Kharza said:
The easiest way would be running a spell check program on dialogues and check the problematic words/sentences manually if they really are incorrect.
It's impossible for a spell checker to find such mistakes as it's/its, your/you're, etc. Moreover, I tried to run the newspapers file through a spell checker and it was stopping at every name, so it was almost impossible to progress. Maybe my spell checker had a crappy dictionary though. Anyway, you may run a spell checker beforehand, but each line should be read through, regardless.
MaskedMan said:
Yeah, I'd like to get in too, if you can't get the required number of natives.
It'd be excellent to have you in the team, MaskedMan. You're a perfect grammar nazi.
Actually, it were
your reports that inspired the idea.
MaskedMan said:
I think this is a good idea, as long as it's kept open, with reports in this thread, so that it's easier to detect and shoot down any false positives (
).
Yes, of course.
1234 said:
There is alot of text. There are alot of idiots out on the internet. I can just imagine entire lines of dialog accidentally being erased or "revised". You'll end up talking to an NPC who enjoys saying r00fles and gives you the Magickal Multiheaded Dick Sword. Maybe someone thinks that grammar is actually spelled grammer and believes that there should be more exclamation points.
If you think I'd let you do your own edits unsupervised, then you're an idiot. No offense. There's nothing in the patch that was done without my approval. By default everyone is wrong. Everyone should prove their point and persuade me. Although I may be wrong as well, and I was proven wrong several times. This policy ensures that the patch has only necessary and correct changes.
For everybody who's still confused, here's how this will work:
1. I PM dialogs to volunteers.
2. Volunteers read through each line. Also, this is IMPORTANT: we must pay attention to female lines as well, as there were plenty of cases where female lines had male forms of address, or even were completely wrong.
3. Volunteers post their reports in the thread for everybody to see. (This is an open project, we have nothing to hide. Moreover, this way we'll get more feedback.)
4. I check the reports, then put approved changes in actual dialog files.
Note: If a dialog has a lot of typos, a volunteer may provide an already edited copy of the dialog with comments in the thread. I'll compare it with the unedited version (not manually, but by using software) and if there are no problems, it will be included in the patch.
Also, it goes without saying that all volunteers will be credited for their work (in the first post and in the readme file supplied with the patch).
Any further questions/suggestions are always welcome.
P.S. To everybody who volunteers, please state how many KBs of text would you like to get in a single portion. I'm thinking 20-40 KBs for starters.