Atomboy Hit me with some text, man!
While we sorted out that machine translation crisis, I'll keep you on my list for the future! Right now we finally got a Polish translator who is kinda good. Thank you!
What happened to the old power armor? It was looking really good
Thing is, that old model we showcased was too good for us. Literally. It was too high poly for the game. And the low poly version was all smudged. So we started making our own with the use of a generic one. I for one hope we'll have the gas mask in the finished version.
The new one looks more like rugged soviet design imo.
Yeah, that was my main problem with the original model we showed (apart from it being too high poly). I loved most of it, but it was too robotic. I always push the guys to make an exoskeleton stick figure suit with a gas mask sort of like in Stalker, though who knows what they'll actually design!
What happened to the old power armor? It was looking really good
Yeah, liked the old one a lot more. Looked elite. Any chance we get variation like in fallout or the design is set already?
I've been holding this nitpicky suggestion for a very long time but can you guys change the price of custom air pistol to be a bit higher? It does not make sense for it to be so low cost. You apply your technical knowledge to construct a somewhat complex tool and it's actually more profitable to just sell the trash components needed to make it. I believe the long-expired extinguisher unit that you use in assembly is costing the same as the complete weapon!
Yo! That last model had too many polygons, more than a single map allows. But the new one will maybe look kinda close to that, just not that robotic. We're aiming for a stalker-esque exo suit with stick arms and legs.
As for pistols - we'll hopefully revise most weapons for Trudograd, but in Atom it'd be too big of a change now, when it's already released for a year.
If we're doing it at all (because every attempt sucks right now) then it's only gonna be in Trudograd.
Sort of a more general point, but unless it's a glaringly obvious fault I think it's at the point now where the base game should basically stay what it is right now and let it be.
Camera modes and stuff is one thing, but something like cover which could fundamentally alter how the game plays means it's the right decision not to chuck into the existing game.
I'd even hesitate to add much more in the way of items or balance changes.
If I wanted to replay Age of Decadence right now I couldn't replay the version I played before without scouring around for a crusty old version download because they added in a whole bunch of changes from Dungeon Rats. Some for good, but some not.
I like that I can grab Fallout 1 & 2, the official patches, and play the game it was originally more or less.
Exactly. While I do see some things I would love to change in the core of Atom, we won't do it. Only in Trudograd, which is gonna be a completely standalone experience. Atom is too far gone to suddenly get a new system and new balance, perks and whatnot. Sad but true! Giving it a camera mode is the biggest thing planned for Atom, at least atm.
Now if only the perk tree would get an overhaul. Any news about that
Atomboy ?
It will be quite different in Trudograd, and if everyone likes it, we'll make a mod (if possible) that will give Atom the same tree. But it's much too late to officially change the tree in original Atom right now
If Atomteam wants to release their game in china then they are going to have to work with a lot of censorship laws. This game does so many things that violates china's laws that it would probably be banned.
We had a different process to this. Our players translated it into Chinese (and even added some and I quote "Disgusting memes" into it whatever that means) so we made a Steam page in Chinese, so if you wanna play Atom in Chinese, you have Steam, and you don't care that this game wasn't officially checked by Party officials for banned materials, you can buy it. You have to survive these checks you mentioned if you wanna sell physical copies, or sell electronically via Chinese Steam-alikes. But we're selling it on Steam like always, just with a Chinese language option. We actually don't have any market strategy or whatever, we can't even check if it was actually translated. We were just approached by a guy who asked for the game text, and a few months later he was like hey dudes I translated your game, feel free to use however you like. So we did.
Nope, not even Early Access. It went out of control and isn't a tiny little addon anymore. It's almost a full blown sequel now, so we need time.
no, it would be more realistic to expect trudograd's release sometime in 2020
I agree!
havent played since release,have the automatics been adjusted as to not be able to burst with 99% accuracy across the screen?
Now if only the perk tree would get an overhaul. Any news about that
Atomboy ?
I wouldn't expect that so soon, or at all in the base game tbh considering it was overhauled (quite massively) already.
My guess is maybe in Trudograd and then perhaps it can be 1-to-1 copied backward if it wouldn't break anything.
Huh, its already been changed? How? Last i played is around february
Hey! The last time the game was changed balance-wise was around early summer 2019, with minor tweaks here and there after. Dead City update changed some things, but though it's not the best, the system for the game won't change at all from now on. We made a new perk tree for Trudograd tho. Much more options. 2 times more to be exact. And we'll most probably do a complete rewrite of the system from the ground up in further installments.