Cryomancer
Arcane
Take final fantasy 1 for eg >
I still prefer Dark Sun Shattered Lands over Final Fantasy 1, but playing a little of FF1 isn't being a bad experience.
Why they changed so much?
- Full party creation, if you wanna have 4 thieves you can.
- Classes for the typical fantasy archetypes(Black Mage, Thieves, Warriors, White Mages, etc)
- Promotion quests
- Random/Dice based stat and hp progression
- Spell slots and "tier based" magical progression where a tier 1 fire spell can deal 40 damage. A Tier 5, 500 damage in ALL enemies.
- OHK spells like Bane.
I still prefer Dark Sun Shattered Lands over Final Fantasy 1, but playing a little of FF1 isn't being a bad experience.
Why they changed so much?