Safav Hamon
Self-Ejected
- Joined
- May 15, 2018
- Messages
- 2,141
I remember over a decade ago when the codex used to have standards. Now this place is all about RTwP trash, singleplayer MMOs, and glorified visual novels.
They have actual decent artists, why do they copy the Pillars artstyle down to a t, even layout and positioning of UI elements is exactly the same
Oh I didn't lick your ass clean so you didn't back the project this is your problem not mine. I kinda to disagree the pr directional they chose ("Thank You For Your Massage! at every FaceBook answer, etcetera) but it's their call and I still cross fingers for them and so does my bf.Kind of glad that they succeed their KS because I was very skeptical and didn't back of them due in part to the very bad community manager coming here to promote the game.
Congrats... but you mean you weren't just a regular fan who happened to really like the look of the Black Geyser? I feel I've been ruthlessly manipulatedI'm not an evangerista any more, I've a new decent job. And so does my bf who used to be their united3d developer. years ago. Stop mentioning us.
You're the one shilling Dudfire here.RTwP trash
You're the one shilling Dudfire here.RTwP trash
People weren't skeptical of this game because of GreenMagicSpell's posts
I have noticed that they do show most of their thing around this house. For all we know it could be the only finished place. I believe that they would have show bustling cities or hq place if they had finished it.People weren't skeptical of this game because of GreenMagicSpell's posts. They were skeptical about it because of the ridiculous lore and writing on the official website and because the entire project seemed like vaporware.
It's true though that the gameplay videos have always looked solid (not just this one, earlier ones too). What I wonder is how much content the developers have really created, considering that they're suffering from delays and milestone funding issues and such. How much game is there here really? Can these guys really create a full-sized game?
They still might not, but at least they have passion.
Why do you keep coming here then?Forget me please. Thank you.
They still might not, but at least they have passion.
Yeah, especially for drying and brewing.
I'm not an evangerista any more, I've a new decent job. And so does my bf who used to be their united3d developer. years ago. Stop mentioning us.
Oh I didn't lick your ass clean so you didn't back the project this is your problem not mine. I kinda to disagree the pr directional they chose ("Thank You For Your Massage! at every FaceBook answer, etcetera) but it's their call and I still cross fingers for them and so does my bf.Kind of glad that they succeed their KS because I was very skeptical and didn't back of them due in part to the very bad community manager coming here to promote the game.
Forget me please. Thank you.
Thank You For Your Massage!
I wouldn't be THAT quick to dismiss it. Mechanics-wise, this "greed" stat could be interesting IF implemented well (big IF, I know...). It's been a while since we had an RPG that kept track of your "(moral) playing style" (rather than singular choices) and reacted to it. The virtues of Ultima IV come to mind.I was skeptical right off the bat when I saw the stupid greed system. It set off a multitude of "We are the 99%" alarms ringing in my head, and sjw shit never comes out well.
Ultima 4 didn't have you refusing rewards and gimping yourself in order to satisfy some sjw fantasy of "Good" guys. Mainly, of course, because it didn't have quests other than the main one. In a game like BG with its myriad of side quests, refusing rewards is a sure way to losing the game unless they made the game so easy that it is not worth playing, let alone spending money on. As I said, it is unrealistic sjw "obscene rewards/profit" crap. No one has ever won at an Olympics by refusing to train.I wouldn't be THAT quick to dismiss it. Mechanics-wise, this "greed" stat could be interesting IF implemented well (big IF, I know...). It's been a while since we had an RPG that kept track of your "(moral) playing style" (rather than singular choices) and reacted to it. The virtues of Ultima IV come to mind.I was skeptical right off the bat when I saw the stupid greed system. It set off a multitude of "We are the 99%" alarms ringing in my head, and sjw shit never comes out well.
That said, they're so obviously inspired by games that I have never grown particularly attached to, so I am already quite certain that I will skip this, but I will nonetheless follow with interest the exploits of any developer who experiments with something beyond STRINTDEX.