nomask7
Arcane
- Joined
- Apr 30, 2008
- Messages
- 7,620
...why didn't they use a readable alphabet for the place names on the map? Is there a map like that/where can I get it?
Also, the game seems just as linear as any Final Fantasy in terms of plot. Exploration is meh. Killed a red dragon at level 6 (with two party members iirc and without having trained them much but with good equipment). Level scaling?
I noticed once or twice that trying to find NPCs can be frustrating. M&M 6 type camera gives a much better idea of the game world than the cleithrophobic view of U7. (On the other hand, the game was designed in 320x200, so I can't really use anything else with good conscience.)
Incidentally, I think M&M 6's game world is actually much larger. Just an impression I have.
The dialogue in U7 is somehow quite decent, even with the horrible thous and thys, or maybe (somehow) partly because of them.
Perhaps it's the merciless crappiness (it must be intentional) of most games I've played recently, but the story-telling and atmosphere, even the story itself, of U7 seem rather good and engaging.
Also, the game seems just as linear as any Final Fantasy in terms of plot. Exploration is meh. Killed a red dragon at level 6 (with two party members iirc and without having trained them much but with good equipment). Level scaling?
I noticed once or twice that trying to find NPCs can be frustrating. M&M 6 type camera gives a much better idea of the game world than the cleithrophobic view of U7. (On the other hand, the game was designed in 320x200, so I can't really use anything else with good conscience.)
Incidentally, I think M&M 6's game world is actually much larger. Just an impression I have.
The dialogue in U7 is somehow quite decent, even with the horrible thous and thys, or maybe (somehow) partly because of them.
Perhaps it's the merciless crappiness (it must be intentional) of most games I've played recently, but the story-telling and atmosphere, even the story itself, of U7 seem rather good and engaging.