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Joined
Feb 3, 2022
Messages
1,236
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Worryingly many Trails fans shit on TITS the 3rd for being *just* an epilogue to Estelle and Joshua's story with a completely new pair of protagonists whose existence and motivations downplay the 'main' storyline a lot, not to mention being by and large the most combat-focused entry, consisting almost entirely of dungeons to crawl, with all the story bits happening in sparse, often retrospective events.

It's pretty much the best of the Sky trilogy combat-wise, though I admit I kinda missed the low-lvl diving in garbage to craft some food to eat which was so important to the first entry. It has a giant roster of characters you can swap whenever, as opposed to them being mostly plot-gated (like in previous Skys). It has cute minigames, very neat music, looks great, and runs on any computer. Shame that this formula never returned to the series.

What are you talking about? 3rd is far and away the most beloved Trails game.
where, pray tell

Gamefaqs, r/Falcom, their discord, /falcom general on /vg/, MyAnimelist forums, Animesuki forums, Something Awful, and 17th Shard. The only people who hate 3rd are from ResetERA but that place hates everything.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
In the combat department, I will agree. No 3D Tales matches Graces f in that regard.
Not just combat, all gameplay systems worked really, really well together. And are exemplary for the series. (Sadly, they decided to take and evolve their shittier ideas.)

As far as the implication goes. No, it does not qualify on story, but honestly its a perfectly serviceable Tales aided by some of the most entertaining skits the series has ever seen (The skits are the other reason I love it). I even went heavily negatively biased into the game, but found a lot of the complaints online to be more retarded than what was actually in the game story and character wise. It's nowhere near the top or even decent, but Tales has done worse for sure.

That's not to say I don't have a lot of complaints (and the whole f part/added epilouge part of the game was retarded), but again serviceable/not nearly as bad as its sometimes made out to be.

IMO, of course.
 
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somerandomdude

Learned
Joined
May 26, 2022
Messages
729
I liked Breath of Fire: Dragon Quarter as well, it had a unique feel to the game, and they managed to do a lot with what I heard was a very slim budget. Giving the player godlike powers, but encouraging you to use them sparingly was an interesting feature that I don't recall seeing done in another game. At least not to the extent that there's a timer associated with it that rips your run if you overuse it. However, if you used it correctly, save token at the machine, and then use the power in a boss fight to bank exp, and then reload, you could pretty well break the game, but all that really did was make is so you had to use the dragon mode less, but there was nothing you couldn't beat without using it outside of a few forced activations of it. The combat was pretty strategic, and you were pretty strapped for resources most of the game, so stuff like healing items wasn't cheap and easy to come by in most cases. So, there was a huge emphasis on playing strategically and without burning through resources as a crutch.
 
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Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,287
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Multiple unique characters to play, dozen of weapons types, RPG elements, dungeon mode, giant bosses, complex mechanics (melee finishers, weapon cooldown) and up to 4 players coop.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,860
Strap Yourselves In Pathfinder: Wrath
I am in agreement with the OP regarding Apocalypse and BOF 5 both are quite excellent. Never played Trails in the sky or FF13 though. FF8 is all kinds of ass,
great story: "we all lived in the same Orphanage!"
drawing: Great mechanic this doing nothing then pimping your stats
Level scaling: Do i really have to say anything?

started out decently is completely shit.
 

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