Late Bloomer
Scholar
- Joined
- Apr 7, 2022
- Messages
- 3,975
flying mounts are a bad idea.
flying mounts are a bad idea.
This is why I stopped playing WoW and MMOs in general for the most part. You hit the nail on the head though, the entire market model is unhealthy.game has the same problem as vanilla wow: server progression is just way too fast paced. it's like either you spend all your free time playing WoW and only WoW or suddenly TBC is releasing and you haven't even hit max level and nobody's doing vanilla stuff anymore
even worse in this version with the accelerated release schedule
game designed like an abusive gf
GW2 has no sub fees, but once you hit level cap, all progression is horizontal, so it's not the same level/gear grind treadmill crap.
Thanks to the fucktarded whales which is the only demographic that MMO developers care about. I to this day have a strong dislike for these morons who throw ungodly amount of money at games which has terrible consequences for the average player.This is why I stopped playing WoW and MMOs in general for the most part. You hit the nail on the head though, the entire market model is unhealthy.game has the same problem as vanilla wow: server progression is just way too fast paced. it's like either you spend all your free time playing WoW and only WoW or suddenly TBC is releasing and you haven't even hit max level and nobody's doing vanilla stuff anymore
even worse in this version with the accelerated release schedule
game designed like an abusive gf
FFXIV and GW2 take some real steps to improve that situation though. FFXIV is designed to let you lapse your sub when you're done with content and then come back whenever and still be okay (alternatively, you could play more casually and just stay subbed longer). GW2 has no sub fees, but once you hit level cap, all progression is horizontal, so it's not the same level/gear grind treadmill crap.
Thanks to the fucktarded whales which is the only demographic that MMO developers care about. I to this day have a strong dislike for these morons who throw ungodly amount of money at games which has terrible consequences for the average player.This is why I stopped playing WoW and MMOs in general for the most part. You hit the nail on the head though, the entire market model is unhealthy.game has the same problem as vanilla wow: server progression is just way too fast paced. it's like either you spend all your free time playing WoW and only WoW or suddenly TBC is releasing and you haven't even hit max level and nobody's doing vanilla stuff anymore
even worse in this version with the accelerated release schedule
game designed like an abusive gf
FFXIV and GW2 take some real steps to improve that situation though. FFXIV is designed to let you lapse your sub when you're done with content and then come back whenever and still be okay (alternatively, you could play more casually and just stay subbed longer). GW2 has no sub fees, but once you hit level cap, all progression is horizontal, so it's not the same level/gear grind treadmill crap.
no tell me moreAnyone following the Classic+ pshard trend? This is more along the lines of what I wanted instead of just doing the expansions.
Project Epoch is coming out sometime this year/early next year and TurtleWoW has been running for three years.
...but first a word from our sponsors! RAID SHADOW LEGENDS, its a MMO MOBILE MOBA SURVIVAL LOOT BOX SIMULATOR, with a fuck ton of champions, my favorite? Big tiddie bitch, cuz her massive dong!no tell me moreAnyone following the Classic+ pshard trend? This is more along the lines of what I wanted instead of just doing the expansions.
Project Epoch is coming out sometime this year/early next year and TurtleWoW has been running for three years.
Wish I knew a little more about all the Vanilla+ projects out there but I gave TurtleWoW a shot (1.12-based vanilla client) and it was a stuttering mess. Tried Duskhaven (3.3.5-based WOTLK client) Classic+ server and that runs well so I'm leaning towards Project Epoch since that will be on the same client. Duskhaven has a lot of half-assed half-implemented ideas but it does some interesting things like Mythic+ vanilla dungeons and heroic raids for anyone that's curious about that one.no tell me moreAnyone following the Classic+ pshard trend? This is more along the lines of what I wanted instead of just doing the expansions.
Project Epoch is coming out sometime this year/early next year and TurtleWoW has been running for three years.
I hate this so much. This kind of flattening makes the game boring. Each race, class, and faction should feel unique. For example if it were up to me I'd make it so only female nelfs can be priests, warriors, and hunters, and only males can be druids; rogues would be available to both sexes since thematically it's a class that operates outside the norms of a society. But I guess we can't have nice things anymore and everything must be as safe and boring as possible so as not to offend someone.Looks like they're into flattening faction differences.
For the race that is in immense pain whenever they are touched by the Light.Undead Paladins
taken to its logical conclusion.For the race that is in immense pain whenever they are touched by the Light.Undead Paladins
It was stupid enough with priests, but at least you could make the excuse that they were Shadow.
RTX Remix seems to be compatible with 3.3.5 clients. I'll test it out next week on Project Epoch.
also for anyone that wants AI-generated voiced quest dialog, the mod has been ported over to 1.12 clients (Turtle).
Only adds 1.1GB to the install.
https://github.com/mrthinger/wow-voiceover/releases/tag/v1.3.1
RTX Remix seems to be compatible with 3.3.5 clients. I'll test it out next week on Project Epoch.
also for anyone that wants AI-generated voiced quest dialog, the mod has been ported over to 1.12 clients (Turtle).
Only adds 1.1GB to the install.
https://github.com/mrthinger/wow-voiceover/releases/tag/v1.3.1
I don't get hyped for something these days very often, but this is pretty awesome.
This is the first time I liked RTX effect. It still deserves some care tho. During the day, there's too significant difference between lit areas and shadows as the light obviously doesn't get reflected from the surfaces. And it should be, considering the amount of white stone. The Stormwind tunnels are an obvious example. If they looked like that, I'd nope the fuck out and never went through.
During the night or in dark areas, it can be seen that sources of light don't illuminate much space. Those guard lanters should lit up at least double the area they do.
With those two fixed, it would be perfect.
The AI voices are pretty great. Some of them don't fit that well like the troll but still, not bad at all. Just imagine what Blizzard could do if they weren't total quacks these days.
Turtle WoW actually seems alright, if you need to play vanilla for some reason.Looks like the only way to enjoy vanilla, in the end, is going to be this thing http://singleplayerproject.com/