mediocrepoet
Philosoraptor in Residence
I tried the last three demos I had on my list for the Steam week.
Stone of Blood: This may interest people who are into that real time strategy puzzle sort of game. I wasn't a huge fan of the art style and it's not really my type of game, so about all I'll say is that the setting and such is interesting and the game seems like it's at least reasonably well made.
Neon Blood: Basically a traditional adventure game in a cyberpunk setting with that hipster pixel presentation. The game struck me as fairly tedious with the adventure parts literally being solvable by wandering around and clicking on every point of interest that comes up and then there are some turn based flash JRPG style battles that were fairly dull with the last one being topped off with a QTE. Between that and some really dated and awful pop culture references, I had my fill by the end of the extremely short demo.
Lurks Within Walls: This was a weird mix of single person blobber with grid based tile movement and survival horror. The combat was fairly meh as you might imagine, but they managed to nail the sort of creepy atmosphere that makes me enjoy some horror games. I'm not sure if this will be a good game or not but it's interesting and I'll keep an eye on it.
Stone of Blood: This may interest people who are into that real time strategy puzzle sort of game. I wasn't a huge fan of the art style and it's not really my type of game, so about all I'll say is that the setting and such is interesting and the game seems like it's at least reasonably well made.
Neon Blood: Basically a traditional adventure game in a cyberpunk setting with that hipster pixel presentation. The game struck me as fairly tedious with the adventure parts literally being solvable by wandering around and clicking on every point of interest that comes up and then there are some turn based flash JRPG style battles that were fairly dull with the last one being topped off with a QTE. Between that and some really dated and awful pop culture references, I had my fill by the end of the extremely short demo.
Lurks Within Walls: This was a weird mix of single person blobber with grid based tile movement and survival horror. The combat was fairly meh as you might imagine, but they managed to nail the sort of creepy atmosphere that makes me enjoy some horror games. I'm not sure if this will be a good game or not but it's interesting and I'll keep an eye on it.