Cynic
Arcane
- Joined
- Feb 22, 2011
- Messages
- 1,850
Nael said:
FUCK THIS SHIT MADE ME LOL HARD!!!!!
Nael said:
Yea, it was there from the beginning, but KotOR1 began the shift towards it.Jools said:I didn't want to start a new thread for it, and this one seems fitting enough. It's declining anyway. In a very old bioboards thread I randomly stumbled upon, I found this:
Q:
Is there any person in kotOR 2 that can be like Bastila?? I mean is there someone you can love??
A:
Not really like KotOR...not even close. One of the lead designers over there thinks that love plots have no real place in RPG's. I beg to differ with him, but that's another argument, another day.
The romances in K2 are nearly non-existant, male or female. They basically boil down to innuendo and vague references, but nothing even half as satisfying as K1. The Female Exile romance options are badly done. So vague. So very vague.
Nothing new under the sun there, if it wasn't that the thread is from 2005. I had the impression all the romances shit was something kinda recent, started by DAO and continued by ME2 (and DA2, and every future biowhore game, now). Evidently, I was wrong: this shit was abound and advocated 6 years ago, before even ME1 was released. Meh.
Vaarna_Aarne said:Yea, it was there from the beginning, but KotOR1 began the shift towards it.Jools said:I didn't want to start a new thread for it, and this one seems fitting enough. It's declining anyway. In a very old bioboards thread I randomly stumbled upon, I found this:
Q:
Is there any person in kotOR 2 that can be like Bastila?? I mean is there someone you can love??
A:
Not really like KotOR...not even close. One of the lead designers over there thinks that love plots have no real place in RPG's. I beg to differ with him, but that's another argument, another day.
The romances in K2 are nearly non-existant, male or female. They basically boil down to innuendo and vague references, but nothing even half as satisfying as K1. The Female Exile romance options are badly done. So vague. So very vague.
Nothing new under the sun there, if it wasn't that the thread is from 2005. I had the impression all the romances shit was something kinda recent, started by DAO and continued by ME2 (and DA2, and every future biowhore game, now). Evidently, I was wrong: this shit was abound and advocated 6 years ago, before even ME1 was released. Meh.
Though actually, it's kind of a funny Cartesian thing with the way MCA can write romances so well:
He hates them, therefore he can write them.
treave said:And Aerie >>>>>>>>>>>>>>>>>>> Morrigan, or whatever crazed tart they're flaunting as love interests nowadays.
Vaarna_Aarne said:Yea, it was there from the beginning, but KotOR1 began the shift towards it.Jools said:I didn't want to start a new thread for it, and this one seems fitting enough. It's declining anyway. In a very old bioboards thread I randomly stumbled upon, I found this:
Q:
Is there any person in kotOR 2 that can be like Bastila?? I mean is there someone you can love??
A:
Not really like KotOR...not even close. One of the lead designers over there thinks that love plots have no real place in RPG's. I beg to differ with him, but that's another argument, another day.
The romances in K2 are nearly non-existant, male or female. They basically boil down to innuendo and vague references, but nothing even half as satisfying as K1. The Female Exile romance options are badly done. So vague. So very vague.
Nothing new under the sun there, if it wasn't that the thread is from 2005. I had the impression all the romances shit was something kinda recent, started by DAO and continued by ME2 (and DA2, and every future biowhore game, now). Evidently, I was wrong: this shit was abound and advocated 6 years ago, before even ME1 was released. Meh.
Though actually, it's kind of a funny Cartesian thing with the way MCA can write romances so well:
He hates them, therefore he can write them.
Ha! That's the point. You DO have strong feelings for her (even if it's HAET), you remember her and can go for hours on how stupid she is. Morrigan, on the other hand, is just... bland. Banal. Shit. Boring.Stainless Veteran said:treave said:And Aerie >>>>>>>>>>>>>>>>>>> Morrigan, or whatever crazed tart they're flaunting as love interests nowadays.
People really wanted to do something to Aerie which didn't involve hanging, drawning and quartering?
The right direction being someone finally snapping and shooting head honchos of biowhore with an anti-materiel rifle?hoverdog said:Though DA2 will have Merill, which is a step in the right direction
hoverdog said:Ha! That's the point. You DO have strong feelings for her (even if it's HAET), you remember her and can go for hours on how stupid she is. Morrigan, on the other hand, is just... bland. Banal. Shit. Boring.
The same goes with Anomen, who's an annoying dickhead, and Biowarean Pussy Male(tm) #5288, Alistair. BG(2) characters, even if ridiculous or just plain bad, were at least memorable. You can't say that about any DAO or ME1 characters.
Though DA2 will have Merill, which is a step in the right direction
Stainless Veteran said:treave said:And Aerie >>>>>>>>>>>>>>>>>>> Morrigan, or whatever crazed tart they're flaunting as love interests nowadays.
People really wanted to do something to Aerie which didn't involve hanging, drawning and quartering?
Cynic said:Nael said:
FUCK THIS SHIT MADE ME LOL HARD!!!!!
Stainless Veteran said:People really wanted to do something to Aerie which didn't involve hanging, drawning and quartering?
Rance-rape is a gentle and kind thing, nothing malevolent about it.Gondolin said:Stainless Veteran said:People really wanted to do something to Aerie which didn't involve hanging, drawning and quartering?
Well, the Codex does have a bunch of Rance fans, if you get my meaning.
As I said in a post in a different thread, KotOR1 was the best attempt Bioware managed as far as romances go. However, it still suffered from lacking any kind of chemistry or positioning in the plot. If you were a smarter writer, you'd have realized that if you're gonna have the PC say the magic words to Bastila, you're gonna wait until aboard the Starforge so they'll actually hold special meaning.Jools said:Conveniently, last night I completed my 6th playthrough of kotor1. All in all, the timid attempt at romances pulled off a much better result that the straightforward shit in DAO. In kotor one had to go through a lot of the game before anything actually happened, whereas in DAO one can get laid pretty easily very shortly after meeting the designated rape target.
The romance-related lines in kotor also are cheesy in a naive way (something you'd expect from Dawson's Creek or Sabrina Teen Witch), while those in DAO are full-out crap.
And the portrayal isn't that bad either: a chaste fade-to-black in kotor, and that's for a kiss scene. Again, much better a design choice than the cheesy dry-humping with unlikely lingerie, deformed body models and church choir psalming in the background that we have been shown in DAO.
Now starting kotor2.
There now, no need to get so riled up *noms head*DraQ said:The right direction being someone finally snapping and shooting head honchos of biowhore with an anti-materiel rifle?
Sceptic said:*noms head*
Notable quotes
OM NOM NOM! (Wild Wasteland trait required)
Clockwork Knight said:Sceptic said:*noms head*
Speaking of that, just read something about New Vegas: Dead Money.
http://fallout.wikia.com/wiki/Dog_and_God
Notable quotes
OM NOM NOM! (Wild Wasteland trait required)
Why would cNPCs have to be lovable? I doubt anyone who wrote Safana, Kagain, the bard dude from Cloakwood, Garrick, Shar Teel, BG1 Viconia, Xzar, Montaron, etc. has intended them to be lovable people. They are just annoying people who happen to be useful. To be honest it makes me wonder if they have used character flaw tables when writing them.Stainless Veteran said:They weren't written as excellent, hate-inspiring antagonists. They were written by people which wanted to make lovable, interesting characters, but had no idea how to achieve that.
Err, I pointed out to hoverdog that my intense dislike of those characters isn't rooted in them written as rivals or antagonists, but rather in Bioware's writing fail. As for lovable — your mind probably blocked this because of cognitive dissonance, but both Anomen and Aerie were love interests, and both were good-aligned.Awor Szurkrarz said:Why would cNPCs have to be lovable? I doubt anyone who wrote Safana, Kagain, the bard dude from Cloakwood, Garrick, Shar Teel, BG1 Viconia, Xzar, Montaron, etc. has intended them to be lovable people. They are just annoying people who happen to be useful. To be honest it makes me wonder if they have used character flaw tables when writing them.Stainless Veteran said:They weren't written as excellent, hate-inspiring antagonists. They were written by people which wanted to make lovable, interesting characters, but had no idea how to achieve that.
The Retarded trait specifically, so all's well.Radisshu said:Well, at least there's a trait that enables that stupid shit
GarfunkeL said:Gaider didn't write for BG. Only for BG2. Curiously, there are no romances in BG. Only in BG2.