hivemind
Guest
this reads like one of those joke quotes where a movie characters says the name of the movie
The Sunwell was only a setback!Sure, bring Illidan back. Why not? They already brought Nefarion back with little explanation, and Kel'thuzud with none. I'm sure Arthas will be back in whatever the next expansion is.
So there's a mount currently in the alpha that costs two million gold to buy. And according to Blizz it's not an error or place holder:
Some of the vendor's details may be tweaked, and there's been very good feedback in the thread on the relative attractiveness of the different items, but the 2mil price tag for the mount is not likely to change.
http://us.battle.net/wow/en/forum/topic/20743595664?page=3#54
Assuming $20 gets you 40k gold. That's $1,000 for 2 million. $1000 mounts! Who said this game didn't have microtransactions? They be hunting them whales!
Due to the accumulated effect of years’ worth of max-level tuning adjustments, many classes were killing low-level enemies nearly instantaneously, even without heirloom gear or other advantages. A summary of the hotfixes follows:
- Most quest bosses from level 1-20 should now be multitap and will scale their health with the numbers of players fighting them.
- Added dynamic respawn behavior to most level 1-20 outdoor areas, so that spawns will be more readily available during times of high player traffic.
- Players who die in low-level dungeons should now release to the entrance of the dungeon, consistent with the practice in dungeons from more recent expansions.
- Level 1-10 enemy NPCs now deal slightly more damage.
- Reduced the bonus to out-of-combat health regeneration that players receive when below level 20.
- Reduced player damage at low levels to improve overall combat pacing. In general, Strength and Agility classes saw a larger reduction in damage than did casters. Damage dealt is unchanged from level 40 onwards.
Ooopsie! http://www.metacritic.com/movie/warcraft Metascore 32 LAWL.Warcraft movie
http://www.thewrap.com/warcraft-review-swords-sorcery-and-stupidity-abound-in-game-adaptation/Ooopsie! http://www.metacritic.com/movie/warcraft Metascore 32 LAWL.Warcraft movie
Ouch.The Wrap said:Imagine “Battlefield Earth” without the verve and you get this sludgy, tedious fantasy adventure, a fun-starved dud that’s not even unintentionally hilarious
fuck that loser
It's shit because the director couldn't weave the whole thing into one cohesive piece.The movie was bound to be shit.
To increase brand value.I have no idea who decided that the world needed a Warcraft movie anyway. I read that it needs $500 million revenue to break even and that won't be reached soon, so money was probably not the main goal. Is it some kind of PR move? For what? WoW is already more popular than Jesus Christ. It's just shit and only people with very low standards continue to play it based on the sub numbers. Bringing out a movie won't make the other people come back. They can waste 500 million dollars on the shitty movie, but they don't have enough money for Legacy. Unless other people didn't pay them for the license to make the movie that is or some other shenanigans.
Yeah, true. It's the curse of the microtransaction money. Blizzard is on the same road as Valve is.I doubt Starcraft makes as much for them as Hearthstone, Heroes of the Storm, or Overwatch. Don't expect a Warcraft 4 ever.