What? No it doesn't. It makes them worse because now you can be sure they haven't read shit.
I think in practice that's not what happens. Most people who want to participate have the common sense to examine the last 3 or so pages to see what's going on. But when people make new posts for things, too often it's something like "LOL BROS WHAT'S GOING ON SO I'M PLAYING THIS GAME". I personally don't like it when the separation between "forum" and "chatroom" is blurred like that.
We have retardo land for posts like that.
Well, yeah. That's why you mostly see them for games that have a lot of news and things to discuss coming out all the time.
News updates, like say latest info from a KickStarter, would be fine if you've already got a related news updates thread for that game.
The issue is when someone wants to talk about something specific (EG: specifically talking about P:E's announced combat system) and it gets merged into the rest of the random shit.
I definitely wouldn't want people posting new threads for every new bit of Project Eternity news, of which there are a ton.
Honestly, at least those news items might actually get discussed.
What, exactly, are we "protecting" people from here? The opportunity to discuss specific elements that might interest them?
If anything, megathreads encourage that sort of post. A new poster coming into a ~6 page thread might actually read through all the pages and think about what people have said before posting. A new poster coming into a thread hundreds of pages long? Not a chance. Anyway, I'm pretty sure the decision has been made, so it doesn't seem like there's much point discussing it.
Like I said, he wouldn't need to read the whole thing, just the previous few pages so he can get understand the current context of the discussion. With new posts, there's never a context.
That's LundB's point. You've just created that chatroom you didn't want. You don't need to read the history, you can just jump in with random crap at any time!
Hell, take a look at the "Eternity" thread right now. What's in it? 698 pages of what? I want to talk about the combat system announced in Eternity and whether it will work. My post will just get lost in the swash of crap.
It's an utterly useless thread. No-one's going to bother reading it except the devotees who check it regularly. It's not a discussion thread. It's a wall-to-wall chat room conversation.
Let's start at page 670 as an example.
Here's an update about monster design. For the rest of the page we talk about:
- Ghosts remind me of Clay Golems from BG 2
- Eh, my favorite type of encounter is an adventuring party that is similar in build as yours
- I think he meant fighting monsters is better than fighting a group of generic humans/goblins etc.
And then on page 671 we have:
- what is sn?
- screen name?
- Balance.
- Great new thread title!
- This seems to be the real problem, while his focus on game mechanics is commendable all seems to be in the function of balance for the sake of balance.
- 671 pages? On this? Did some major level thread merging occur?
- Thing is, Josh rarely actually uses the word "balance". It's all about "Why should players ever choose this?"
- Wait, wat happen? I'm not up to date and want a tl;dr or links.
Page 672:
- Nothing new happened, they're talking about how you won't get XP for killing in PE
- I'm with Sawyer on this, a game designer must seek a good balance between options of pretended similar value to make a good job
- Would be way more interesting is he added consequences instead of limitations...
Ok, so we've got a conversation about balance... And a random post about monsters with a few replies before it goes back to being about balance. Honestly feels like two conversations got merged in here.
Anyway, I'd like to contribute to the balance conversation but if we move forward 50 pages...
- The portraits typically show how much hit points the character has, so people do glance at them often.
- Portraits in IE games also shows status effect like free movement/dazed/drained/etc
We're talking about player portraits? WTF? Is this IRC?
The thread title should give you some indication as to what is being discussed. And if Eternity, Wasteland 2, Oblivion, or whatever the hot-shit of the day is generates a large number of different topics, that's not an issue. They don't all need to be merged into "We shall have one thread, and only thread where everything about this game is to be discussed". That is NOT the point of the Codex.
The point was to allow discussion and debate about interesting mechanics or specific things, instead shit gets lost in the tide.