Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Here we go again, the dumbest shit you've ever read on the internet, volume 4: Define RPG
http://www.elderscrolls.com/forums/inde ... 20222&st=0
http://www.elderscrolls.com/forums/inde ... 20222&st=0
I don't feel that in order for a game to be an RPG there has to be long deep backstories and multiple factions to join. I don't feel that adding great graphics or physics takes away the "RPGness" of the game. If it makes the immersion that much easier for me to play my character and really feel that I'm part of the world that my character is in, then it's making it more of a Role Playing experience for me... because I'm more immersed in the world, thus in my character.....
and I personally don't like to read lots of text when playing RPG's... I remember playing the old pen and paper games and wishing they could do all this in a video game.....
I think of a ROLE PLAYING game being one where you take up the lead of any character of your choosing and play with him/her in a fantasy environment.
Traditionally I think of RPGs as a character advancement style game. This means that the user plays a role that is determined by that user, and that character "grows" throughout the game. This character may be immersed in a fantasy, sci-fi, realistic, or any other such gameworld. What truly matters is that one plays a role that increases in aptitude as time goes on.
In my opinion RPGs are all about the story. The better the story the better the RPG.
RPG, to me, is a game where I take on the persona of someone else, like acting. However it also usually includes leveling up. I was flipping through my DM guide and found theat when characters level up in D&D, then it means that you have enough experiance to level up.
I think the problem is that RPG is an oxymoron. "Role Playing" implies a certain amount of freedom, but "Game" implies rules and boundaries. So an RPG is freedom within boundaries. That is where the problem lies. How much freedom and how many boundaries?
And that's just page 1.A role-playing game, for me, is an opportuntiy to take on the role of another person in another world, and is not defined by any of the other stereotype elements such as turn-based combat or leveling up. Role-playing is supposed to be about seeing things from a new point of view, and perhaps learning something profound.