Cryomancer
Arcane
EDIT : PLEASE. READ THE SECOND PARAGRAPH. This is not a topic only about cooldowns.
The new Contra rogue corps had the """"genial"""" idea of implementing cooldowns of firearms and everyone is hating it. Mocking it. Saying that is a artificial limitation that makes no sense only to force the player to use sub optimal weapons and grind more upgrading two weapons. This while 90%+ of modern RPG's uses this mechanic for everything. Jumped? Wait 4 turns or 30 seconds to jump again. Toss a grenade? Wait 5 turns or 60 seconds... On Battlefield franchise, everyone complains about grenade spam in CQB maps but nobody wanna cooldown to fix it.
Other example is the resistances/immunities. Nobody in War Thunder complains that a .303 British machine gun can't pierce a heavy tank and that even a 14.5x114mm armor piercing round(strongest "rifle" caliber round) can only pierce the top armor of a Tiger tank(45mm penetration). That large cannons, at least a 30mm and bombs are the unique way to reliable deal with heavily armored tanks; But in RPG's, we see people complaining because a sword can't solve every problem in the world. From a insect swarm to a rock golem.
His complaint that you need to know the pathfinder rules bugs me too. Why with sports game, nobody criticize FIFA because "i need to understand soccer rules"? The proposal of Pathfinder Kingmaker is to be a game for pathfinder and D&D 3.5e fans. Not to be another "press A for awesome" game. And Pathfinder Kingmaker has a difficulty called "story mode", for those who wanna a "press A for awesome" game.
Look to fantasy creatures. Twilight is mocked hard by "fairy vampires" that sparkles in sun. How many modern games allow vampires to be exposed to sun like Elder Scroll Online and nobody cares? Talking about novels, imagine the mechanics presents in the 666*10²³ wow clones in a novel or in a movie;
A novel written to have the same logic of wow clone mmorpg's and diablo 3 would be a comedy/meme material. Why people accept this BS with """RPG's"""? I could write the same BS of a master monk teaching his novices.
TL;DR - Nobody accept things presents on most modern RPG's in other game genres and other entertainment medias.
The new Contra rogue corps had the """"genial"""" idea of implementing cooldowns of firearms and everyone is hating it. Mocking it. Saying that is a artificial limitation that makes no sense only to force the player to use sub optimal weapons and grind more upgrading two weapons. This while 90%+ of modern RPG's uses this mechanic for everything. Jumped? Wait 4 turns or 30 seconds to jump again. Toss a grenade? Wait 5 turns or 60 seconds... On Battlefield franchise, everyone complains about grenade spam in CQB maps but nobody wanna cooldown to fix it.
Other example is the resistances/immunities. Nobody in War Thunder complains that a .303 British machine gun can't pierce a heavy tank and that even a 14.5x114mm armor piercing round(strongest "rifle" caliber round) can only pierce the top armor of a Tiger tank(45mm penetration). That large cannons, at least a 30mm and bombs are the unique way to reliable deal with heavily armored tanks; But in RPG's, we see people complaining because a sword can't solve every problem in the world. From a insect swarm to a rock golem.
game journalist BS review said:Swarms of small creatures like rats, for instance, can't be effectively fought with a sword and shield. Sometimes Kingmaker warns you, but other times it simply expects you to know how to handle the problem. Rust monsters, skeletons, ghosts, and so on all have specific tools that you need to understand and be able to use with relative ease. That's made easier by having a diverse party, but then you have to take far more time aside to learn the ins and outs of your band of characters than a traditional tabletop player. source b https://www.gamespot.com/reviews/pathfinder-kingmaker-review-the-classics/1900-6417006/
His complaint that you need to know the pathfinder rules bugs me too. Why with sports game, nobody criticize FIFA because "i need to understand soccer rules"? The proposal of Pathfinder Kingmaker is to be a game for pathfinder and D&D 3.5e fans. Not to be another "press A for awesome" game. And Pathfinder Kingmaker has a difficulty called "story mode", for those who wanna a "press A for awesome" game.
Look to fantasy creatures. Twilight is mocked hard by "fairy vampires" that sparkles in sun. How many modern games allow vampires to be exposed to sun like Elder Scroll Online and nobody cares? Talking about novels, imagine the mechanics presents in the 666*10²³ wow clones in a novel or in a movie;
a novel written using Diablo3/WoW logic said:The master necromancer was reunited with his novice students to teach the basic of necromancy in the Rathma necropolis. He let the students ask first to stimulate the curiosity and one of his students asked him
- "master - How did you become so powerful"
And the master answered
- "First i found this big and sharp axe. With this big and sharp axe, i dimaterialize it and suck more blood from the skeleton king. After i defeated the skeleton king, i found this epic boot who bosts my IQ by 651684186461 points and let me command my skeleton army faster. So instead of only giving one order per 20 seconds, now i can give one order per 19 seconds."
- "but master, how did siphon blood worked in a creature without blood? And if you don't use the weapon in the attack, why you need a weapon?" a student asked.
- "nonsense. Everyone in this world has exactly the same body, strength, intelligence and the unique way to become more or less intelectual is by finding boots that increase this things."
- "but i have heard that Tristam(d1) was saved by a sorcerer using only cursed gear"
- "non sense. The rules of magic changed by no reason. In the past, magicians become better at casting bone spirit by reading tomes and having enought magical energy to understand and absorb the tome's magic. Now everyone learns everything. Every necromancer can animate 7 skeleton and they are strong as your axe. So never be disarmed"
- "But why did the magic changed so much?"
- "i don't know, now lets stop this pointless lesson and lets go find bigger and sharper axes for you, so you can suck more blood from skeletons and have stronger minion armies"
A novel written to have the same logic of wow clone mmorpg's and diablo 3 would be a comedy/meme material. Why people accept this BS with """RPG's"""? I could write the same BS of a master monk teaching his novices.
TL;DR - Nobody accept things presents on most modern RPG's in other game genres and other entertainment medias.
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