Mark Richard
Arcane
- Joined
- Mar 14, 2016
- Messages
- 1,238
The yearly thread returns once again. For obvious reasons its been slim pickings for new releases this year, but I did get the opportunity to play a few gems I'd missed in the past. List yours however you like (I just like to leave a short summary).
- Dungeons 3 + DLCs - Replayed from last year's thread. Dungeons 3 remains a lot of fun, though I cannot recommend any of the 7 DLC packs which lean on tired gimmicks to prolong a gameplay loop that was already stretched to the limit in the base campaign.
- Pathfinder: Kingmaker - Finally, a crowdfunded project that lives up to those late 90s RPGs so casually name-dropped on the Kickstarter page. The recent addition of a turn-based mode reinvigorated interest and changed my approach to combat encounters, expanding my arsenal to include basic items and abilities I'd never touched before.
- Pathologic 2 - Insert coronavirus joke here. A marked improvement on the original, Pathologic 2 is one of those creative gems where everything from the difficulty to the inventory system is designed to reinforce the setting. Some might argue this is even to its detriment, but personally I love the commitment.
- Operencia: The Stolen Sun - A dungeon crawler with intrusive dialogue sequences that constantly interrupt exploration, Operencia can be maddening at times. Those who persevere shall find some of the most beautiful and varied tilesets in the subgenre.
- Blade Runner - Definite contender for the best point & click adventure of all time, not to mention best movie-licensed game. Thank you GOG and the ScummVM community for restoring this classic.
- Ultimate General: Civil War - An excellent tactical wargame inspired by Sid Meier's Gettysburg. Hour-long battles, persistent units, and the possibility of an occasional draw/loss in the 40 mission campaign produces a thoughtful slow-burn battlefield experience.
- Lichdom: Battlemage - The only real dud on my list. What could've been a solid mage shooter is hamstrung by a lack of imagination. Poor level design and enemy variety absolutely cripple Lichdom's momentum. Just about the only interesting thing about it is the all-star cast - a rarity for an indi game.
- The Evil Within + DLCs - Resident Evil with stealth sections. Initially seeming like an uninspired religious-themed zombie outbreak, the story's disjointed weirdness hints something more is afoot. The DLC has less action and more horror by taking guns out of the equation.
- Game of Thrones: A Telltale Game Series - Released when the GoT television show was in its prime, Telltale's faithful adaption borrows the cast for their voice acting services. It's a companion piece, relying heavily on each character's pre established reputations from the show. As is often the case with Telltale's later works, the limited outcomes make watching a playthrough on Youtube seems preferable to actually buying the game.
- The Talos Principle + DLCs - A relaxing first-person puzzle-platformer. The music and environments harmonize to produce a feeling akin to having your toes nibbled by goldfish shoals. and there's a layer of philosophy to the world that elevates the game to a potential classic.
- Mirror's Edge - No GPS, health bars, or HUD markers. There's nothing to separate the artist from her canvas in this beautiful dystopian world of pristine white rooftops, which is something the sequel doesn't really understand.
- Suzerain - The only game on this list released in 2020. Suzerain is a political CYOA that plays to its strengths with excellent writing and worldbuilding. I grew increasingly paranoid about my closest advisors and clung to power with broken fingernails.