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Baldur's Gate Baldur's Gate 3 is Trash

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,858
Location
Canada
It's a shame punchyouintheface isn't around anymore, you two would've made fast friends
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
2,174
Location
Terra Australis
The Codex shits on these games on the regular, yet they are still all better than the trash that is BG3.

Mass Effect trilogy
Dragon Age (except failguard)
Pillars of Eternity 1/2
Guild Wars 2
Fallout 4
Skyrim
Probably Avowed

Only failguard comes close. The rest are simply more tolerable than BG3.

If you don't agree, fight me.
You will lose.

Also;
Josh Sawyer >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Swen
 
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NaturallyCarnivorousSheep

Albanian Deliberator Kang
Patron
Possibly Retarded
Joined
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Messages
2,397
Location
EGT Tower 14th floor, Tirana
and that the combat is actually a significant downgrade from their previous efforts since they used 5E D&D, the absolute worst edition of D&D ever made, especially when it comes to combat.
I disagree. DOS had an issue with CC chaining, DOS2 tried to fix it via armour and round robin initiative system that everyone loved so much(lmao). Not to mention the amazing idea of cursed fire.

5E's very conservative approach to CC simply allows them to step over their previous hiccups. It may not be the best system but some elements that people dislike about it mesh well with how larian designs their combat encounters.
 

HappyDaddyWow!

Educated
Joined
Nov 26, 2023
Messages
172
I don't like BG3, but I really can't understand, why would any RPG need a huge overworld map, sorry.
I mean, it's just a huge empty planes with some trash monsters. As for me, tthis is one of the most annoying things in any old game. On the same level of annoyance with "reroll attributes during the character creation until you get something suitable"
If we're being realistic here, an overworld map was/is just the easiest way to communicate to the player what sort of distance they're traveling and the scale of the game world, as well as their relative position. It literally changes nothing gameplay wise if your game is intended to be linear. Barring maybe Fallout which is designed from the ground up to encourage players to wander wherever they want, not seeing why it's an important gameplay feature.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,732
No, it is not. 4E was a fantastic edition of D&D purely for the combat, which is the best D&D combat has ever been. It's a real shame it's the only edition of D&D that never got a CRPG made for it, it would've been phenomenal.
There was an isometric Action-RPG called Sword Coast Legends a while back, that was 4E-based. It reviewed quite poorly in general, however, and was eventually pulled from sale as of 2017.



I played a bit of it and, going in with low expectations, it wasn't all that bad, but it's a very "diet" sort of RPG experience and not really something that would appeal to hardcore genre fans.


P.S. Still a better interface than BG3, though...
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
2,174
Location
Terra Australis
Listen to this LarianCUCK admit that BG3 is trash, but then calls it a good game anyway. The completely warped mindset of the typical BG3 player on full display, unable to accept they got conned.



"I wanted to make a video about how Baldur's Gate 3 is actually over rated and a watered down casualization of the genre, sacrificing depth for flashy presentation. The problem with that idea is, is that Baldur's Gate 3 is actually really good"

You should have made that video, faggot.
 
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ShiningSoldier

Educated
Joined
Jul 21, 2024
Messages
190
Larian peaked with Divine Divinity, everything else they made has been pure trash.
It's complicated. I think Divine Divinity has an amazing atmosphere and the best soundtrack in the history of gaming ever, but the game itself... It's just a Diablo clone that tried to disguise himself as an RPG. Especially during the late stages, where you spend 99% of your time hacking and slashing repeated monsters in sewers/catacombs.
Good God, I suddenly realized I played every Larian game, but can't find any that I really like.
 

kigmathelm

Literate
Joined
Feb 11, 2024
Messages
28
BG3 is average Larian barrelmancy theme park RPG that they fused with globalhomo degeneracy and wrapped in uglier, souless version of Baldurs Gate wrapping paper.

All it lacked is rap 'music' and twerking for it to sell 100 million copies.

Hoping next Larian game tries that, maybe throw in pedophilia to push boundries further and retarded part of codex will call it 'new standard for RPG genre' because it doesn't have the dreaded rtwp disease.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,204
Location
UK
Alright dumbcunt, explain how the first area in BG3 does worldbuilding better than Edgewater in TOW? I'm waiting.

"DERP, u see, in bolDurs Gayte iTs gOt tEEflings anD ders some hooomans. AnD ders a GoBBo caMp. Annd der GObLIn waNts u to kIss hiS Foot! Hahaha! ANd ders a tRoLL haVin sEx. WoW magNificent gaYme! aNd ur wroNg coz aNGry jOe gavE it a 10/10 AnD a badASS seel of aprOoovAl!
Every single thing you’ve said is simply stupid. The Outer Worlds, as much as I loved Obsidian’s games before FNV, is one of the dumbest, flattest, most idiotic games I’ve ever played. 'Oh no, the evil factory and the exploited workers. Whose side should I pick?' There isn’t a shred of worldbuilding. It’s one of the most useless, clichéd, and bland stories in existence. There’s no gray area, no logic in anything that happens. The quests in The Outer Worlds, starting with the one where you’re given the spaceship ('Are you my captain? I can only take orders from my captain. Oh, you’re not my captain? Then I’ll follow your orders.') HOW THE HELL DOES THAT MAKE ANY SENSE, YOU IDIOTIC MORON? And that’s one of the better ones.

The game is just super colorful, with a pleasant-looking setting, but everything about it is absolutely idiotic. Like that other quest with the missing girl, where the reasons and the place to find her are LITERALLY written on a note on her bedside table in plain sight as soon as you enter her house.

Baldur’s Gate 3 isn’t a perfect game, but it does everything better than The Outer Worlds not just once, but a hundred times over.

Anyway, in case I haven’t made myself clear: you’re an idiot.
You still haven't explained what the first area in BG3 does better, you bloody cuntrag.

Please tell me what the fuck is this?

risen-road-map-final-release-bg3-wiki-guide-min.jpg


And this

blighted_village_maps_baldursgate3_wiki_guide_449px.png


What the fuck am I looking at here? Help me make it make sense. What even are these roads? Who makes them? Who maintains them? Why do villages share roads so close to goblin camps occupied by goblin armies? This is Fallout 4 tier world design where another settlement needs your help because of the Supermutants living 100 yards away.

Not only is it completely nonsensical it's also the ugliest world design I've ever seen.

bg3-gilded-chest-location.png
The goblin camp is temp, if you paid attention to the story, you'll realise they took the temple over recently and a group went exploring and found out about it (druid goes missing).

The village nearby got raided by goblins as well, so obviously the roads were maintained by those people + maybe some officials as this general area connects baldur's gate and that other major city I forgot name of, one of the trading merchants you rescue talks about it.

Then there's also the obvious inn/lodge by the road, obviously there because there's travelers going through.
 

Whipping Post

Educated
Joined
Feb 16, 2016
Messages
70
Decided to finally give this game a try the other day. Only a few hours in but I'm thinking about getting checked for HIV to be safe.

So far it's all dialogue. I've been stumbling from cutscene to cutscene with far too little relief to be found in combat.

Character progression looking about as shallow as D:OS2.

There's no day/night cycle, so it's strictly a downgrade from the last two games in the franchise in that regard.

Pretty though.
 
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Orud

Scholar
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Joined
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Messages
1,165
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Everytime I fire up BG1/2 after having played a game of Daggerfall, I'm reminded just how pure decline the BG1/2 games were. Daggerall had full blown seasons with snow and shit, and what did these 2 shit games have? NOTHING. Winter wolves in the middle of summer, ye gods!

Imagine that, no seasonal cycle! Nothing can redeem these games!
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,521
Location
Kelethin
BG3 is average Larian barrelmancy theme park RPG that they fused with globalhomo degeneracy and wrapped in uglier, souless version of Baldurs Gate wrapping paper.

All it lacked is rap 'music' and twerking for it to sell 100 million copies.

Hoping next Larian game tries that, maybe throw in pedophilia to push boundries further and retarded part of codex will call it 'new standard for RPG genre' because it doesn't have the dreaded rtwp disease.
Minor attracted people, and incest like the porn industry that the same people run.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
656
There's no day/night cycle, so it's strictly a downgrade from the last two games in the franchise in that regard.
Damn, seriously? Why not? It's not nearly the reason why I'll never buy this piece of shit, but fuck, I'd say a day/night cycle should be something basic. It's not even a downgrade from BG1/2, but most RPGs in the last 20 or so years.
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
497
No, it is not. 4E was a fantastic edition of D&D purely for the combat, which is the best D&D combat has ever been. It's a real shame it's the only edition of D&D that never got a CRPG made for it, it would've been phenomenal.
There was an isometric Action-RPG called Sword Coast Legends a while back, that was 4E-based. It reviewed quite poorly in general, however, and was eventually pulled from sale as of 2017.



I played a bit of it and, going in with low expectations, it wasn't all that bad, but it's a very "diet" sort of RPG experience and not really something that would appeal to hardcore genre fans.


P.S. Still a better interface than BG3, though...


The campaign was still better than Neverwinter Night's campaign, and at least AS GOOD as Champions of Norrath / Baldur's Gate Dark Alliance (which are very beloved franchises). My friends and I did a coop playthrough and we had a blast. Kind of had a Diablo/D&D hybrid gameplay. The game was underrated and I seriously wish someone would hack peer-to-peer multiplayer back into it. As of now, even if you manage to get your hands on a copy, it's single-player only.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,291
Yes. BG3 is ass. It's characters are awful, it's filled with the usual Larian design choices which bring the whole thing down, everything is so spectacular that nothing is and everything is mundane. Every non-important NPC looks like a freak, tieflings and deep gnomes practically outnumber everyone else, it's a big retarded carnival for millennial adult children.
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
497
Everytime I fire up BG1/2 after having played a game of Daggerfall, I'm reminded just how pure decline the BG1/2 games were. Daggerall had full blown seasons with snow and shit, and what did these 2 shit games have? NOTHING. Winter wolves in the middle of summer, ye gods!

Imagine that, no seasonal cycle! Nothing can redeem these games!

No seasons in BG 1&2 but they both had day night cycles with schedules for the NPCs. Daggerfall didn't have NPC schedules and the NPCs in general were just bland road-signs with names.
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
497
Yes. BG3 is ass. It's characters are awful, it's filled with the usual Larian design choices which bring the whole thing down, everything is so spectacular that nothing is and everything is mundane. Every non-important NPC looks like a freak, tieflings and deep gnomes practically outnumber everyone else, it's a big retarded carnival for millennial adult children.

You just made me realize that BG3 reminds me of the dream scene from Happy Gilmore. I'm not even joking. This scene pretty much nails the BG3 world design.

 

Orud

Scholar
Patron
Joined
May 2, 2021
Messages
1,165
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
No seasons in BG 1&2 but they both had day night cycles with schedules for the NPCs. Daggerfall didn't have NPC schedules and the NPCs in general were just bland road-signs with names.
Are you trying to say that stores, and other locations, weren't closed or open depending on the hour? How certain NPC's didn't appear depending on it being night or day?

Comparatively, most stores in BG1 and 2 were open 24/7 and the only a handful of all the NPC's had a scripted day/night cycle! Oof! You'd almost start to think you haven't even played any of the games you're talking about.

Such decline in RPG's, according to what you guys claim, such decline...
 

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