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VentilatorOfDoom

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The stuff you've quoted about how ranged combat works is inaccurate or at the very least not complete. Of course, you wouldn't know that.
Feat Adjustment - This is the difference between the weapon requirement and the character's combat Feat. This can be either positive or negative.
Feat Adjustment, as they call it, does more than nothing. It's the reason for instance, why you can't aim for shit with the sniper rifle if you have not at least 9 in ranged combat, whereas at 10 the rifle is absolutely calm, doesn't wiggle at all and you can aim with surgical precision.
How is that "putting points only increases damage"?
 

Haba

Harbinger of Decline
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Land of Rape & Honey ❤️
Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
What's that? Leaving forever?

Time to give this place the laugh.

Codex, you're getting boring.
Time to leave.

DarkUnderlord

In memory of:
the paper dolls don't really look like they're about to face the prospect of alien anal probing. A defiant posture, a smirk, grimace, or squinting glance, some scars to prove battle worth...maybe a stubble...

Looks like total shit.

WHY.
Why the FUCK does a dungeon game look like a Disney ride?
For fuck's sake it's a GODDAMN DUNGEON. IT'S SUPPOSED TO BE DARK AND HELLISH.

Sins of a boring empire.
It just sucks some serious fucking ass.

The whole series is shit. Go play other games, there are much bigger fishes in the pond.

Sorry guise, but this looks generic as fuck.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Man, clicking on this last page is really confusing. I guess I have some catching up to do but upon seeing 1ek posting I figured this was an old thread I clicked on by accident. Nope. New.

And what is up with the bloodlines argument? Was this thread merged with another?

EDIT: I don't even get what the argument is about. Both sides are saying that you are better at killing stuff with more points.
 
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Commissar Draco

Codexia Comrade Colonel Commissar
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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
A little thing I noticed: after provoking that 5 members gang in Teron, doing the legionnaire quest path, I run like the bitch I am back to the barracks. Guards salute me and proceed to stay looking while an heroic fight ensues, no help provided. Perhaps your faction should help you, or at least gang members should't follow you back to the barracks or another obvious base of power.

Its not a bug its a feature; VD as true LoLbertarian believes that reeling on help of others and gods forbid assistance of the State like in this case makes you into weak Socialist pussy. VD is like a anti Biowhore and Bethpizda combined. :hero:
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
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Messages
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Serpent in the Staglands Dead State Torment: Tides of Numenera
He's an ex-raider. You'll learn more when you do his quest.
speaking of which, it's kinda stupid that when you don't have 1woh when speaking with him for the first time after letting him in he never ever mentions the quest again.
also the quest is not in the superdemo?
 

ZagorTeNej

Arcane
Joined
Dec 10, 2012
Messages
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How many times do I have to repeat that all it does is increase damage and slightly decrease the time it takes for the reticule to shrink after you fired a bullet?

The difference isn't slight (it's very noticeable actually), neither in time it takes reticule to shrink nor in damage increase, if you actually played the game through with a gunslinger you'd know that.

No it isn't. You can use a gun with any skill. Having less skill than the requirement only results in having a number subtracted from the lethality, as mentioned in the thing I just quoted. You can and should kill any endgame boss using the steyr aug and a flamethrower regardless of your skill because trying to whittle down Ming Xiao through melee would be absurd and wear out your mouse even with your unarmed or melee feats maxed.

You're forgetting about weapons with zoom, Jaime Sue does a lot more damage when zoomed in, without investing in firearms/perception (to boost your ranged combat feat) it's very shaky.

Also Ming Xiao is very beatable with a melee build, as long as you have the right attribute/skill and potence discipline (it's possible to beat her even with clans who don't have it but potence makes it a lot easier) maxed.


When people are given a choice to put points into ranged combat-skills at character creation, they expect to be rewarded. But no, investing 10 xp to meet the ranged requirements of the starter pistol results in something that sometimes does 14 damage at best whenever a bullet is gracious enough to hit the target. Meanwhile, your fists reliably do 16 damage per hit without any additional investment whatsoever. With blood buff, which everyone gets, you can temporarily increase that to 24 per hit. You'd have to be some kind of masochist to even want to bother with guns in Santa Monica or Downtown.

Please, thirtyeight and shotgun are more than enough to deal with enemies in Santa Monica if you invested in firearms/perception, and braddock and brock are a nice step up from those.

Sure melee is more powerful at the beginning (and you don't have to buy ammo for it) but guns take over from about the middle of the game and are noticeably more powerful in the end, it's a trade off (not to mention the advantage of picking enemies off even from a moderate distance compared to having to wade into the crowd).

And really, stop with this "if the bullet is gracious enough to hit the target", if you even moderately invest in ranged you'll rarely miss, saying that the guns behave in such a way that you can't hit the broad side of a barn (or that you can hit a wall several feet away from the garbage can you're aiming at point blank, or whatever garbage Josh said) is the statement of someone who either only played tutorial, didn't invest in necessary skills/attributes for ranged weapons or is outright lying.


Games shouldn't be a simulation of reality because that's a stupid goal. The guns that are available starting in Hollywood have a decent base spread value.

In most FPS games (whether run of the mill or FPS/RPG hybrids) guns don't have perfect spread but regardless what Bloodlines succeeds at is satisfying character/skill development when it comes to guns which is the goal, you start out having trouble hitting shit and when you max the skill you're a killing machine.
 
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Why.jpeg

Learned
Joined
Nov 14, 2013
Messages
109
Anyone got any pro tips for doing the hard version Imperial Guard palace fight using a spearman? I got through every other fight thus far (outpost, mines, tower, etc) but I keep getting my ass kicked. Since my build had carried me through pretty easily I feel like I must be fucking up somehow. Also I understand that the deck is stacked against you since your escort is shit.
 

ERYFKRAD

Barbarian
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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Anyone got any pro tips for doing the hard version Imperial Guard palace fight using a spearman? I got through every other fight thus far (outpost, mines, tower, etc) but I keep getting my ass kicked. Since my build had carried me through pretty easily I feel like I must be fucking up somehow. Also I understand that the deck is stacked against you since your escort is shit.
Are you going spear-dodge? In which case, what armour are you wearing?
 

Why.jpeg

Learned
Joined
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Messages
109
Anyone got any pro tips for doing the hard version Imperial Guard palace fight using a spearman? I got through every other fight thus far (outpost, mines, tower, etc) but I keep getting my ass kicked. Since my build had carried me through pretty easily I feel like I must be fucking up somehow. Also I understand that the deck is stacked against you since your escort is shit.
Are you going spear-dodge? In which case, what armour are you wearing?
Yeah, Spear 6, Dodge 6, Throw 3. What I'm using has a very low dodge penalty (like 4%) with 2 DR.
 
Joined
Nov 19, 2009
Messages
3,144
Now that I've been playing the game for a while with a couple of builds, I'll just try one last time to argue for the easy mode. Right now I'm an assassin investing in dodge, daggers and critical strike, with sneak straddling somewhere behind; an easy mode which just added some skill points wouldn't let me make a viable jack of all trades character, just a more rounded assassin (bring sneak up to the level of my combat skills and invest some points in disguise). I think a lot of people quiting the game in frustration aren't making builds that that try to be good at everything, but making the mistake of trying to spread their skillpoints in accordance with the archetype they have in mind, while they should be more focussed than that. I still think an easy mode would just add more viable builds, and make players complain less about the meta-gaming aspect, without necessarily making the game a lot easier in the process.
 
Self-Ejected

Bubbles

I'm forever blowing
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I still think an easy mode would just add more viable builds, and make players complain less about the meta-gaming aspect, without necessarily making the game a lot easier in the process.

So you want to add an extra game mode to stop people complaining about meta gaming, and you want it to be an easy mode that barely makes the game any easier?
 
Joined
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I still think an easy mode would just add more viable builds, and make players complain less about the meta-gaming aspect, without necessarily making the game a lot easier in the process.

So you want to add an extra game mode to stop people complaining about meta gaming, and you want it to be an easy mode that barely makes the game any easier?

Exactly.
 

Vault Dweller

Commissar, Red Star Studio
Developer
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Messages
28,044
He's an ex-raider. You'll learn more when you do his quest.
speaking of which, it's kinda stupid that when you don't have 1woh when speaking with him for the first time after letting him in he never ever mentions the quest again.
also the quest is not in the superdemo?
Well, if you weren't trustworthy enough before, why would he talk about it again? He's asking you to go get his money, so he has to trust you fully.
 

Saduj

Arcane
Joined
Aug 26, 2012
Messages
2,588
Anyone got any pro tips for doing the hard version Imperial Guard palace fight using a spearman? I got through every other fight thus far (outpost, mines, tower, etc) but I keep getting my ass kicked. Since my build had carried me through pretty easily I feel like I must be fucking up somehow. Also I understand that the deck is stacked against you since your escort is shit.

Depending on what non-combat skills you are already invested in, it might not be that hard to talk your way through.
 

Why.jpeg

Learned
Joined
Nov 14, 2013
Messages
109
Well I give up on beating the palace without passing that INT check for tonight. There is nothing I can divine that works, the party dies so quickly it devolves into 4-5 v me. Elhoim pass my kudos to Osiginon, they did a really good job with the music.

Anyone got any pro tips for doing the hard version Imperial Guard palace fight using a spearman? I got through every other fight thus far (outpost, mines, tower, etc) but I keep getting my ass kicked. Since my build had carried me through pretty easily I feel like I must be fucking up somehow. Also I understand that the deck is stacked against you since your escort is shit.

Depending on what non-combat skills you are already invested in, it might not be that hard to talk your way through.
Its a pure combat build, I've only got 1 point in alchemy because I had to spend it at character creation. I basically wanted to see how hard one could wreck face if they rolled a somewhat stupid, oafish brute.
 
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hiver

Guest
Seems to happen when game's been running for a while.
nah, seems to be connected to reloading several times within some short span of time and then trying to enter some of the menus.

He's an ex-raider. You'll learn more when you do his quest.
speaking of which, it's kinda stupid that when you don't have 1woh when speaking with him for the first time after letting him in he never ever mentions the quest again.
also the quest is not in the superdemo?
Well, if you weren't trustworthy enough before, why would he talk about it again? He's asking you to go get his money, so he has to trust you fully.

But that first quest is one of the easiest to do so most players go and do it as soon as possible to get some SP and a very good armor. Which means they most probably didnt have a chance to get a WoH yet and you do need to talk to him to get that armor - which is very necessary for many builds. In AoD these are HUGE incentives.

It seems it unintentionally turns into a setup that demands player to be telepathic.

Well, atleast in the case of a Thief and a Boatman, as far as i know, since these two builds dont really have a chance to earn the WoH so early. And even so the player would need to know that opportunity even exists - in order to go and purposefully get WoH - to get that quest.

While the game has several moments like this and setups like this - it seems to me this one takes that approach a bit too far and could or should be slightly adjusted.

In the end, i dont think the player should already have a WoH, in advance - people earn that - so someone expecting a person to have WoH since birth - practically - isnt really logical.
I dont see why Aemoas cannot "hear" that you earned WoH sometime later - and thus proven yourself to be trustworthy - which aligned with the fact you helped him and his family to enter the city should be a very convincing argument to trust you.

- in this way the player doesnt loose even the possibility of a quest appearing at all - but its still dependent on WoH.
 
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Serious_Business

Best Poster on the Codex
Joined
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You so want to be noticed, don't you?
What's the matter? Your favorite authors aren't as good as you thought?

The Codex is getting full of pussies as of late.

Time to give this place the laugh.

8913.jpg


:yeah:

1eyedking doing his bi-monthly "I am so above this shit" highschool ghetto drive-by, awww yeah

But I must insist : Why The Witcher Is An Intelligent Game
 

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