DJOGamer PT
Arcane
Naruto.
Despite this series declining in quality quite severely with Shippuden (specially after Pain's defeat), I always thought Naruto's setting is rather cool and has a great deal of potential for any game adaptation that falls into the Action, RPG and Strategy genres.
So apparently /tg/ made a homebrew system out of Naruto.
And despite it being rather "heavy", I must say, the fa/tg/uy authors seem to have a good general idea
So for one, they actually don't try to include the fucking asspull/bullshit/nuclear powers that turned the series into a wankfest.
In fact the author's intention is try to keep the power ceiling around something like - "Hidan/Kakuzu V Leaf" or "3rd Hokage V Orochimaru" level - meaning that while top shinobi are notably powerful, efficient and creative use of one's skill and exploitation of the enemies capabilities are the most deciding factor of battles.
The document also includes additional worldbuilding to flesh out the setting and play of it's strenghts.
Lastly this is not trying to be a homebrew D20 with a Naruto coat of paint.
However the system is incomplete, and that's why the authors plan to lauch an updated Version 5 this year.
Which aims to simplify the more convoluted rules and finally introduce a system for Fūinjutsu (Sealing Arts) and Senjutsu (Sage Arts).
Despite this series declining in quality quite severely with Shippuden (specially after Pain's defeat), I always thought Naruto's setting is rather cool and has a great deal of potential for any game adaptation that falls into the Action, RPG and Strategy genres.
So apparently /tg/ made a homebrew system out of Naruto.
And despite it being rather "heavy", I must say, the fa/tg/uy authors seem to have a good general idea
So for one, they actually don't try to include the fucking asspull/bullshit/nuclear powers that turned the series into a wankfest.
In fact the author's intention is try to keep the power ceiling around something like - "Hidan/Kakuzu V Leaf" or "3rd Hokage V Orochimaru" level - meaning that while top shinobi are notably powerful, efficient and creative use of one's skill and exploitation of the enemies capabilities are the most deciding factor of battles.
The document also includes additional worldbuilding to flesh out the setting and play of it's strenghts.
Lastly this is not trying to be a homebrew D20 with a Naruto coat of paint.
However the system is incomplete, and that's why the authors plan to lauch an updated Version 5 this year.
Which aims to simplify the more convoluted rules and finally introduce a system for Fūinjutsu (Sealing Arts) and Senjutsu (Sage Arts).