what is it with you, people?muh graphics.
what is it with you, people?muh graphics.
try again with some detail. where exactly did the game touch you and are you sure it was a bad touch? did you fake all that moaning and panting? are you sure you butt is sore from being stretched or are you just mad you were unable to come?So because a bunch of shitty games come out I'm supposed to accept this shitty game? That's your reasoning?
It's a bad game. If it came out in the 90's it would have been shit on too. The dungeon design is awful, the "puzzles" you mention are infantile, the combat is beyond brain dead easy. It has some really nice artwork and that's it. It falls flat on it's face in every other way.
try again with some detail. where exactly did the game touch you and are you sure it was a bad touch? did you fake all that moaning and panting? are you sure you butt is sore from being stretched or are you just mad you were unable to come?So because a bunch of shitty games come out I'm supposed to accept this shitty game? That's your reasoning?
It's a bad game. If it came out in the 90's it would have been shit on too. The dungeon design is awful, the "puzzles" you mention are infantile, the combat is beyond brain dead easy. It has some really nice artwork and that's it. It falls flat on it's face in every other way.
still waiting for concrete arguments.try again with some detail. where exactly did the game touch you and are you sure it was a bad touch? did you fake all that moaning and panting? are you sure you butt is sore from being stretched or are you just mad you were unable to come?So because a bunch of shitty games come out I'm supposed to accept this shitty game? That's your reasoning?
It's a bad game. If it came out in the 90's it would have been shit on too. The dungeon design is awful, the "puzzles" you mention are infantile, the combat is beyond brain dead easy. It has some really nice artwork and that's it. It falls flat on it's face in every other way.
Sorry I didn't realize I was talking to a child. My mistake.
edit: Aeon of Sands is actually one of the finest real-time Dungeon Crawlers I've ever played despite the issues I've mentioned.
Aeon of Sands is on 37% off sale on Steam!
Is this a RPG? An adventure? A pile of misshapen and dirty clothes from years ago? A simply odd and good game?
Who knows!? Who cares!?
The point is: any frustration you might feel while figuring out what the game is for you, it has now become exactly 37% more affordable and fun! :D
https://store.steampowered.com/app/907820/Aeon_of_Sands__The_Trail/
Not in the near future. We are keeping options open, but, in the meantime, both of us have been swallowed by real life. The more likely thing is that we will add alternative gameplay modes to the game, towards end of the year; past that, I cannot say.Any news on the sequels?
Yeah, we did an interview with him (I was terrible, sleep deprivation and bad audio), he's a great guy and and was a really nice chat, regardless my condition at the time.marcuz have you contacted Matt Chat about a review and/or interview?
mattbarton.exe @ gmail.com
https://www.youtube.com/user/blacklily8/about
I enjoyed what I played of this game, and was hoping an Aeon of Sands 2 would be even better. Cheers to marcuz for following the dream and releasing an RPG!
For anyone playing this or wanting to play this, I suggest playing the game at a lower resolution. I was initially playing it at 1920x1080, but found that setting it to (I think) 1024x768 resulted in larger dungeon window (or at least, smaller borders). Give it a try!
So I put a little over 6 hours into Aeon of Sands today...
Pros:
+ Great aesthetic, really nice art and background music helps set a cool tone
+ Neat setting, it's a post apocalypse where people have lost all technology and have forgotten there even was a time when the world wasn't like this. Feels very Dark Sun-ish.
Cons:
- Combat is completely brain dead easy. You can square dance around everything really easily, the only times I took damage in combat was when I was dumb and cornered myself.
- Dungeons are very very bland. One of my twitch viewers asked if the maps were randomly generated cause they seemed like it, they aren't randomly generated but they certainly feel like Dungeon Hack maps. Just big empty mazes with nothing interesting going on at all.
- Itemization is poor. I found so many duplicates of items I already had, getting any kind of upgrade was rare.
- Character progression is non existent. You don't level up, you increase a skill that seems to have no effect on anything. For example my fighter went from 0% fighting to almost 70%, nothing changed. He hits *every* time regardless of skill and damage was determined purely by his weapon. So your only real feeling of progression is gear and as I said above, the itemization ain't great.
- The floor is lava. Seriously they *love* covering their dungeons in floor tiles that hurt you and force you to walk through them. I guess this is to compensate for the fact that you'll never take combat damage.
- Inventory management is a nightmare. You start with 1 character with 25 slots, I recruited a second character who *HAD NO INVENTORY*. Yes, the second character cannot carry or equip any items at all. You'll be juggling weapons, healing items, all these weird mana items (the game has a *really* odd magic system), totems to cast spells, and occasionally items needed to solve the dungeon. I left so much stuff lying on the floor cause I had no room for it.
- The writing is bizarre. So the game sets this really sombre cool mood with the art and music, yet the writing almost feels like deadpool with your character constantly breaking the fourth wall and cracking bad jokes. So tonally it's all over the map. It's also very clearly been translated into english from another language, poorly.
So yea really disappointed in this. It looked super cool and it's in a genre I love to death but they whiffed on just about everything here.
So I put a little over 6 hours into Aeon of Sands today...
Pros:
+ Great aesthetic, really nice art and background music helps set a cool tone
+ Neat setting, it's a post apocalypse where people have lost all technology and have forgotten there even was a time when the world wasn't like this. Feels very Dark Sun-ish.
Cons:
- Combat is completely brain dead easy. You can square dance around everything really easily, the only times I took damage in combat was when I was dumb and cornered myself.
- Dungeons are very very bland. One of my twitch viewers asked if the maps were randomly generated cause they seemed like it, they aren't randomly generated but they certainly feel like Dungeon Hack maps. Just big empty mazes with nothing interesting going on at all.
- Itemization is poor. I found so many duplicates of items I already had, getting any kind of upgrade was rare.
- Character progression is non existent. You don't level up, you increase a skill that seems to have no effect on anything. For example my fighter went from 0% fighting to almost 70%, nothing changed. He hits *every* time regardless of skill and damage was determined purely by his weapon. So your only real feeling of progression is gear and as I said above, the itemization ain't great.
- The floor is lava. Seriously they *love* covering their dungeons in floor tiles that hurt you and force you to walk through them. I guess this is to compensate for the fact that you'll never take combat damage.
- Inventory management is a nightmare. You start with 1 character with 25 slots, I recruited a second character who *HAD NO INVENTORY*. Yes, the second character cannot carry or equip any items at all. You'll be juggling weapons, healing items, all these weird mana items (the game has a *really* odd magic system), totems to cast spells, and occasionally items needed to solve the dungeon. I left so much stuff lying on the floor cause I had no room for it.
- The writing is bizarre. So the game sets this really sombre cool mood with the art and music, yet the writing almost feels like deadpool with your character constantly breaking the fourth wall and cracking bad jokes. So tonally it's all over the map. It's also very clearly been translated into english from another language, poorly.
So yea really disappointed in this. It looked super cool and it's in a genre I love to death but they whiffed on just about everything here.
Thanks for the insight. I had great hopes for this. Oh well.
Ok, why?Narrator breaking the fourth wall in a game like this was a terrible idea