Sacred82
Self-Ejected
Ideas I have for fixing combat, currently the player is going from regular walking to swinging sword. I feel the player needs a 'attack walk' animation. Walking sword up/walking with more intent. There are two ways in which to implement this, either an automatic trigger, when the player is near to danger the game automatically puts you into a 'combat mode' or something like Elder Scrolls, having button to draw sword/enter combat mode. I pretty much feel the game needs this, As going from upright casual walking to immediately swinging your sword is not helping the overall look and feel.
combat mode.
It is the Divine Divinity way