PompiPompi
Man with forever hair
- Joined
- Jul 22, 2019
- Messages
- 4,224
My potential next project will be called "Tomb of Goliath".
It will be similar to Burial Stone, in the sense that it will be tile based Rogue from first person.
However, a few differences:
1. You will have a character that is visible, instead of just ghost hands.
2. You might have a party of maybe, 2 characters, instead of 1.
3. A lot more depth in spells/talents/items.
4. Monsters will have a lot more interesting abilities, AI, tactics.
5. Potentially more than one player, with co op.
6. Better GRPHXZ, hopefully.
7. Longer game, better level design, using more advanced technique and tools to populate the dungeons.
8. An actual story to the game.
This is another game where a party enters a Tomb.
This time, it's the Tomb of Goliath, so you will have mesopotamia/bible/Hebrew influences.
The player characters re medieval fantasy though, so the players will be from a different era from some of the creatures in the tomb/dungeon.
Here is a screenshot of potential playable characters:
It will be similar to Burial Stone, in the sense that it will be tile based Rogue from first person.
However, a few differences:
1. You will have a character that is visible, instead of just ghost hands.
2. You might have a party of maybe, 2 characters, instead of 1.
3. A lot more depth in spells/talents/items.
4. Monsters will have a lot more interesting abilities, AI, tactics.
5. Potentially more than one player, with co op.
6. Better GRPHXZ, hopefully.
7. Longer game, better level design, using more advanced technique and tools to populate the dungeons.
8. An actual story to the game.
This is another game where a party enters a Tomb.
This time, it's the Tomb of Goliath, so you will have mesopotamia/bible/Hebrew influences.
The player characters re medieval fantasy though, so the players will be from a different era from some of the creatures in the tomb/dungeon.
Here is a screenshot of potential playable characters: