I'd rather have it limited to itemized/buyable scrolls than having to deal with thousands of crafting materials clogging my inventory.
This is the main reason.Scrolls do not make sense in systems in which retooling your spell selection is as easy as clicking a button, and regaining your spellcasting ability only takes a few minuts of waiting, or resting is never a problem.
You could do it in Morrowind by enchanting a blank piece of paper, right?
idk I never experimented with that stuff but I seem to recall it was a thing.
layers are then guaranteed to hoard it for the final boss and scribe whichever spell will be most effective against him
layers are then guaranteed to hoard it for the final boss and scribe whichever spell will be most effective against him
That is not the case of Gothic 2 RETURNING. A fire rain scroll is extremely valuable for a circle 1 magic user in chapter 1. In chapter 6, he doesn't need it. It is more used when you are having problems with a boss in the first half of the game or to farm a lot of XP from high level enemies. It is not something which you should hoard to the end game cuz at end game, they will value nothing. More close to end game = less high level scrolls value.
i think issue is more with scrolls usage than with their creation.
dnd scrolls gave us access to spells that are inferior to ones cast by mage. Combine that with high magic setting and there isnt much incentive to use them. Why would you craft them even if that was possible?
Such model was then copied over to many other games.
And I do love scrolls hoarding and usage. Not really big on crafting but whatever. Solasta could be great for players willing to make scrolls based spellcaster except... Rogues do not receive umd. Instead all the classes can only cast scrolls of which spells are already available to them
Morrowind had scrolls done right but as already mentioned - cant craft them. Still, this is what im looking for - no magic user can utilize hoarded scrolls during time of need. Or potion. Or artifact. Little difference.
Sounds like you don't like craftingBecause it is boring and I skip it anyway, along with making potions and similar crafting shit which requires you to constantly vacuum a shitton of half-useless reagents.
layers are then guaranteed to hoard it for the final boss and scribe whichever spell will be most effective against him
That is not the case of Gothic 2 RETURNING. A fire rain scroll is extremely valuable for a circle 1 magic user in chapter 1. In chapter 6, he doesn't need it. It is more used when you are having problems with a boss in the first half of the game or to farm a lot of XP from high level enemies. It is not something which you should hoard to the end game cuz at end game, they will value nothing. More close to end game = less high level scrolls value.
You seriously expect people to spend limited consumables as they come? Bro, do you even RPG?
Sounds like you don't like craftingBecause it is boring and I skip it anyway, along with making potions and similar crafting shit which requires you to constantly vacuum a shitton of half-useless reagents.
You'll gather those horsetails and not a hair less.Please no more crafting in RPGs just make some decent gear and place it throughout the world instead of bloating my inventory with sixteen horse tails that are needed to craft the ultimate sword of valor and good.
to spend limited consumables as they come?
I think the whole point is to run them on Use Magic Device dudes, or shittier casters like sorcerer dippers - to have the rest of your party able to cast self buffs, or summon some chump blockers or haste or whatever if they're too far to hit things.dnd scrolls gave us access to spells that are inferior to ones cast by mage. Combine that with high magic setting and there isnt much incentive to use them. Why would you craft them even if that was possible?
Sven should put it into BG3. Imagine Victor's cognitive dissonance.Can craft all kinds of scrolls in DoS games but OP is a hater so no mention
I can only list 4 RPGs where a magic user can write spells in scrolls and one where you can ask special scrolls from a NPC.
Writing scrolls is in many medium and high fantasy settings, the commonest way which a Wizard raises money. Why so few RPGs allow you to do that?
- PF : WoTR - And it is expensive, require expensive kits, require expensive reagents and a successful check while resting to write a single scroll
- Gothic 2 + RETURNING mod. You see NPCs which write scrolls, but to be able to learn how to write scrolls, you can only do that with the mod returning. The base game doesn't allow it.
- NWN2 : You just cast the spell in a "blank" scroll.
- KoTC1
- Dark Sun : Wake of the Ravager allows you to ask a NPC to craft scrolls for you. Despite the lv cap = 15 which in 2E limits you to the 7th circle of magic, you can get once per the entire campaign, a meteor swarm single use scroll