Robotigan
Learned
- Joined
- Jan 18, 2022
- Messages
- 420
For all this talk about choice & consequence, the degree to which you can manipulate the game state and the depth of their consequences just pales in comparison to essentially any non-narrative game element. You know what game is more "replayable" than Planescape Torment? Tetris. I'm not saying this stuff doesn't enhance the overall experience, but goddamn is it overrated. No, a few witty dialogue options and alternate quest endings does not make up for a shitacular combat system. If you want to see relationship intrigue rendered into a decently interesting game, that'd be something more like Crusader Kings.