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Game News Wasteland 2 Kickstarter Now Live!

TwinkieGorilla

does a good job.
Patron
Joined
Oct 19, 2007
Messages
5,480
Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
ONE MILLION!!!
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,055
Location
Djibouti
The average Codexer for the last two days, whacking F5:

11so3r7.gif
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
For the last few days, F5 has been awesomer than anything Bioware could dream of :D
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
That place needs to take the fucking trash out.
falloutgod13 said:
I'd prefer "BioWare" style companions with depth versus creating mine and objectifying them as tank, dps, heals and wtfever. Practical as that game style of play is, it's not very immersive and fails to buid a connection to the story.
Oh. Depth. Let me guess, you played Fallout 3. I got more depth out of brainless NPCs in Mars Saga than I ever did in a BioWare game that just recycled its characters. Well, with the exception of Jolee Bindo.
 

Aeschylus

Swindler
Patron
Joined
Mar 13, 2012
Messages
2,543
Location
Phleebhut
Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
Nice to return and see... 1 milllllllion dollars. At the rate things are going, I'm revising my prediction up to 2.5 million total.
 

MightyHoax

Educated
Joined
Mar 15, 2012
Messages
93
Location
Purgatory
Project: Eternity
115$ to kickstarter and 15$ to codex. done

wonder if it´s possible to get an Amiga port? They should easily be able to make it run on my A1200 ´030 50MHz 73MB RAM and 4GB CF-HD :M
 

Country_Gravy

Arcane
Patron
Joined
Mar 24, 2004
Messages
3,407
Location
Up Yours
Wasteland 2
At what point will they be able to recreate the original in the engine that they are going to use so that we can import characters from 1 to 2?

3 million, maybe?
 

Themadcow

Augur
Joined
Feb 17, 2012
Messages
315
How high does it have to go for an Amstrad CPC port?

Fargo is still smarting from my badass CPC 'hack' in Bards Tale where I let the dungeon id load (bbbbbrrrrrrrr zeeeeeeeee) then stopped and fast forwarded the tape to the data load from a higher level dungeon for some uber loot.
 

HanoverF

Arcane
Patron
Joined
Nov 23, 2002
Messages
6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
No Wasteland update unless they can pry it from EA's writhing tentacle.

Fargo should have put the Mac version at 1.8mil, they're use to paying more for stuff. :smug:
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
I'm not impressed about Fargo's talk about possibly releasing an iOS version if it goes over a certain amount of money. That's just pure profit for them, I don't want to be paying for a shitty iPad version. Not to mention there might be compromises made so that it will be the same experience on both PC and iOS.

:decline:

I hope he changes his mind on that.
 

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