Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

World of Warcraft in terms of story

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
I've always played WoW for the story/world, which is why I rarely play WoW anymore. I miss the aesthetic of the Warcraft 3 - Burning Crusade era of WoW. It had such a cooler grimdark aesthetic and the player base was so much weirder and niche. The in-game models and promo art was so much better than whatever tf we got now.

Remember when everything "edgy" suddenly became "bad"?

It started with shit like that:

dd6.png


Unless my gf wants to play WoW or I have a really strong craving I never touch it anymore.

Make love, not Warcraft.

Capeshit fantasy needs to die.

Capeshit-wrestling-fantasy needs to die.*
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,415
Location
Dutchland
So what was the story of Dragonflight again? Some evil dragons woke up and started shit, then the players stepped into end shit, something something WE CAME TOGETHER AS A FAMILY and all was well?
 
Joined
Feb 3, 2022
Messages
1,236
So what was the story of Dragonflight again? Some evil dragons woke up and started shit, then the players stepped into end shit, something something WE CAME TOGETHER AS A FAMILY and all was well?

The dragon backstory was retconned. The lore used to be that the Titans shaped the world and all life on it. The dragons were creations of the Titans. In a Cataclysm book, it was tweaked so that the dragons were once Proto-Drakes, and came into existence after the Titans had reshaped the world. The five characters who eventually become the Aspects bravely fought against a gigantic, cannibalistic proto-Drake named Galakrond. The Titan Keeper Tyr noticed the bravery of these Proto-Drakes and summoned the Titan Pantheon, who blessed the Aspects and their followers, transforming them into the dragons as we know them today, with each Titan giving a Dragonflight specific powers. The Titan Pantheon then departed. Then the dragons lived in peace with the world, taught the Night Elves druidism, and then the War of the Ancients happened where Neltharion went crazy from the old gods' whispers and wiped out most of the Blue Dragonflight, resulting in the surviving Blues going mad and the Blacks becoming hostile to all, resulting in the situation by WoW where you have the three good Dragonflights of red/green/bronze vs the dwindling blues and blacks.


PMPUoWp.jpg

The five Dragon Aspects: Ysera, Alexstraza, Nozdormu, Malygos, and Neltharion.

In the new Dragonflight backstory, we find out that Tyr was not completely benevolent, and had actually been capturing and experimenting upon proto-drakes, so he had probably decided that they would be useful to him before he saw the Aspects fight Galakrond. He was also keeping detailed records on the Aspects, almost as if he viewed them as potential threats. It is also "revealed" that there was a huge dragon civil war (that was never spoken of before). In addition to the five Aspects, it turns out that there were an additional four other dragon leaders (Fyrakk, Iridikron, Raszageth, and Vyranoth), who rejected the Titan's upliftment and remained proto-drakes. After the Titans left, Tyr ordered Alexstraza to have the dragonflights and Titan constructs steal proto-drake eggs and to infuse them with order magic, warping the babies within into dragons. This provoked the civil war in which the proto-drakes who didn't want their young to be warped by the titans, but they lost and were imprisoned.

Ex5OlWb.jpg

Three of the four Primal Incarnates: Fyrakk, Iridrikon, and Vyranoth. Not pictured is Raszageth, who dies before this scene. I don't think there is a picture of all four Incarnates together.

Also, Neltharion created yet another breed of supersoldiers (in addition to his Chromatic and Twilight dragons), called the Dracthyr. His Dracthyr army were fervently loyal to him, but when his mindcontrol gauntlet he used to guarantee no betrayals broke, he immediately put all of his Dracthyr into stasis and then never used them again. It's strange because they idolized him, and Neltharion wasn't afraid of using other armies who had far less loyalty to him. When Black Dragons defected, did Neltharion stop using Black Dragons? No, he didn't. So why stop using the Dracthyr?

Also, the Dragon Isles are retconned in. Apparently Keeper Tyr gifted the Dragons these islands as their home and the dragons are very emotional about the isles, complete with generations of loyal servants and lots of nice support infrastructure, but then they left (why?) and the Dragon Isles were sealed away (why?) and the dragons forgot how to get back home, until the Dragonflight prequel short story in which all dragons just spontaneously remember how to get back home for for no reason. And they never mentioned this homeland during the prior 20 years of WoW and novels. It's also strange that the Waking Shores has supplanted Dragonblight has the hatchery of Dragonkind, Valdrakken has supplanted the Wrymrest Temple as their capital, the Shady Sanctuary has supplanted Hyjal as the Emerald Dragonflight's home, the Temporal Conflux has supplanted the Caverns of Time as the Bronze Dragonflight's home, etc.

MgK2kLH.jpg

The dragon capital city of Valdrakken in the foreground, with Tyrhold in the background.

It's weird that if the Dragon Isles were supposed to be sealed away for tens of thousands of years, that Neltharion somehow returned there to deposit hoards of treasure from the rest of the world. Off of the top of my head, the Forbidden Reach and the Obsidian Citadel have treasure troves which include Naga artifacts (the Naga were created 10,000 years ago at the end of the War of the Ancients), so Neltharion went back to the Dragon Isles sometime after everyone else left. IIRC in the Forbidden Reach hoard, you can find stuff as recent as 20 or 30 years ago.

It also turns out that Neltharion had constructed a huge secret underground fortress and laboratory called Abberus. If Neltharion had Abberus all this time and was able to return to the Dragon Isles, then why did he later make his lair in some cave in Highmountain? Why was he trying to hide eggs in Outland in Beyond the Dark Portal? Why did he retreat to Deepholm? He could have just gone back to Abberus and no one would have known where he was, and if they did then Abberus was far and away his most defensible position, and he had the most resources there with his armies and his laboratories.

0dvXhkT.jpg

Neltharion's underground fortress of Abberus.


Anyway, that's new backstory. As for the actual story that happens in the present:

  • In a prerelease short story, all Dragons suddenly become nostalgic for the Dragon Isles, even young dragons like Wrathion who had never lived there, and they all remember how to get back to the Dragon Isles. I don't think why they started feeling this was ever explained.
  • Among the mortal races of Azeroth, an anti-Titan movement called the Primalists forms. They don't like Titan tampering and want to preserve what they think is "natural". You fight hundreds of Primalists in Dragonflight but I don't think it is ever explained how this anti-Titan sentiment became popular when the Titans and their agents have been so instrumental in saving the world in present WoW, from the Keepers helping defeat Yogg-Saron in Ulduar, or the Keeper Norushen helping save Pandaria from the Sha, or Keeper Ra helping save Azeroth from N'zoth in BFA. Most mortals' knowledge comes from the dragons and the Dwarf explorers Brann and Magni Bronzebeard, so the infromation on the Titans that the mortal populations are coming from pro-Titan advocates, so the Primalist movement seems inexplicable.
fpqCEh1.jpg

This comic came before the Amirdrassil raid ending cinematic retconned the Azeroth world soul into not being a Titan, when up until that point in the lore, all planetary World Souls were Titanic in nature.

  • The game story begins with the Dracthyr starting zone, the Forbidden Reach. Primalists arrive and begin attacking, freeing the Primal Incarnate Raszageth from prison. The Dracthyr wake up from stasis and then get caught up on the tens of thousands of years of history they missed (their master Neltharion going mad and being killed, the death of Malygos, the Sundering, etc). The black dragons Wrathion and Ebyssian arrive, but the Dracthyr inexplicably reject them when they should be the successors to their beloved master Neltharion.
  • The four launch levelling questlines are about going around the Dragon Isles, touring and reactivating ancient dragon facilities, meeting the locals, and fighting Primalists. Most of the quests were boring and center around pathetic wimps (Sendrax, that centaur shaman, the Tuskurr men, Kalecgos, that bronze dracthyr in Thaldrazsus, etc) who really had no business being in this franchise.
  • In the first raid, Raszageth breaches the Vault of the Incarnates. You kill her but she succeeds in releasing the other incarnates.
QlHnOWw.jpg

Raszageth fight at the end of Vault of the Incarnates, with the other imprisoned incarnates in the background.

  • In the Green Dragonflight reputation/renown questline, Malfurion goes to the Shadowlands to trade places with Ysera (who died in Legion). Ysera comes back to Azeroth and appoints her daughter Meritha as the new head of the Green Dragonflight. Night Elf souls are sacrificed to create a new world tree seed which is planted in the Emerald Dream.
  • In the patch 10.1 questline, the Primal Incarnate Fyrakk breaches Zaralek Cavern and absorbs Shadowflame magic to become stronger. The ghost of Neltharion gives his children Wrathion, Sabellian, and Ebyssian a guided tour around his underground fortress and laboratory of Abberus, but they reject it. Wrathion and Sabellian choose Ebyssian to become the new Black Dragon Aspect.
  • The Primal Incarnate Iridrikon, who was the leader of the Incarnates and set up to be the expansion final boss, quits halfway through the expansion. He goes back in time to right after the proto-drake Galakrond fell, and drains dark magic from Gakalkrond's corpse into some relic. Then he leaves through a portal and says he will be there when the Titans return. Guess we won't be seeing him again for another 5-6 years, not until The Last Titan. Metzen said at Blizzcon that TLT begins when the planet is doomed and we go to Ulduar to call the Titans back for help.
  • With their leader Iridikron gone, the two remaining Incarnates, Fyrakk and Vyranoth, begin to splinter. Fyrakk decides he wants to destroy the world with fire, which he intends to do by going to the Emerald Dream and setting the new world tree of Amirdrassil on fire. Vyranoth doesn't want to destroy everything and agrees to a truce with the Dragon Aspects, and the six of them (5 Dragonflights + Vyranoth's forces) attack Fyrakk and his forces in the Emerald Dream. Fyrakk dies, and we get an ending cinematic in which the five Aspects and Vyranoth are empowered by Azeroth world soul. Amirdrassil then manifests in the real world off the coast of the Dragon Isles and will become the new Night Elf capital city. Horde players will be able to visit it too.
  • In the epilogue banquet, we find out that Jaina also heard Azeroth's world soul (the only other people we know for sure got visions are Thrall and Anduin). Khadgar might have also heard the voice too. Khadgar teases that Alleria is going to investigate the "Harbinger" soon (Xala'tath, the sixth old god who was imprisoned in the priest artifact dagger and escaped from it in BFA and is the villain of the next expansion). Ysera goes back to the Shadowlands, so presumably Malfurion will be able to come back to Azeroth.
  • In the Tyr questline, the Aspects go to Tyrhold and activate a 3D printer to rebuild Tyr. There is a quest where you play as Tyr and he gets a vision where he sees all five original Aspects becoming foes. Four of those events have happened (Neltharion becoming Deathwing, Malygos going mad with grief and being the villain of the Eye of Eternity raid, Nozdormu becoming Murozond, and Ysera being corrupted by the nightmare and killed in Legion). The only thing that hasn't happened yet is Alexstraza becoming hostile, so Alexstraza might turn against Tyr and fight him in a later patch quest.

That's it. There won't be any more raid tiers or zones for Dragonflight. We know that there will be three more patches but we don't know if they will have any quests, so that might be it for the story until TWW releases.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,415
Location
Dutchland
So basically it creates more plot holes than it fills up. I expected the evil dagger to play another role in the future, and having it be the main villain can work.

On one hand I'm kinda surprised that Wrathion didn't become the next Aspect, but on the other hand it makes him easier to use in later plot lines. Guy's also just about the only interesting character introduced in the game since Cataclysm, but I wouldn't be surprised if Blizzed filed the sharp edges off of him.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,503
So what was the story of Dragonflight again? Some evil dragons woke up and started shit, then the players stepped into end shit, something something WE CAME TOGETHER AS A FAMILY and all was well?
i think the story has something to do with Metzen being upset that alexstraza's tits were too big so they made an expansion about dragons to cover her up
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,534
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
WoW jumped the shark so long ago - what an incomprehensible mess.

The storylines in Vanilla weren't bad and even up to like mid-Wrath weren't bad, but then everything started to go off the rails. These days it reads like a day time soap opera for nerds.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,739
To get into WoW's story you would have to:

a) Play Warcraft III, including its expansion.
b) Play season of discovery classic WoW. (Same as classic but more people to group with)
c) Play classic Wrath of the Lich King.

That's going to take a while. At that point you will either know it isn't for you or be into it enough that you will want to see where things go with Cataclysm classic.

PS: List is in order of importance and quality. Everything up until and including Shadowlands draws from or references Warcraft III.

PPS: You can skip Burning Crusade, Mists of Pandaria, Shadowlands, and Warlords of Draenor. Nothing of consequence happens. Though WoD has the best questing experience.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,739
I bought Warcraft 3 reforged with wow gold. It's 50% off. For some reason I previously thought you had to play with the new graphics, but there is a toggle option.

Game still looks great even with the old textures. So the suggestion to play that first is a lot more viable now that there is an option that supports widescreen etc.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
To get into WoW's story you would have to:

a) Play Warcraft III, including its expansion.
b) Play season of discovery classic WoW. (Same as classic but more people to group with)
c) Play classic Wrath of the Lich King.
playing warcraft 3 yes, but you won't get much story from playing WoW. This channel is recommended to learn about WoW lore, seriously do not play it for the story.

https://www.youtube.com/@Nobbel87
 

destinae vomitus

Educated
Joined
Apr 25, 2021
Messages
144
They shat the bed right away with the first expansion. Elves joining the horde for instance happened solely because Blizzard wanted to even out the faction populations by adding a "pretty" race for dumb dweebs, not for any sensible narrative reason. The closest one can come up with is that they wore red in Frozen Throne so I guess it makes perfect sense that they'd join the red faction of mortal enemies, instead of the people they'd formed an ALLIANCE with. And that's just the tip of that entire iceberg.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
726
Stopped paying attention after I dunno, the Pandaren.
At that point you know it's a parody, comedy, for laugh. Like come on now.

What's sad is that the WoW cancer kills Blizzard as a whole.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,415
Location
Dutchland
Elves joining the horde for instance happened solely because Blizzard wanted to even out the faction populations by adding a "pretty" race for dumb dweebs, not for any sensible narrative reason.
They did that because otherwise the Koreans would not touch the Horde, ruining game balance on Korean servers.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,271
That's going to take a while. At that point you will either know it isn't for you

At that point you can just stop since you played everything worth playing in this series and should just move on.
 

Crayll

Liturgist
Joined
Sep 5, 2014
Messages
186
They shat the bed right away with the first expansion. Elves joining the horde for instance happened solely because Blizzard wanted to even out the faction populations by adding a "pretty" race for dumb dweebs, not for any sensible narrative reason. The closest one can come up with is that they wore red in Frozen Throne so I guess it makes perfect sense that they'd join the red faction of mortal enemies, instead of the people they'd formed an ALLIANCE with. And that's just the tip of that entire iceberg.
I thought it made sense given their interactions with humans in their TFT campaign. Would've been cool to see another faction with blood elves/naga/broken Draenei or something instead, but I'm guessing that wasn't on the books at the time so them joining the Horde instead didn't bother me. I've always been a dirty elf-enjoyer though.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,013
Location
UK
It's too bad they canceled the warcraft movies, they could have acted as a nice story summary up to the latest-ish stuff, as well as be a nice relic for future generations.
 
Joined
Feb 3, 2022
Messages
1,236
It's too bad they canceled the warcraft movies, they could have acted as a nice story summary up to the latest-ish stuff, as well as be a nice relic for future generations.

There were conceptual issues with the Warcraft movie. The movie needed to be good and make money to get more movies made, but it didn't provide a satisfying experience within the one movie. The acting was overall meh. There is a battle, and the king you didn't really care about died, but the humans apparently withdraw and everything is still okay? Durotan dies and the bad guy is still alive. And a lot of the movie was Orc characters standing around and talking about honor, but it's hard to care about that even though I had read the early Warcraft novels like Lord of the Clans or the Beyond the Dark Portal novelization and was invested in the lore. I can't imagine how much more boring it would have been for normies who didn't have that context.

I think trying to adapt the Warcraft storyline to the big screen was a bad idea. The storyline is simply too long and requires too much time. You would be very hard pressed to compress even Warcraft 3 into a movie. Adapting even one segment of the Warcraft storyline would take multiple movies, and again there is no guarentee that multiple movies would be made. The Peter Jackson LotR trilogy and the James Cameron Avatar sequels are the only movies I can think of where multiple movies were guaranteed to happen because they were filmed simultaneously. So for the best chance at getting more sequels greenlit, the movie needs to be a satisfying experience in of itself, and the best way to do that would probably be to write a self-contained story meant for two hours.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,013
Location
UK
It's too bad they canceled the warcraft movies, they could have acted as a nice story summary up to the latest-ish stuff, as well as be a nice relic for future generations.

There were conceptual issues with the Warcraft movie. The movie needed to be good and make money to get more movies made, but it didn't provide a satisfying experience within the one movie. The acting was overall meh. There is a battle, and the king you didn't really care about died, but the humans apparently withdraw and everything is still okay? Durotan dies and the bad guy is still alive. And a lot of the movie was Orc characters standing around and talking about honor, but it's hard to care about that even though I had read the early Warcraft novels like Lord of the Clans or the Beyond the Dark Portal novelization and was invested in the lore. I can't imagine how much more boring it would have been for normies who didn't have that context.

I think trying to adapt the Warcraft storyline to the big screen was a bad idea. The storyline is simply too long and requires too much time. You would be very hard pressed to compress even Warcraft 3 into a movie. Adapting even one segment of the Warcraft storyline would take multiple movies, and again there is no guarentee that multiple movies would be made. The Peter Jackson LotR trilogy and the James Cameron Avatar sequels are the only movies I can think of where multiple movies were guaranteed to happen because they were filmed simultaneously. So for the best chance at getting more sequels greenlit, the movie needs to be a satisfying experience in of itself, and the best way to do that would probably be to write a self-contained story meant for two hours.
What about a tv show?
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,739
They are going to try again. Hopefully they will have the good sense to tell Arthas' story. It will have universal appeal.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom