AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
Man, which of these does this mod do?https://www.nexusmods.com/witcher3/mods/657/? :Nah, that's something you can tell yourself, but nothing can make the game look like in the E3 demos. The models and the polygon count were different there. All these mods can do is change textures, with questionable improvement, change the color gamma and increase the viewing distance, so you can see console-grade trees farther ahead.
It depends what you are comparing. If you are comparing the 2013 debut trailer, it looks different significantly, if you are comparing E3 2014 demo, then STLMed final game looks almost identical.
STLM does not change "color gamma", it fundamentally change entire lightning. It also has nothing to do with foliage distance...in fact it seems to be like you are speaking about things you know nothing about.
mimic the original art direction pre downgrade ( mostly the 2014 build ), this is the only purpose of this mod, it does not add anything or remove anything, this is not supposed to be " better " than vanilla, this is specifically made for those who preferred the original look of the game pre downgrade like me
Can't happen, period. For reasons, see above.
I feel like you are just trolling me at this point. He is saying the same thing I am, and you did not provide any facts for your position.
Let's just drop it. Use whatever the fuck you want or don't want.
A) Increase your viewing distance and LoD?
B) Change ingame lights?
C) Replace textures?
Even if it's all of the above, you cannot get the same quality as on the E3 demo where the rendering engine was different. You can simulate the lighting, but it will still be the same LoD of objects, the same maximum viewing distance, the same AA algorithm, te same shading algorithm, the same polygon count on houses, castles, trees, etc. That is what I meant.