Harthwain
Magister
- Joined
- Dec 13, 2019
- Messages
- 5,426
In short: 2D pixel art survival game in post-apocalyptic world inspired by S.T.A.L.K.E.R. (as stated by the developer) and similar to Escape from Tarkov.
Interesting features (in no particular order):
All in all this looks like the game for the fans of games such as S.T.A.L.K.E.R the like in mind.
Interesting features (in no particular order):
- Maps are procedurally generated but with points of interest manually created, which is supposed to stimulate exploration and ensure replayability.
- Inventory system takes into account the size and weight of each object. The transportable weight is not much and it will be up to the player to decide what to take and what to leave, according to his needs.
- You can customize almost every part of the weapon: stock, pistol grip, barrel, scope, handguard, muzzle brake, laser, torch.
- Searching items takes time (you "find" items one by one). Eating takes time. This means you have to be careful, because if someone manages to get a jump on you, you will be at a disadvantage as you won't have your weapon at the ready.
- Anomalies are present.
- There is radiation, hunger, bleeding, etc.
- The combat appears to be deadly (one bullet can take as much as half of your total health bar) and you need to have a line of sight in order to actually see enemies. Also, it looks like stealth will be a possibility, since enemies don't have a total knowledge of your presence either and can investigate sounds (such as gunfire).
- Looks like night and day cycle is a thing.
All in all this looks like the game for the fans of games such as S.T.A.L.K.E.R the like in mind.