I just want to whine about something and see if you guys shit on me for it.
When I was playing this game I was always completely flabbergasted by the sheer number of keybinds. In the context of any other game, it was absurd how many unique key binds this game asked of you, most of which were highly situational or 1+ minute cooldowns. While a lot of the time, that means I wasn't pressing them, in contrast to my core rotation which I was spamming on GCD, that was still a lot of fucking keyboard real estate. For reference, when I was at my most mad, playing Gladiator Warrior (rest in peace), I was hitting something like 85-93 APM, for context (most classes sat around 60-ish).
I think it's not too far out of bounds to say that the comfortable keys to hit on the keyboard are maybe keys ` through 6, tab, WASD + Q, E, R, F, G, Z, X, C. That's 12 keys not counting movement keys. On a typical gaymer mouse, you have maybe 3-4 mouse buttons available for free binds.
When I was playing Warrior, I had something like 27 key binds. Not including on active trinkets. It was to the point where I would try to swerve towards passive trinkets, even if they were explicitly not BiS, and avoid talents which necessitated extra keybinds, because I had nowhere to fucking put them. Or I would try to macro together at least offensive cooldowns (defensives were usually too situational), which obviously leads to a reduction in versatility and potentially performance.
I remember the one patch long ago that was intended to address button bloat by pruning some of the lesser used and weird skills like beast tracking and other weird flavor shit.
But the button bloat parade continued relentlessly with each patch often adding yet more keybinds, including 45 second cooldown abilities that are part of critical mini-burst windows, and therefore necessitating a core rotation keybind. Worse, many of them are on GCD and often de-synced with major burst cooldowns.
Shift+button binds never worked well for me, being way too awkward and clunky. IMHO, an "MMO mouse" with 12 numbered side buttons is a necessity for World of Warcraft. The only game that I've come across that was close to as bad about this was Warhammer Age of Reckoning/RoR.
Does anyone else feel this way, and/or think I'm an idiot for thinking this? Please give me random funny rating skittle buttons and troll me for this opinion, thanks.