cyborgboy95
News Cyborg
- Joined
- Aug 24, 2019
- Messages
- 3,079
I wouldn't be surprised if Pathfinder Wrath of the Righteous ends up being the last Pathfinder isometric crpg that has a real-time-with-pause combat mode, especially if Owcat's first turn-based-only isometric crpg Warhammer Rogue Trader sells well. Assuming more Pathfinder adaptions from Owlcat are on the table (Iron Gods pls), there is a good chance the combat system of these games will be completely turn-based with co-op option to boot, gotta chase that Baldur's Gate 3 money somehow, as shown by Rogue Trader implementing the co-op feature already.
I'm just curious how Owlcat Pathfinder fans gonna react if this indeed turns out to be the case? Personally, it's a non-issue for me, since I dropped Wrath of the Righteous in the middle of the Siege of Drezen after I got sick of the excessive amount of trash encounters the game keeps throwing my way on nearly every map, so a turn-based-only combat system for future Pathfinder adaptions from Owlcat will hopefully mean less trash encounters this time around.
I'm just curious how Owlcat Pathfinder fans gonna react if this indeed turns out to be the case? Personally, it's a non-issue for me, since I dropped Wrath of the Righteous in the middle of the Siege of Drezen after I got sick of the excessive amount of trash encounters the game keeps throwing my way on nearly every map, so a turn-based-only combat system for future Pathfinder adaptions from Owlcat will hopefully mean less trash encounters this time around.