either ran by retarded grifting third worlders or just plain old retarded third worlders. they also lie about population numbers and also make deals with chinese gold sellers to make money under the table. any vanilla server that opens inevitably becomes a ghost tong long before the final content hits, and an mmo isn't an mmo when there's nobody to play with
$.001 has been added to your battle.net balance
 

Just Locus

Educated
Joined
Mar 11, 2022
Messages
538
I just recently started playing WoW vanilla and am gonna play through the expansions when I can, but I've seen many codexers discuss their times playing WoW vanilla back in 2004-2006, and I'd like to hear about it, since this game has piqued my interest a lot and I would be lying if I said I wasn't getting addicted since starting two days ago lol.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,271
I remember the first thing that shocked me about Catha is that the writing in the quests etc was way worse. Now let that sink in for a second.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom