Daggerfall contains a total of 15,254 cities, inns, homes, temples, graveyards and dungeons. Contrary to the randomly-generated wilderness separating them, these locations are all pre-determined. They are spread over the 44 different regions of the Iliac Bay; density varies depending on the size or importance of the region, ranging from the Wrothgarian Mountains, with 1,833 locations, to the tiny island of Cybiades, with only one. It is possible to sort these places of note into four main categories, following the in-game map labels: Dungeons, Homes, Temples and Towns. This article only lists some of the most relevant locations. A complete list of locations is included in each specific region article.
Dungeons
There is a total of 4,232 dungeons in Daggerfall, which contain various enemies and block types. Depending on the location, they can include haunts, dens, laboratories, caves or graveyards, among others.
Homes
These include farms, isolated houses, manors, palaces and urbanized dead ends. There is a total of 4,400.
Temples
Temples can include isolated altars, monuments or shrines, friendly covens, or "temple compounds" (temples with several buildings surrounding it). There are 1,532 separate religious sites.
Towns
Daggerfall towns include cities, towns, villages and independent inn/pub complexes. The total amount of Towns in Daggerfall is 5,090.