Falksi
Arcane
I found Risen 2's main character FAR more entertaining and likeable than Risen 3, which made a big difference to the game.
Risen 3 also felt more copy paste.
Risen 3 also felt more copy paste.
What is complex about mount and blade combat? Souls combat was influenced by legend of Zelda but even at that, it isn't complex.
4 attack and blocking directions, chambering, momentum affects combat damage (attacking from a horse does far more damage than walking backwards and swinging). I don't think Dark Souls combat is very complex though even if I liked the first game. Also G1's combat is pretty much the same as G2 except backstep doesn't count as a block in G1.What is complex about mount and blade combat? Souls combat was influenced by legend of Zelda but even at that, it isn't complex.Also it's combat is still a far cry from the complexity of Mount and Blade or Dark Souls
Oh yeah, character development was done well in gothic. The only real flaw I find in gothic 1 was its heinous combat, gothic 2's combat wasn't as bad but it wasn't great either.
not really, G1's combat was pretty much using the right and left swing because it was faster than every other attack and did same damage. G2 had more combos and utilized the normal attack which I preferred, plus G2 controls far better than G1.same as G2 except backstep doesn't count as a block in G1.
Have you played Risen? It actually has decent combat, the best of all PB's games. Admittedly, it is still nowhere near as good as Dark Souls' combat but it is not terrible.Again this is not true. If you're going to compare the Witcher 3's combat only to other action rpgs with bad combat then it looks decent.but when compared to every other Action RPG (specially Risen)
Honestly I always found Risen's combat, while a natural evolution of those on the Gothic series, to be a considerably worse take on the core fundamentals that lead to the Dark Souls combat system, there enemy attacks are better telegraphed, controls are less clunky, you have to manage your stamina bar so you don't leave any openings your enemies can exploit, there are many weapons with different moves. The only thing Risen does better about combat is skill progression system, with all of the new moves and different animations, and that is mostly because the souls games don't have one, and sadly it seems not even Pyranha Bytes is interested in doing this anymore.Have you played Risen? It actually has decent combat, the best of all PB's games. Admittedly, it is still nowhere near as good as Dark Souls' combat but it is not terrible.Again this is not true. If you're going to compare the Witcher 3's combat only to other action rpgs with bad combat then it looks decent.but when compared to every other Action RPG (specially Risen)
Dark souls combat is literally just circle strafing dumb enemy a.i until you can beat them down to death.
Dont know why risen's combat gets so much hate from people here, still need to play the gothic ones i guess, but i remember i could not only master the whole combat system but the way weapon skill played a major role in how the combo system worked was fantastic and the way you could learn enemy patterns and completely master enemy reaction by paying attention in their animations made progression so satisfying.
In the endgame i pretty much had learned what almost every single enemy did and i could parry everything just by paying attention. It felt great
Honestly I always found Risen's combat, while a natural evolution of those on the Gothic series, to be a considerably worse take on the core fundamentals that lead to the Dark Souls combat system, there enemy attacks are better telegraphed, controls are less clunky, you have to manage your stamina bar so you don't leave any openings your enemies can exploit, there are many weapons with different moves. The only thing Risen does better about combat is skill progression system, with all of the new moves and different animations, and that is mostly because the souls games don't have one, and sadly it seems not even Pyranha Bytes is interested in doing this anymore.Have you played Risen? It actually has decent combat, the best of all PB's games. Admittedly, it is still nowhere near as good as Dark Souls' combat but it is not terrible.Again this is not true. If you're going to compare the Witcher 3's combat only to other action rpgs with bad combat then it looks decent.but when compared to every other Action RPG (specially Risen)
Dark souls combat is literally just circle strafing dumb enemy a.i until you can beat them down to death.
Dont know why risen's combat gets so much hate from people here, still need to play the gothic ones i guess, but i remember i could not only master the whole combat system but the way weapon skill played a major role in how the combo system worked was fantastic and the way you could learn enemy patterns and completely master enemy reaction by paying attention in their animations made progression so satisfying.
In the endgame i pretty much had learned what almost every single enemy did and i could parry everything just by paying attention. It felt great
So I think if Pyranha Bytes made a game with a well done soulslike combat style would be a big financial success and critical success.
Or you could just power attack your way.Because of small details like that you have to carefully plan your approach in every single encounter, know when to counter attack, when to block, when to dodge and how you should combo